Player Matchup

Khepri
Khepri
BigWhiteCrayon
Khepri
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,193 Elo+
Party 2
Da Ji
Da Ji
CrystalSaver
Da Ji
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,193 Elo+
Party 2
Nu Wa
Nu Wa
Firestreamer
Nu Wa
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,193 Elo+
Party 2
Agni
Agni
LadyArgent
Agni
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Poseidon
Poseidon
SkorgrimR
Poseidon
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,193 Elo+
Party 2
Team Averages
Level 59
1,500 SR
1,254 Elo+

VS

Team Averages
Level 116
1,538 SR
1,551 Elo+
Chaac
Chaac
AdReNaLiNe iP
Chaac
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,595 Elo+
Party 3
Neith
Neith
ChesireCat91
Neith
Level 146
God Stats
8W - 10L
1,755 SR
Queue Stats
324W - 342L
1,531 Elo+
Solo
Vulcan
Vulcan
Gonnaownzya
Vulcan
Level 127
God Stats
2W - 0L
1,529 SR
Queue Stats
28W - 32L
1,570 Elo+
Party 3
Izanami
Izanami
LPalmitier_14
Izanami
Level 64
God Stats
4W - 1L
1,406 SR
Queue Stats
135W - 110L
1,547 Elo+
Party 1
Ravana
Ravana
T--VaL
Ravana
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 123L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 13
7,842
654
5,772
14,839
16,036
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
5 / 6 / 5
9,287
774
7,621
11,176
5,789
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
3 / 4 / 9
9,043
754
10,212
11,571
5,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 9 / 10
8,140
678
11,994
10,864
4,757
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
SkorgrimR
Poseidon
15
7 / 9 / 5
9,505
792
13,233
12,365
4,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 22
10,515
876
7,672
22,572
15,273
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 3 / 16
9,723
810
7,020
9,546
3,366
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
19
13 / 3 / 14
11,876
990
22,586
8,121
2,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
15
5 / 6 / 15
9,743
812
6,341
11,184
3,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
T--VaL
Ravana
19
10 / 2 / 19
11,164
930
14,011
13,316
10,846
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
119
16
Kills
33
33
Deaths
17
42
Assists
86
Player
Kills
Deaths
Assists
KDA
W
3
3
22
4.67
L
0
5
13
1.3
W
2
3
16
3.33
L
5
6
5
1.25
L
3
4
9
1.88
W
Vulcan
13
3
14
6.67
W
Izanami
5
6
15
2.08
L
1
9
10
0.67
L
Poseidon
SkorgrimR
Poseidon
7
9
5
1.06
W
Ravana
T--VaL
Ravana
10
2
19
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,832
Damage
57,630
60,815
Taken
64,739
37,245
Mitigated
36,219
10,962
Healing
27,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,672
1,687
1,158
10,059
22,572
15,273
574
11,551
11,021
0
25,039
L
5,772
342
217
398
14,839
16,036
0
7,286
7,553
9,820
0
W
7,020
2,345
0
2,041
9,546
3,366
1,700
7,165
2,381
0
18,901
L
7,621
2,076
1,634
1,617
11,176
5,789
0
2,164
9,012
0
12,251
L
10,212
2,116
1,780
2,530
11,571
5,714
0
7,440
4,131
29,064
0
W
Vulcan
22,586
8,779
407
1,340
8,121
2,970
1,135
6,162
1,959
49,317
0
W
Izanami
6,341
2,716
924
1,375
11,184
3,764
1,990
8,215
2,969
0
18,131
L
11,994
516
0
0
10,864
4,757
0
2,538
8,326
30,633
0
L
Poseidon
SkorgrimR
Poseidon
13,233
1,348
1,243
1,543
12,365
4,949
0
3,158
9,207
25,554
0
W
Ravana
T--VaL
Ravana
14,011
4,196
3,901
5,809
13,316
10,846
513
8,118
5,198
0
24,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,817
Gold Earned
53,021
95
Minions Killed
154
0
Camps Cleared
0
942,666
Distance Traveled
1,121,838
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,515
876
27
2
0
215,934
4
L
Khepri
7,842
654
8
1
0
218,831
0
W
Neith
9,723
810
28
2
0
202,033
0
L
Da Ji
9,287
774
6
1
0
207,091
0
L
Nu Wa
9,043
754
31
3
0
181,191
0
W
Vulcan
11,876
990
53
4
0
251,172
1
W
Izanami
9,743
812
28
2
0
189,245
0
L
Agni
8,140
678
23
2
0
155,078
0
L
Poseidon
9,505
792
27
2
0
180,475
0
W
Ravana
11,164
930
18
2
0
263,454
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role