Player Matchup

Bellona
Bellona
 
Bellona
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
IlZaraklI
Artio
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 141L
1,374 Elo+
Solo
Thanatos
Thanatos
Roshamuul
Thanatos
Level 102
God Stats
32W - 32L
1,410 SR
Queue Stats
525W - 518L
1,477 Elo+
Solo
Janus
Janus
benjaxpro2405
Janus
Level 85
God Stats
12W - 6L
1,781 SR
Queue Stats
128W - 121L
1,461 Elo+
Solo
Team Averages
Level 92
1,538 SR
1,462 Elo+

VS

Team Averages
Level 69
1,394 SR
1,461 Elo+
Agni
Agni
EeNaza1403
Agni
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 94L
1,347 Elo+
Party 1
King Arthur
King Arthur
GNS-SneaKy
King Arthur
Level 65
God Stats
7W - 11L
1,520 SR
Queue Stats
89W - 89L
1,564 Elo+
Party 2
Danzaburou
Danzaburou
MxWinchester
Danzaburou
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
NnEvelyn1403
Ares
Level 18
God Stats
4W - 12L
1,170 SR
Queue Stats
98W - 116L
1,294 Elo+
Party 1
Thanatos
Thanatos
ZAMBINHATV
Thanatos
Level 104
God Stats
1W - 3L
1,279 SR
Queue Stats
63W - 67L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
6 / 3 / 9
10,241
569
11,318
11,327
11,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
 
Artemis
16
4 / 1 / 7
10,123
562
6,906
11,524
4,987
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
IlZaraklI
Artio
14
4 / 3 / 14
9,132
507
10,420
14,057
10,696
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Roshamuul
Thanatos
17
7 / 1 / 8
10,202
567
5,672
8,660
6,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 3 / 5
10,059
559
10,792
9,557
3,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 2
6,576
365
1,776
4,772
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes

Shoes

+6%
Movement Speed

King Arthur
GNS-SneaKy
King Arthur
15
2 / 5 / 3
8,953
497
12,849
20,820
13,550
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
MxWinchester
Danzaburou
15
2 / 7 / 0
9,659
537
7,347
12,681
3,975
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
0 / 5 / 4
7,677
427
3,206
10,799
8,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
ZAMBINHATV
Thanatos
15
6 / 7 / 3
9,574
532
9,447
14,685
7,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
23
26
Kills
11
11
Deaths
26
43
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
6
3
9
3.5
W
Artemis
 
Artemis
4
1
7
7.5
L
1
2
2
1
L
King Arthur
GNS-SneaKy
King Arthur
2
5
3
0.7
W
Artio
IlZaraklI
Artio
4
3
14
3.67
L
Danzaburou
MxWinchester
Danzaburou
2
7
0
0.29
L
0
5
4
0.4
W
Thanatos
Roshamuul
Thanatos
7
1
8
11
L
Thanatos
ZAMBINHATV
Thanatos
6
7
3
1.07
W
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,108
Damage
34,625
55,125
Taken
63,757
36,520
Mitigated
35,159
26,471
Healing
21,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
11,318
3,819
0
1,724
11,327
11,715
0
759
10,568
3,750
47,151
W
Artemis
 
Artemis
6,906
3,947
0
7,314
11,524
4,987
4,006
1,325
10,199
0
63,086
L
1,776
121
0
1,430
4,772
1,306
0
1,728
2,936
20,219
0
L
King Arthur
GNS-SneaKy
King Arthur
12,849
1,169
0
4,786
20,820
13,550
0
6,652
13,972
0
64,615
W
Artio
IlZaraklI
Artio
10,420
727
230
5,587
14,057
10,696
321
1,274
12,783
35,014
0
L
Danzaburou
MxWinchester
Danzaburou
7,347
3,833
0
4,455
12,681
3,975
0
3,646
9,035
0
54,701
L
3,206
449
0
1,456
10,799
8,490
0
3,199
7,538
15,750
0
W
Thanatos
Roshamuul
Thanatos
5,672
1,545
0
9,490
8,660
6,008
0
327
8,333
8,591
57,775
L
Thanatos
ZAMBINHATV
Thanatos
9,447
2,746
0
9,201
14,685
7,838
0
6,346
8,208
6,294
53,114
W
10,792
1,593
0
2,126
9,557
3,114
804
1,537
8,020
64,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,757
Gold Earned
42,439
486
Minions Killed
384
0
Camps Cleared
0
1,625,485
Distance Traveled
1,479,362
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,241
569
91
5
0
333,967
0
W
Artemis
10,123
562
102
6
0
287,868
1
L
Agni
6,576
365
40
2
0
169,014
2
L
King Arthur
8,953
497
117
7
0
314,022
1
W
Artio
9,132
507
60
3
0
352,186
4
L
Danzaburou
9,659
537
102
6
0
313,732
5
L
Ares
7,677
427
22
1
0
358,905
4
W
Thanatos
10,202
567
116
6
0
352,906
8
L
Thanatos
9,574
532
103
6
0
323,689
5
W
Janus
10,059
559
117
7
0
298,558
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role