Player Matchup

Danzaburou
Danzaburou
Anung_Un__Rama
Danzaburou
Level 129
God Stats
28W - 21L
1,707 SR
Queue Stats
122W - 102L
1,576 Elo+
Party 1
Osiris
Osiris
CatalinaWhineMxr
Osiris
Level 142
God Stats
18W - 7L
1,835 SR
Queue Stats
170W - 147L
1,624 Elo+
Party 1
Erlang Shen
Erlang Shen
ManagerOfIslam
Erlang Shen
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 141L
1,614 Elo+
Party 1
Olorun
Olorun
RenegadeGA1
Olorun
Level 127
God Stats
1W - 1L
1,732 SR
Queue Stats
139W - 122L
1,574 Elo+
Party 3
Da Ji
Da Ji
Z4447
Da Ji
Level 102
God Stats
55W - 36L
1,605 SR
Queue Stats
80W - 66L
1,563 Elo+
Party 3
Team Averages
Level 127
1,676 SR
1,590 Elo+

VS

Team Averages
Level 122
1,501 SR
1,494 Elo+
Da Ji
Da Ji
BoxOf64Crayons
Da Ji
Level 155
God Stats
13W - 11L
1,390 SR
Queue Stats
182W - 190L
1,390 Elo+
Party 2
Odin
Odin
GrimX43
Odin
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,693 Elo+
Solo
Yemoja
Yemoja
Panda3scar
Yemoja
Level 124
God Stats
17W - 24L
1,453 SR
Queue Stats
64W - 89L
1,374 Elo+
Party 2
Danzaburou
Danzaburou
SaltedSapien
Danzaburou
Level 128
God Stats
14W - 17L
1,662 SR
Queue Stats
80W - 99L
1,434 Elo+
Party 2
Baba Yaga
Baba Yaga
Sildari
Baba Yaga
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 39L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anung_Un__Rama
Danzaburou
6
3 / 1 / 0
4,348
870
1,760
2,304
1,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
1 / 0 / 0
3,786
757
1,187
1,150
971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Erlang Shen
ManagerOfIslam
Erlang Shen
5
0 / 2 / 0
3,301
660
2,496
3,574
1,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Olorun
5
0 / 0 / 0
3,274
655
1,651
2,638
532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
Z4447
Da Ji
6
3 / 1 / 0
3,918
784
1,631
2,427
584
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 1
3,689
738
1,682
3,230
742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odin
GrimX43
Odin
4
0 / 1 / 0
2,874
575
447
2,270
568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
Panda3scar
Yemoja
5
0 / 0 / 3
3,519
704
960
2,370
764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
SaltedSapien
Danzaburou
6
2 / 1 / 1
3,543
709
2,979
3,952
861
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baba Yaga
Sildari
Baba Yaga
6
1 / 3 / 0
3,466
693
1,264
3,569
745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
7
Kills
4
4
Deaths
7
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Anung_Un__Rama
Danzaburou
3
1
0
3
L
1
2
1
0.75
W
1
0
0
1
L
Odin
GrimX43
Odin
0
1
0
0
W
Erlang Shen
ManagerOfIslam
Erlang Shen
0
2
0
0
L
Yemoja
Panda3scar
Yemoja
0
0
3
1.5
W
Olorun
0
0
0
0
L
Danzaburou
SaltedSapien
Danzaburou
2
1
1
2.5
L
Baba Yaga
Sildari
Baba Yaga
1
3
0
0.33
W
Da Ji
Z4447
Da Ji
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,725
Damage
7,332
12,093
Taken
15,391
4,624
Mitigated
3,680
4,216
Healing
5,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Anung_Un__Rama
Danzaburou
1,760
1,134
0
468
2,304
1,163
356
777
1,513
1,175
15,486
L
1,682
644
0
200
3,230
742
0
304
2,926
0
14,198
W
1,187
615
0
250
1,150
971
160
0
1,150
3,590
11,744
L
Odin
GrimX43
Odin
447
235
0
744
2,270
568
0
234
2,036
0
4,770
W
Erlang Shen
ManagerOfIslam
Erlang Shen
2,496
1,250
234
984
3,574
1,374
0
495
3,079
0
7,999
L
Yemoja
Panda3scar
Yemoja
960
670
1,026
946
2,370
764
0
631
1,739
4,169
0
W
Olorun
1,651
839
108
1,456
2,638
532
0
275
2,363
14,040
0
L
Danzaburou
SaltedSapien
Danzaburou
2,979
1,671
0
1,772
3,952
861
0
752
3,200
0
14,751
L
Baba Yaga
Sildari
Baba Yaga
1,264
206
0
810
3,569
745
0
114
3,455
12,027
0
W
Da Ji
Z4447
Da Ji
1,631
633
0
716
2,427
584
156
623
1,764
0
9,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,627
Gold Earned
17,091
124
Minions Killed
98
0
Camps Cleared
0
497,715
Distance Traveled
425,146
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
4,348
870
28
6
0
99,392
2
L
Da Ji
3,689
738
33
7
0
96,039
1
W
Osiris
3,786
757
33
7
0
92,207
2
L
Odin
2,874
575
7
1
0
51,087
1
W
Erlang Shen
3,301
660
7
1
0
100,617
1
L
Yemoja
3,519
704
12
2
0
92,882
1
W
Olorun
3,274
655
27
5
0
88,256
0
L
Danzaburou
3,543
709
21
4
0
93,310
0
L
Baba Yaga
3,466
693
25
5
0
91,828
0
W
Da Ji
3,918
784
29
6
0
117,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role