Player Matchup

Chronos
Chronos
ChronosDabs
Chronos
Level 17
God Stats
14W - 13L
1,588 SR
Queue Stats
44W - 29L
1,684 Elo+
Solo
Pele
Pele
Damslacker
Pele
Level 27
God Stats
6W - 3L
1,852 SR
Queue Stats
325W - 291L
1,689 Elo+
Solo
Athena
Athena
HakumbaM4rkana
Athena
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Solo
Chernobog
Chernobog
buhbuhhbuh
Chernobog
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,317 Elo+
Party 2
Danzaburou
Danzaburou
jmarcos
Danzaburou
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,317 Elo+
Party 2
Team Averages
Level 17
1,588 SR
1,501 Elo+

VS

Team Averages
Level 14
1,574 SR
1,603 Elo+
Ymir
Ymir
BarrosLuco31
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,571 Elo+
Solo
Erlang Shen
Erlang Shen
Khiyohi
Erlang Shen
Level 23
God Stats
6W - 0L
1,857 SR
Queue Stats
135W - 47L
1,749 Elo+
Party 1
Camazotz
Camazotz
MamaТerasu
Camazotz
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
RemmyLaveau
Olorun
Level 17
God Stats
14W - 9L
1,514 SR
Queue Stats
15W - 14L
1,403 Elo+
Solo
Geb
Geb
majorsneaky
Geb
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,793 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ChronosDabs
Chronos
9
5 / 0 / 0
5,081
635
5,238
3,854
1,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
1 / 3 / 0
4,289
536
1,938
6,279
1,684
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 3 / 2
4,110
514
1,148
5,958
2,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
buhbuhhbuh
Chernobog
3
1 / 5 / 0
3,571
446
980
4,069
692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
jmarcos
Danzaburou
5
0 / 2 / 1
3,666
458
1,454
2,347
625
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,346
543
1,150
4,603
1,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
Khiyohi
Erlang Shen
10
4 / 1 / 2
5,899
737
3,488
4,340
2,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Camazotz
MamaТerasu
Camazotz
10
8 / 0 / 0
5,884
736
4,537
6,153
1,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
6
0 / 3 / 0
3,896
487
2,038
5,201
1,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 1 / 6
5,269
659
3,699
3,906
1,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
7
Kills
12
13
Deaths
7
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
2
0
0
L
Chronos
ChronosDabs
Chronos
5
0
0
5
L
1
3
0
0.33
L
0
3
2
0.33
W
Erlang Shen
Khiyohi
Erlang Shen
4
1
2
5
W
Camazotz
MamaТerasu
Camazotz
8
0
0
8
W
Olorun
0
3
0
0
L
Chernobog
buhbuhhbuh
Chernobog
1
5
0
0.2
L
Danzaburou
jmarcos
Danzaburou
0
2
1
0.25
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,758
Damage
14,912
22,507
Taken
24,203
6,984
Mitigated
9,211
6,908
Healing
9,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,150
0
0
732
4,603
1,759
0
2,773
1,830
8,825
0
L
Chronos
ChronosDabs
Chronos
5,238
2,107
0
1,583
3,854
1,855
0
2,377
1,477
25,908
0
L
1,938
475
0
2,437
6,279
1,684
0
2,685
3,240
0
17,131
L
1,148
597
0
2,038
5,958
2,128
0
1,239
4,675
13,504
0
W
Erlang Shen
Khiyohi
Erlang Shen
3,488
1,869
0
1,897
4,340
2,963
1,180
61
4,279
5,614
25,570
W
Camazotz
MamaТerasu
Camazotz
4,537
2,045
0
5,301
6,153
1,818
0
394
5,759
0
27,997
W
Olorun
2,038
1,092
50
1,470
5,201
1,195
78
2,855
2,346
14,257
0
L
Chernobog
buhbuhhbuh
Chernobog
980
724
0
492
4,069
692
54
325
3,744
0
3,534
L
Danzaburou
jmarcos
Danzaburou
1,454
998
0
358
2,347
625
520
274
2,073
0
7,555
W
3,699
539
0
302
3,906
1,476
0
303
3,603
25,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,717
Gold Earned
25,294
138
Minions Killed
226
0
Camps Cleared
0
684,616
Distance Traveled
807,028
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,346
543
11
1
0
149,339
3
L
Chronos
5,081
635
52
7
0
156,433
3
L
Pele
4,289
536
31
4
0
146,796
1
L
Athena
4,110
514
33
4
0
148,680
0
W
Erlang Shen
5,899
737
62
8
0
164,519
1
W
Camazotz
5,884
736
62
8
0
172,014
3
W
Olorun
3,896
487
30
4
0
135,697
2
L
Chernobog
3,571
446
11
1
0
113,133
1
L
Danzaburou
3,666
458
11
1
0
119,574
1
W
Geb
5,269
659
61
8
0
185,459
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role