Player Matchup

Cernunnos
Cernunnos
Matutero
Cernunnos
Level 152
God Stats
35W - 9L
1,853 SR
Queue Stats
295W - 243L
1,698 Elo+
Party 1
Kuzenbo
Kuzenbo
Nelien
Kuzenbo
Level 28
God Stats
9W - 5L
1,754 SR
Queue Stats
59W - 39L
1,804 Elo+
Party 1
Janus
Janus
SkullKiller1968
Janus
Level 103
God Stats
10W - 15L
1,454 SR
Queue Stats
91W - 85L
1,604 Elo+
Party 1
Team Averages
Level 94
1,687 SR
1,702 Elo+

VS

Team Averages
Level 43
1,505 SR
1,321 Elo+
Achilles
Achilles
YsachArti
Achilles
Level 36
God Stats
2W - 2L
1,706 SR
Queue Stats
118W - 132L
1,446 Elo+
Solo
Neith
Neith
vvvdddvvv
Neith
Level 45
God Stats
12W - 26L
1,297 SR
Queue Stats
12W - 27L
1,278 Elo+
Party 2
Thanatos
Thanatos
ПТНПНX
Thanatos
Level 48
God Stats
1W - 3L
1,513 SR
Queue Stats
7W - 20L
1,239 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Matutero
Cernunnos
12
4 / 1 / 8
8,776
731
10,461
9,224
2,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Nelien
Kuzenbo
12
3 / 0 / 8
8,460
705
5,413
6,224
7,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
6 / 1 / 5
9,039
753
11,437
5,329
1,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
YsachArti
Achilles
10
0 / 4 / 1
7,457
621
4,096
11,912
11,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
vvvdddvvv
Neith
10
0 / 5 / 2
7,217
601
5,983
10,594
4,267
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
ПТНПНX
Thanatos
10
1 / 4 / 0
7,119
593
3,390
9,999
3,483
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
13
Kills
1
2
Deaths
13
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Matutero
Cernunnos
4
1
8
8
W
Kuzenbo
Nelien
Kuzenbo
3
0
8
7
W
6
1
5
8.5
L
Achilles
YsachArti
Achilles
0
4
1
0.13
L
Neith
vvvdddvvv
Neith
0
5
2
0.2
L
Thanatos
ПТНПНX
Thanatos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,311
Damage
13,469
20,777
Taken
32,505
11,750
Mitigated
18,783
5,958
Healing
9,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Matutero
Cernunnos
10,461
5,008
0
3,393
9,224
2,843
624
20
9,204
0
46,012
W
Kuzenbo
Nelien
Kuzenbo
5,413
1,376
0
439
6,224
7,447
317
8
6,216
11,663
0
W
11,437
928
0
2,126
5,329
1,460
413
20
5,309
40,473
0
L
Achilles
YsachArti
Achilles
4,096
636
0
2,185
11,912
11,033
0
5,561
6,029
0
21,351
L
Neith
vvvdddvvv
Neith
5,983
2,497
768
2,161
10,594
4,267
0
5,673
4,509
0
35,182
L
Thanatos
ПТНПНX
Thanatos
3,390
450
540
3,648
9,999
3,483
0
4,732
5,065
0
10,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,275
Gold Earned
21,793
137
Minions Killed
101
0
Camps Cleared
0
674,761
Distance Traveled
628,235
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,776
731
61
5
0
214,853
1
W
Kuzenbo
8,460
705
13
1
0
223,755
0
W
Janus
9,039
753
63
5
0
236,153
3
L
Achilles
7,457
621
31
3
0
207,822
5
L
Neith
7,217
601
53
4
0
191,107
1
L
Thanatos
7,119
593
17
1
0
229,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role