Player Matchup

Cernunnos
Cernunnos
Ghostydead
Cernunnos
Level 26
God Stats
3W - 0L
1,732 SR
Queue Stats
100W - 100L
1,495 Elo+
Party 1
Nu Wa
Nu Wa
ProjectBeatdown
Nu Wa
Level 128
God Stats
24W - 10L
1,775 SR
Queue Stats
387W - 370L
1,479 Elo+
Solo
Bellona
Bellona
Sandra160699
Bellona
Level 83
God Stats
55W - 41L
1,500 SR
Queue Stats
120W - 132L
1,432 Elo+
Party 1
Mercury
Mercury
camilo-0206
Mercury
Level 111
God Stats
11W - 10L
1,476 SR
Queue Stats
137W - 142L
1,487 Elo+
Party 1
Geb
Geb
lmaoxd6969419
Geb
Level 56
God Stats
11W - 9L
1,507 SR
Queue Stats
101W - 78L
1,466 Elo+
Solo
Team Averages
Level 81
1,598 SR
1,472 Elo+

VS

Team Averages
Level 38
1,501 SR
1,407 Elo+
Anubis
Anubis
FatalBoat562844
Anubis
Level 27
God Stats
20W - 31L
1,380 SR
Queue Stats
57W - 75L
1,400 Elo+
Party 2
Erlang Shen
Erlang Shen
FreshBroccoli1
Erlang Shen
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
204W - 182L
1,391 Elo+
Party 2
Bellona
Bellona
MasenP2827
Bellona
Level 27
God Stats
20W - 11L
1,546 SR
Queue Stats
65W - 69L
1,405 Elo+
Party 2
Ymir
Ymir
MuscularGull231
Ymir
Level 27
God Stats
35W - 20L
1,579 SR
Queue Stats
90W - 92L
1,362 Elo+
Party 2
Skadi
Skadi
Wolf Gamer 3423
Skadi
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ghostydead
Cernunnos
15
6 / 4 / 11
9,352
520
21,556
17,826
6,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
11 / 0 / 7
12,079
671
21,174
8,887
3,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Sandra160699
Bellona
15
2 / 2 / 4
9,571
532
5,746
10,721
11,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mercury
camilo-0206
Mercury
17
4 / 3 / 3
10,328
574
6,695
17,091
6,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 3 / 11
9,481
527
9,420
16,630
14,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 1
8,287
460
6,753
13,596
5,533
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
FreshBroccoli1
Erlang Shen
16
8 / 3 / 3
10,295
572
9,090
15,099
11,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
MasenP2827
Bellona
15
1 / 4 / 1
8,741
486
5,396
12,275
11,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 7 / 4
8,089
449
6,613
22,625
14,617
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 6 / 4
7,025
390
11,404
14,224
3,555
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
25
25
Kills
12
12
Deaths
26
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Erlang Shen
FreshBroccoli1
Erlang Shen
8
3
3
3.17
W
Cernunnos
Ghostydead
Cernunnos
6
4
11
2.88
L
Bellona
MasenP2827
Bellona
1
4
1
0.38
L
2
7
4
0.57
W
11
0
7
14.5
W
Bellona
Sandra160699
Bellona
2
2
4
2
L
0
6
4
0.33
W
Mercury
camilo-0206
Mercury
4
3
3
1.83
W
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,591
Damage
39,256
71,155
Taken
77,819
43,372
Mitigated
46,257
27,637
Healing
17,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,753
122
0
4,941
13,596
5,533
582
8,744
4,450
58,735
0
L
Erlang Shen
FreshBroccoli1
Erlang Shen
9,090
4,302
0
1,618
15,099
11,185
0
4,910
10,043
7,801
60,216
W
Cernunnos
Ghostydead
Cernunnos
21,556
11,116
0
8,996
17,826
6,912
2,448
3,903
13,923
0
56,205
L
Bellona
MasenP2827
Bellona
5,396
1,828
0
3,136
12,275
11,367
292
2,487
9,712
3,353
43,220
L
6,613
1,573
0
3,462
22,625
14,617
158
7,895
14,534
27,291
0
W
21,174
4,221
196
3,478
8,887
3,504
1,366
3,135
5,752
90,211
0
W
Bellona
Sandra160699
Bellona
5,746
2,955
0
2,274
10,721
11,729
454
900
9,821
3,433
42,232
L
11,404
5,879
0
4,400
14,224
3,555
844
5,908
8,080
0
37,846
W
Mercury
camilo-0206
Mercury
6,695
4,191
267
9,327
17,091
6,300
371
1,450
15,641
0
82,313
W
9,420
1,547
519
2,580
16,630
14,927
407
4,785
11,845
38,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,811
Gold Earned
42,437
497
Minions Killed
385
0
Camps Cleared
0
1,716,541
Distance Traveled
1,584,848
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,287
460
105
6
0
274,851
0
L
Erlang Shen
10,295
572
109
6
0
372,101
0
W
Cernunnos
9,352
520
67
4
0
281,588
1
L
Bellona
8,741
486
83
5
0
320,068
0
L
Ymir
8,089
449
35
2
0
329,034
0
W
Nu Wa
12,079
671
155
9
0
357,801
7
W
Bellona
9,571
532
105
6
0
326,436
3
L
Skadi
7,025
390
53
3
0
288,794
7
W
Mercury
10,328
574
131
7
0
398,793
0
W
Geb
9,481
527
39
2
0
351,923
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role