Player Matchup

Kukulkan
Kukulkan
FelipeC1305
Kukulkan
Level 83
God Stats
4W - 6L
1,522 SR
Queue Stats
122W - 135L
1,454 Elo+
Solo
Horus
Horus
PsychedelicKiwi3
Horus
Level 149
God Stats
5W - 6L
1,298 SR
Queue Stats
535W - 492L
1,459 Elo+
Party 3
Artemis
Artemis
cidkrazy09
Artemis
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
234W - 218L
1,684 Elo+
Solo
Sylvanus
Sylvanus
pinkMarz
Sylvanus
Level 91
God Stats
16W - 10L
1,435 SR
Queue Stats
455W - 432L
1,410 Elo+
Party 3
Ne Zha
Ne Zha
vulcanianpillow
Ne Zha
Level 79
God Stats
15W - 10L
1,435 SR
Queue Stats
241W - 186L
1,575 Elo+
Party 3
Team Averages
Level 105
1,438 SR
1,516 Elo+

VS

Team Averages
Level 49
1,527 SR
1,496 Elo+
Khepri
Khepri
Bvrcelona
Khepri
Level 26
God Stats
45W - 22L
1,399 SR
Queue Stats
126W - 98L
1,484 Elo+
Party 2
Nu Wa
Nu Wa
Ruralrook 1
Nu Wa
Level 59
God Stats
17W - 15L
1,663 SR
Queue Stats
694W - 657L
1,476 Elo+
Party 1
Cu Chulainn
Cu Chulainn
WaterYum
Cu Chulainn
Level 43
God Stats
8W - 6L
1,565 SR
Queue Stats
11W - 9L
1,599 Elo+
Party 2
Izanami
Izanami
alexzzz951
Izanami
Level 35
God Stats
48W - 49L
1,510 SR
Queue Stats
625W - 653L
1,454 Elo+
Party 1
Da Ji
Da Ji
oG Papi Pine
Da Ji
Level 82
God Stats
0W - 3L
1,500 SR
Queue Stats
872W - 846L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FelipeC1305
Kukulkan
11
2 / 1 / 2
6,523
652
3,239
3,129
911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 0 / 1
5,659
566
3,329
7,541
5,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
cidkrazy09
Artemis
9
1 / 0 / 1
5,285
529
3,524
4,178
1,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
pinkMarz
Sylvanus
9
1 / 1 / 1
5,299
530
3,591
5,398
3,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 1 / 2
6,043
604
3,455
7,027
2,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bvrcelona
Khepri
8
0 / 1 / 1
4,833
483
1,534
4,779
1,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 3 / 2
5,194
519
3,439
5,647
1,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
WaterYum
Cu Chulainn
10
0 / 1 / 0
5,553
555
5,190
5,615
3,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
alexzzz951
Izanami
9
1 / 0 / 0
4,781
478
1,890
5,431
1,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
2 / 3 / 0
5,255
526
3,120
7,107
2,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
8
Kills
3
3
Deaths
8
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Khepri
Bvrcelona
Khepri
0
1
1
0.5
W
Kukulkan
FelipeC1305
Kukulkan
2
1
2
3
W
1
0
1
1.5
L
0
3
2
0.33
L
Cu Chulainn
WaterYum
Cu Chulainn
0
1
0
0
L
Izanami
alexzzz951
Izanami
1
0
0
1
W
Artemis
cidkrazy09
Artemis
1
0
1
1.5
L
2
3
0
0.67
W
Sylvanus
pinkMarz
Sylvanus
1
1
1
1.5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,138
Damage
15,173
27,273
Taken
28,579
12,609
Mitigated
10,199
15,338
Healing
10,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Bvrcelona
Khepri
1,534
44
0
1,804
4,779
1,942
0
1,413
3,366
11,396
0
W
Kukulkan
FelipeC1305
Kukulkan
3,239
566
0
645
3,129
911
0
1,538
1,451
41,295
0
W
3,329
1,569
204
5,984
7,541
5,260
0
298
6,743
0
24,073
L
3,439
931
0
1,693
5,647
1,675
43
2,818
2,641
23,764
0
L
Cu Chulainn
WaterYum
Cu Chulainn
5,190
1,473
0
2,498
5,615
3,225
0
0
5,247
0
29,976
L
Izanami
alexzzz951
Izanami
1,890
1,800
0
2,249
5,431
1,315
0
1,909
3,522
0
26,110
W
Artemis
cidkrazy09
Artemis
3,524
1,303
0
2,410
4,178
1,044
708
457
3,675
0
26,340
L
3,120
809
0
2,262
7,107
2,042
0
466
6,605
0
22,228
W
Sylvanus
pinkMarz
Sylvanus
3,591
1,431
644
1,787
5,398
3,361
216
1,776
3,585
21,803
0
W
3,455
990
0
3,664
7,027
2,033
0
573
6,361
0
31,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,809
Gold Earned
25,616
304
Minions Killed
246
0
Camps Cleared
0
935,657
Distance Traveled
908,035
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,833
483
12
1
0
201,402
2
W
Kukulkan
6,523
652
92
9
0
177,788
1
W
Horus
5,659
566
48
5
0
203,774
1
L
Nu Wa
5,194
519
42
4
0
149,594
4
L
Cu Chulainn
5,553
555
70
7
0
192,711
0
L
Izanami
4,781
478
67
7
0
174,418
4
W
Artemis
5,285
529
49
5
0
155,410
0
L
Da Ji
5,255
526
55
6
0
189,910
1
W
Sylvanus
5,299
530
41
4
0
158,562
3
W
Ne Zha
6,043
604
74
7
0
240,123
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role