Player Matchup

Artemis
Artemis
CancerianMess
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
442W - 477L
1,299 Elo+
Solo
Scylla
Scylla
DAMURGATORX554
Scylla
Level 6
God Stats
7W - 6L
1,579 SR
Queue Stats
7W - 9L
1,518 Elo+
Solo
Anhur
Anhur
Gedeon117
Anhur
Level 25
God Stats
2W - 1L
1,850 SR
Queue Stats
24W - 22L
1,415 Elo+
Party 2
The Morrigan
The Morrigan
GhositoAlex
The Morrigan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 37L
1,467 Elo+
Party 2
Artio
Artio
UnicornEmojy
Artio
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 68L
1,254 Elo+
Solo
Team Averages
Level 18
1,586 SR
1,390 Elo+

VS

Team Averages
Level 32
1,489 SR
1,386 Elo+
Odin
Odin
Bearman95
Odin
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 7L
1,174 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CodyCollision
Tsukuyomi
Level 18
God Stats
5W - 1L
1,511 SR
Queue Stats
7W - 6L
1,398 Elo+
Party 3
Jormungandr
Jormungandr
Darkwrathi
Jormungandr
Level 5
God Stats
1W - 1L
1,433 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
Dragovion
King Arthur
Level 7
God Stats
4W - 2L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
TimmiNippleSlaps
Danzaburou
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 15L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
14
1 / 8 / 3
8,433
937
8,433
14,979
5,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 7 / 3
8,279
920
8,385
12,986
3,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Gedeon117
Anhur
15
3 / 13 / 4
9,878
1,098
11,944
21,110
7,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Morrigan
GhositoAlex
The Morrigan
14
2 / 11 / 4
9,105
1,012
10,100
15,727
6,038
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 8 / 4
8,622
958
6,999
22,722
12,224
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

333

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
18
6 / 2 / 22
10,748
1,194
8,327
7,499
7,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
CodyCollision
Tsukuyomi
18
20 / 1 / 15
13,340
1,482
23,398
11,243
4,088
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Darkwrathi
Jormungandr
18
5 / 2 / 29
10,624
1,180
17,342
10,859
6,389
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Dragovion
King Arthur
17
5 / 0 / 24
10,676
1,186
9,525
11,247
10,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
TimmiNippleSlaps
Danzaburou
17
11 / 3 / 18
12,209
1,357
22,629
12,804
4,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
155
8
Kills
47
47
Deaths
8
18
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Odin
6
2
22
8.5
L
Artemis
1
8
3
0.31
W
Tsukuyomi
CodyCollision
Tsukuyomi
20
1
15
27.5
L
1
7
3
0.36
W
Jormungandr
Darkwrathi
Jormungandr
5
2
29
9.75
W
King Arthur
Dragovion
King Arthur
5
0
24
17
L
Anhur
Gedeon117
Anhur
3
13
4
0.38
L
The Morrigan
GhositoAlex
The Morrigan
2
11
4
0.36
W
Danzaburou
TimmiNippleSlaps
Danzaburou
11
3
18
6.67
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,861
Damage
81,221
87,524
Taken
53,652
35,015
Mitigated
32,813
10,121
Healing
15,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
8,327
1,604
0
350
7,499
7,279
0
3,834
3,665
0
11,313
L
Artemis
8,433
3,917
0
1,445
14,979
5,352
0
4,270
10,309
0
15,472
W
Tsukuyomi
CodyCollision
Tsukuyomi
23,398
9,035
0
3,794
11,243
4,088
0
5,406
5,812
0
34,037
L
8,385
667
147
342
12,986
3,807
0
1,769
11,042
12,410
0
W
Jormungandr
Darkwrathi
Jormungandr
17,342
2,965
281
2,075
10,859
6,389
0
4,328
6,531
43,040
0
W
King Arthur
Dragovion
King Arthur
9,525
1,431
0
3,092
11,247
10,466
0
6,029
5,218
0
26,385
L
Anhur
Gedeon117
Anhur
11,944
6,216
0
1,713
21,110
7,594
0
5,188
15,522
0
23,650
L
The Morrigan
GhositoAlex
The Morrigan
10,100
3,699
0
6
15,727
6,038
0
2,925
12,084
19,785
215
W
Danzaburou
TimmiNippleSlaps
Danzaburou
22,629
12,533
0
5,732
12,804
4,591
0
5,597
7,157
0
36,631
L
6,999
572
2,256
4,212
22,722
12,224
0
2,565
19,768
20,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,317
Gold Earned
57,597
109
Minions Killed
156
3
Camps Cleared
3
677,730
Distance Traveled
866,827
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,748
1,194
12
1
1
152,150
2
L
Artemis
8,433
937
23
3
2
119,049
1
W
Tsukuyomi
13,340
1,482
17
2
0
189,775
0
L
Scylla
8,279
920
6
1
0
139,722
0
W
Jormungandr
10,624
1,180
63
7
1
152,685
0
W
King Arthur
10,676
1,186
39
4
0
219,252
0
L
Anhur
9,878
1,098
35
4
0
137,009
0
L
The Morrigan
9,105
1,012
23
3
1
123,250
0
W
Danzaburou
12,209
1,357
25
3
1
152,965
0
L
Artio
8,622
958
22
2
0
158,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role