Player Matchup

Serqet
Serqet
Herzuh
Serqet
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 48L
1,666 Elo+
Party 2
Thoth
Thoth
Mauzzi
Thoth
Level 158
God Stats
1W - 0L
1,774 SR
Queue Stats
35W - 9L
1,963 Elo+
Party 2
Medusa
Medusa
SerpentMoon
Medusa
Level 6
God Stats
4W - 4L
1,843 SR
Queue Stats
49W - 55L
1,343 Elo+
Party 2
Team Averages
Level 63
1,706 SR
1,657 Elo+

VS

Team Averages
Level 67
1,635 SR
1,336 Elo+
Anhur
Anhur
ChanceTheHacker
Anhur
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 15L
1,334 Elo+
Solo
Bellona
Bellona
Vortis48
Bellona
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,338 Elo+
Party 1
Yemoja
Yemoja
schwedisch1771
Yemoja
Level 68
God Stats
0W - 2L
1,906 SR
Queue Stats
6W - 13L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Herzuh
Serqet
14
9 / 3 / 8
11,750
783
11,627
12,458
10,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
Mauzzi
Thoth
16
13 / 2 / 9
11,823
788
26,957
9,073
3,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
12
0 / 1 / 16
9,466
631
2,395
5,532
1,930
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 11 / 3
8,826
588
4,620
14,654
5,440
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bellona
Vortis48
Bellona
13
3 / 4 / 2
10,139
676
8,585
21,352
8,995
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 7 / 2
8,965
598
3,706
11,270
5,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
22
Kills
6
6
Deaths
22
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
11
3
0.23
W
Serqet
Herzuh
Serqet
9
3
8
4.33
W
Thoth
Mauzzi
Thoth
13
2
9
8.75
W
Medusa
0
1
16
8
L
Bellona
Vortis48
Bellona
3
4
2
1
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,979
Damage
16,911
27,063
Taken
47,276
15,399
Mitigated
19,953
2,706
Healing
6,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,620
1,936
0
171
14,654
5,440
0
8,070
5,986
0
15,250
W
Serqet
Herzuh
Serqet
11,627
3,076
0
1,065
12,458
10,189
1,594
1,549
10,147
186
31,289
W
Thoth
Mauzzi
Thoth
26,957
317
0
750
9,073
3,280
230
1,623
7,450
76,293
0
W
Medusa
2,395
804
0
891
5,532
1,930
132
590
4,942
0
19,278
L
Bellona
Vortis48
Bellona
8,585
800
0
3,205
21,352
8,995
0
9,462
10,733
0
33,044
L
3,706
1,566
2,432
628
11,270
5,518
0
8,410
2,248
19,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,039
Gold Earned
27,930
170
Minions Killed
82
0
Camps Cleared
0
809,307
Distance Traveled
676,000
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,826
588
20
1
0
194,885
4
W
Serqet
11,750
783
31
2
0
315,594
1
W
Thoth
11,823
788
101
7
0
277,624
1
W
Medusa
9,466
631
38
3
0
216,089
0
L
Bellona
10,139
676
35
2
0
289,252
1
L
Yemoja
8,965
598
27
2
0
191,863
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role