Player Matchup

Chiron
Chiron
DangDingus
Chiron
Level 6
God Stats
5W - 1L
1,500 SR
Queue Stats
51W - 50L
1,745 Elo+
Solo
Ravana
Ravana
Lasthît
Ravana
Level 26
God Stats
20W - 16L
1,579 SR
Queue Stats
209W - 175L
1,606 Elo+
Solo
Bellona
Bellona
MeloDreadz
Bellona
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
423W - 344L
1,657 Elo+
Party 1
Ares
Ares
doggsouljah
Ares
Level 11
God Stats
5W - 6L
1,541 SR
Queue Stats
119W - 119L
1,627 Elo+
Party 1
Chronos
Chronos
sura1996
Chronos
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
60W - 58L
1,696 Elo+
Solo
Team Averages
Level 19
1,524 SR
1,666 Elo+

VS

Team Averages
Level 24
1,612 SR
1,636 Elo+
Chang'e
Chang'e
Artarian01
Chang'e
Level 28
God Stats
3W - 5L
1,491 SR
Queue Stats
56W - 43L
1,629 Elo+
Solo
Chaac
Chaac
Shellchaac
Chaac
Level 25
God Stats
33W - 18L
1,726 SR
Queue Stats
73W - 58L
1,651 Elo+
Solo
Scylla
Scylla
WhatsGoingOn87
Scylla
Level 25
God Stats
7W - 10L
1,466 SR
Queue Stats
37W - 47L
1,608 Elo+
Solo
Serqet
Serqet
Zenomm
Serqet
Level 17
God Stats
7W - 5L
1,876 SR
Queue Stats
45W - 23L
1,748 Elo+
Solo
Anhur
Anhur
klaushd23
Anhur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 94L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DangDingus
Chiron
12
6 / 2 / 3
6,948
632
9,059
10,433
3,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ravana
Lasthît
Ravana
11
4 / 1 / 4
6,717
611
5,872
6,802
2,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
MeloDreadz
Bellona
13
0 / 0 / 0
7,011
637
3,417
4,969
4,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 1 / 6
6,341
576
3,422
6,953
3,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
sura1996
Chronos
11
3 / 4 / 2
6,570
597
5,111
6,109
1,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Artarian01
Chang'e
9
2 / 3 / 2
5,813
528
5,773
10,769
4,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
11
0 / 0 / 1
6,136
558
3,940
6,166
5,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
2 / 1 / 3
6,154
559
2,999
4,430
1,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Serqet
Zenomm
Serqet
10
3 / 5 / 3
6,488
590
4,797
7,407
2,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anhur
klaushd23
Anhur
8
1 / 5 / 0
4,988
453
3,028
7,064
3,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
14
Kills
8
8
Deaths
14
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Artarian01
Chang'e
2
3
2
1
W
Chiron
DangDingus
Chiron
6
2
3
3.75
W
Ravana
Lasthît
Ravana
4
1
4
6
W
Bellona
MeloDreadz
Bellona
0
0
0
0
L
Chaac
0
0
1
0.5
L
2
1
3
3.5
L
Serqet
Zenomm
Serqet
3
5
3
0.9
W
1
1
6
4
L
Anhur
klaushd23
Anhur
1
5
0
0.2
W
Chronos
sura1996
Chronos
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,881
Damage
20,537
35,266
Taken
35,836
15,509
Mitigated
16,170
14,997
Healing
11,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Artarian01
Chang'e
5,773
817
721
5,353
10,769
4,612
0
2,100
8,651
17,970
0
W
Chiron
DangDingus
Chiron
9,059
3,814
586
6,293
10,433
3,266
836
3,927
6,361
0
44,082
W
Ravana
Lasthît
Ravana
5,872
1,978
0
3,836
6,802
2,431
0
1,973
4,506
0
34,230
W
Bellona
MeloDreadz
Bellona
3,417
1,790
0
2,164
4,969
4,310
1,420
0
4,670
0
42,322
L
Chaac
3,940
495
0
3,666
6,166
5,039
0
556
5,314
0
34,378
L
2,999
386
0
625
4,430
1,281
0
2,559
1,755
25,332
0
L
Serqet
Zenomm
Serqet
4,797
1,243
0
234
7,407
2,072
0
1,761
5,587
0
31,437
W
3,422
299
0
1,333
6,953
3,850
213
1,721
5,179
13,963
0
L
Anhur
klaushd23
Anhur
3,028
1,227
0
922
7,064
3,166
0
1,325
5,720
1,446
15,561
W
Chronos
sura1996
Chronos
5,111
1,317
0
785
6,109
1,652
591
1,193
4,780
36,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,587
Gold Earned
29,579
329
Minions Killed
251
0
Camps Cleared
0
1,115,224
Distance Traveled
1,052,456
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,813
528
21
2
0
224,929
5
W
Chiron
6,948
632
67
6
0
201,766
1
W
Ravana
6,717
611
59
5
0
243,852
3
W
Bellona
7,011
637
112
10
0
241,900
2
L
Chaac
6,136
558
71
6
0
206,655
1
L
Scylla
6,154
559
60
5
0
201,906
5
L
Serqet
6,488
590
61
6
0
233,942
0
W
Ares
6,341
576
14
1
0
200,660
3
L
Anhur
4,988
453
38
3
0
185,024
1
W
Chronos
6,570
597
77
7
0
227,046
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role