Player Matchup

Chang'e
Chang'e
ABotPlayCanSmite
Chang'e
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 19L
1,680 Elo+
Party 2
Nemesis
Nemesis
GhostBoys221
Nemesis
Level 22
God Stats
4W - 3L
1,371 SR
Queue Stats
32W - 16L
1,676 Elo+
Party 2
Ymir
Ymir
KevinHerrera2001
Ymir
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,492 Elo+
Party 2
Apollo
Apollo
LaMamaDeScott
Apollo
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
キスショット
Amaterasu
Level 5
God Stats
0W - 2L
1,284 SR
Queue Stats
3W - 6L
1,627 Elo+
Solo
Team Averages
Level 14
1,431 SR
1,595 Elo+

VS

Team Averages
Level 50
1,556 SR
1,616 Elo+
Danzaburou
Danzaburou
C4sperrrrrrr
Danzaburou
Level 24
God Stats
10W - 4L
1,723 SR
Queue Stats
49W - 27L
1,696 Elo+
Party 1
Zhong Kui
Zhong Kui
DeusPrimata
Zhong Kui
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 104L
1,602 Elo+
Solo
Discordia
Discordia
Esguicho
Discordia
Level 27
God Stats
8W - 7L
1,475 SR
Queue Stats
61W - 86L
1,617 Elo+
Solo
Fafnir
Fafnir
TUMADRE1234
Fafnir
Level 11
God Stats
2W - 1L
1,579 SR
Queue Stats
6W - 2L
1,666 Elo+
Party 1
Mercury
Mercury
bluew4ve
Mercury
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
5,830
583
3,481
6,508
2,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
GhostBoys221
Nemesis
7
0 / 4 / 0
4,538
454
970
6,387
1,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 3 / 1
4,285
429
1,728
5,606
2,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 2 / 1
5,016
502
2,864
5,305
1,143
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 4 / 0
4,396
440
2,304
8,317
4,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
C4sperrrrrrr
Danzaburou
11
7 / 1 / 0
6,508
651
6,859
7,038
2,057
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
DeusPrimata
Zhong Kui
12
3 / 0 / 4
6,806
681
6,956
5,333
5,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Esguicho
Discordia
10
4 / 1 / 4
5,865
587
4,297
3,323
993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
8
0 / 0 / 6
5,590
559
2,228
4,518
3,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
bluew4ve
Mercury
10
1 / 1 / 5
5,627
563
1,743
6,515
1,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
3
Kills
15
16
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Danzaburou
C4sperrrrrrr
Danzaburou
7
1
0
7
W
Zhong Kui
DeusPrimata
Zhong Kui
3
0
4
5
W
Discordia
Esguicho
Discordia
4
1
4
6
L
Nemesis
GhostBoys221
Nemesis
0
4
0
0
L
0
3
1
0.17
L
1
2
1
0.75
W
Fafnir
0
0
6
3
W
Mercury
bluew4ve
Mercury
1
1
5
3.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,347
Damage
22,083
32,123
Taken
26,727
12,171
Mitigated
13,666
9,347
Healing
12,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,481
131
198
2,242
6,508
2,062
0
2,786
3,722
26,582
0
W
Danzaburou
C4sperrrrrrr
Danzaburou
6,859
3,915
0
2,845
7,038
2,057
222
860
6,175
0
33,751
W
Zhong Kui
DeusPrimata
Zhong Kui
6,956
1,433
0
2,832
5,333
5,780
610
667
4,401
38,476
0
W
Discordia
Esguicho
Discordia
4,297
676
0
500
3,323
993
47
1,547
1,656
20,658
0
L
Nemesis
GhostBoys221
Nemesis
970
400
0
1,800
6,387
1,900
0
2,037
4,350
0
17,040
L
1,728
458
0
1,040
5,606
2,109
0
1,748
3,858
7,017
0
L
2,864
1,138
0
1,495
5,305
1,143
0
1,132
4,173
0
20,873
W
Fafnir
2,228
420
0
2,628
4,518
3,081
115
793
3,683
9,839
0
W
Mercury
bluew4ve
Mercury
1,743
1,147
0
3,202
6,515
1,755
0
1,059
5,380
0
27,568
L
2,304
861
0
2,572
8,317
4,957
0
5,778
2,539
0
12,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,065
Gold Earned
30,396
198
Minions Killed
247
0
Camps Cleared
0
871,741
Distance Traveled
971,989
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,830
583
59
6
0
174,413
1
W
Danzaburou
6,508
651
64
6
0
186,415
3
W
Zhong Kui
6,806
681
78
8
0
177,024
1
W
Discordia
5,865
587
33
3
0
167,168
0
L
Nemesis
4,538
454
47
5
0
171,633
1
L
Ymir
4,285
429
9
1
0
170,684
0
L
Apollo
5,016
502
49
5
0
185,971
1
W
Fafnir
5,590
559
15
2
0
196,343
1
W
Mercury
5,627
563
57
6
0
245,039
1
L
Amaterasu
4,396
440
34
3
0
169,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role