Player Matchup

Bellona
Bellona
HughJanus456
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,293 Elo+
Party 2
Hachiman
Hachiman
IssaSneakyBoi
Hachiman
Level 40
God Stats
12W - 12L
1,390 SR
Queue Stats
19W - 28L
1,434 Elo+
Party 2
Kukulkan
Kukulkan
RandumbNAme221
Kukulkan
Level 10
God Stats
5W - 4L
1,532 SR
Queue Stats
13W - 13L
1,421 Elo+
Party 2
Erlang Shen
Erlang Shen
junglemainer
Erlang Shen
Level 123
God Stats
1W - 1L
1,776 SR
Queue Stats
31W - 42L
1,412 Elo+
Party 2
Nemesis
Nemesis
trey34578
Nemesis
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 90L
1,371 Elo+
Party 2
Team Averages
Level 58
1,539 SR
1,386 Elo+

VS

Team Averages
Level 45
1,452 SR
1,573 Elo+
Erlang Shen
Erlang Shen
EverydayNobody
Erlang Shen
Level 69
God Stats
14W - 14L
1,614 SR
Queue Stats
398W - 371L
1,507 Elo+
Party 1
Discordia
Discordia
SkumbagCobi
Discordia
Level 81
God Stats
13W - 8L
1,648 SR
Queue Stats
195W - 150L
1,501 Elo+
Party 1
Fenrir
Fenrir
djspider33
Fenrir
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 28L
1,844 Elo+
Solo
Heimdallr
Heimdallr
saintluh
Heimdallr
Level 11
God Stats
2W - 2L
1,189 SR
Queue Stats
11W - 17L
1,509 Elo+
Party 1
Cerberus
Cerberus
sexywiddlebaby9
Cerberus
Level 29
God Stats
2W - 2L
1,308 SR
Queue Stats
63W - 64L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HughJanus456
Bellona
13
0 / 5 / 5
7,725
386
5,827
11,334
9,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hachiman
IssaSneakyBoi
Hachiman
14
5 / 4 / 1
9,388
469
9,479
13,655
4,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
14
1 / 10 / 2
8,665
433
6,766
11,667
4,847
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
junglemainer
Erlang Shen
15
2 / 7 / 3
9,907
495
15,933
18,270
14,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
trey34578
Nemesis
17
7 / 8 / 3
10,984
549
12,145
18,021
9,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
EverydayNobody
Erlang Shen
16
4 / 2 / 17
9,932
497
10,515
19,709
15,575
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
SkumbagCobi
Discordia
18
9 / 4 / 8
11,235
562
15,890
11,150
3,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
djspider33
Fenrir
17
6 / 6 / 5
10,601
530
6,193
15,282
7,914
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
saintluh
Heimdallr
16
5 / 2 / 6
10,231
512
10,239
10,926
5,211
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
18
10 / 2 / 10
11,179
559
17,009
19,350
22,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
80
15
Kills
34
34
Deaths
16
14
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
EverydayNobody
Erlang Shen
4
2
17
6.25
L
Bellona
HughJanus456
Bellona
0
5
5
0.5
L
Hachiman
IssaSneakyBoi
Hachiman
5
4
1
1.38
L
Kukulkan
1
10
2
0.2
W
Discordia
SkumbagCobi
Discordia
9
4
8
3.25
W
Fenrir
djspider33
Fenrir
6
6
5
1.42
L
Erlang Shen
junglemainer
Erlang Shen
2
7
3
0.5
W
Heimdallr
saintluh
Heimdallr
5
2
6
4
W
Cerberus
10
2
10
7.5
L
Nemesis
trey34578
Nemesis
7
8
3
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,150
Damage
59,846
72,947
Taken
76,417
42,862
Mitigated
55,253
10,392
Healing
27,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
EverydayNobody
Erlang Shen
10,515
4,081
681
7,815
19,709
15,575
0
2,372
17,337
304
48,239
L
Bellona
HughJanus456
Bellona
5,827
1,239
0
97
11,334
9,760
0
3,970
7,298
8,637
11,777
L
Hachiman
IssaSneakyBoi
Hachiman
9,479
5,086
0
4,764
13,655
4,290
168
3,757
9,823
0
56,118
L
Kukulkan
6,766
177
0
0
11,667
4,847
0
9,427
2,240
34,942
0
W
Discordia
SkumbagCobi
Discordia
15,890
1,121
0
2,100
11,150
3,823
649
2,306
8,844
81,673
0
W
Fenrir
djspider33
Fenrir
6,193
1,980
0
4,490
15,282
7,914
1,365
1,957
13,325
0
57,995
L
Erlang Shen
junglemainer
Erlang Shen
15,933
7,747
0
5,038
18,270
14,102
956
8,821
9,009
5,917
48,181
W
Heimdallr
saintluh
Heimdallr
10,239
5,778
0
3,613
10,926
5,211
88
1,193
9,733
0
48,659
W
Cerberus
17,009
1,460
0
9,190
19,350
22,730
512
2,424
16,926
60,651
0
L
Nemesis
trey34578
Nemesis
12,145
6,988
0
493
18,021
9,863
0
6,547
11,374
0
69,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,669
Gold Earned
53,178
395
Minions Killed
539
0
Camps Cleared
0
1,733,062
Distance Traveled
1,824,679
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,932
497
63
3
0
422,215
4
L
Bellona
7,725
386
35
2
0
398,844
3
L
Hachiman
9,388
469
92
5
0
308,088
0
L
Kukulkan
8,665
433
70
4
0
297,760
0
W
Discordia
11,235
562
149
7
0
352,317
3
W
Fenrir
10,601
530
100
5
0
357,850
9
L
Erlang Shen
9,907
495
99
5
0
312,890
2
W
Heimdallr
10,231
512
82
4
0
309,678
0
W
Cerberus
11,179
559
145
7
0
382,619
0
L
Nemesis
10,984
549
99
5
0
415,480
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role