Player Matchup

Athena
Athena
Nykro-Artema
Athena
Level 28
God Stats
7W - 10L
1,729 SR
Queue Stats
416W - 457L
1,507 Elo+
Party 1
Bakasura
Bakasura
Pharmokinetics
Bakasura
Level 26
God Stats
5W - 6L
1,633 SR
Queue Stats
180W - 179L
1,466 Elo+
Solo
Chaac
Chaac
enrysof
Chaac
Level 18
God Stats
13W - 6L
1,894 SR
Queue Stats
26W - 21L
1,534 Elo+
Party 1
Nox
Nox
gowther332
Nox
Level 37
God Stats
5W - 6L
1,500 SR
Queue Stats
637W - 636L
1,506 Elo+
Party 1
Heimdallr
Heimdallr
jonnyquest2099
Heimdallr
Level 29
God Stats
19W - 22L
1,329 SR
Queue Stats
302W - 332L
1,493 Elo+
Party 1
Team Averages
Level 28
1,617 SR
1,501 Elo+

VS

Team Averages
Level 14
1,395 SR
1,288 Elo+
Aphrodite
Aphrodite
Ace Zer02668
Aphrodite
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,278 Elo+
Party 2
Amaterasu
Amaterasu
Ace fate6342
Amaterasu
Level 7
God Stats
1W - 2L
1,292 SR
Queue Stats
7W - 8L
1,423 Elo+
Party 2
Loki
Loki
Foots epic
Loki
Level 13
God Stats
0W - 2L
1,328 SR
Queue Stats
12W - 23L
1,224 Elo+
Party 2
Pele
Pele
NDoggz303
Pele
Level 16
God Stats
7W - 9L
1,356 SR
Queue Stats
10W - 17L
1,199 Elo+
Party 2
Horus
Horus
Sleepy XD3333
Horus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
1 / 3 / 12
10,006
476
8,912
30,176
16,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
19
6 / 0 / 1
12,301
586
4,738
12,190
5,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chaac
enrysof
Chaac
14
4 / 2 / 10
10,076
480
15,485
15,827
9,610
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
7 / 0 / 7
12,468
594
15,430
6,768
2,944
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
jonnyquest2099
Heimdallr
16
5 / 6 / 3
11,655
555
18,597
16,934
7,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ace Zer02668
Aphrodite
12
1 / 7 / 6
7,790
371
9,610
11,822
5,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Ace fate6342
Amaterasu
15
3 / 2 / 4
8,679
413
13,640
17,684
12,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 8 / 5
7,045
335
7,104
14,797
6,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Pele
13
3 / 5 / 5
8,624
411
13,754
18,195
6,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 3 / 7
9,355
445
4,229
15,952
11,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
38
23
Kills
11
11
Deaths
25
33
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Ace Zer02668
Aphrodite
1
7
6
0.57
L
Amaterasu
Ace fate6342
Amaterasu
3
2
4
2.5
L
1
8
5
0.44
L
Pele
3
5
5
1.1
W
Athena
1
3
12
2.33
W
Bakasura
6
0
1
6.5
L
3
3
7
2.17
W
Chaac
enrysof
Chaac
4
2
10
4.5
W
7
0
7
10.5
W
Heimdallr
jonnyquest2099
Heimdallr
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,162
Damage
48,337
81,895
Taken
78,450
41,442
Mitigated
41,268
26,842
Healing
21,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Ace Zer02668
Aphrodite
9,610
1,706
2,704
4,159
11,822
5,211
0
3,044
8,778
26,466
0
L
Amaterasu
Ace fate6342
Amaterasu
13,640
6,004
0
4,075
17,684
12,001
0
5,569
11,921
0
41,409
L
7,104
3,286
0
133
14,797
6,594
0
5,075
9,722
0
21,166
L
Pele
13,754
4,612
0
2,955
18,195
6,399
0
6,566
11,559
0
49,861
W
Athena
8,912
3,100
0
9,470
30,176
16,328
1,416
4,195
25,695
21,949
0
W
Bakasura
4,738
2,888
0
4,125
12,190
5,144
0
0
12,165
0
91,556
L
4,229
2,406
3,552
4,190
15,952
11,063
0
4,088
11,374
0
18,975
W
Chaac
enrysof
Chaac
15,485
3,605
887
5,866
15,827
9,610
819
2,695
13,046
0
46,245
W
15,430
2,927
0
2,847
6,768
2,944
8,166
1,348
5,395
81,389
0
W
Heimdallr
jonnyquest2099
Heimdallr
18,597
9,246
0
3,647
16,934
7,416
4,736
1,372
15,216
0
72,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,506
Gold Earned
41,493
499
Minions Killed
219
0
Camps Cleared
0
1,980,320
Distance Traveled
2,240,059
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,790
371
33
2
0
380,570
0
L
Amaterasu
8,679
413
62
3
0
489,845
5
L
Loki
7,045
335
30
1
0
432,320
0
L
Pele
8,624
411
60
3
0
457,592
0
W
Athena
10,006
476
33
2
0
413,540
5
W
Bakasura
12,301
586
155
7
0
446,447
0
L
Horus
9,355
445
34
2
0
479,732
3
W
Chaac
10,076
480
57
3
0
377,754
1
W
Nox
12,468
594
145
7
0
388,059
3
W
Heimdallr
11,655
555
109
5
0
354,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role