Player Matchup

Scylla
Scylla
Keepcalm19
Scylla
Level 109
God Stats
5W - 4L
1,500 SR
Queue Stats
185W - 183L
1,413 Elo+
Party 1
Skadi
Skadi
Keepest
Skadi
Level 91
God Stats
4W - 3L
1,407 SR
Queue Stats
166W - 159L
1,423 Elo+
Party 1
Athena
Athena
L0RD C0MMANDERx
Athena
Level 141
God Stats
7W - 3L
1,500 SR
Queue Stats
71W - 68L
1,539 Elo+
Solo
Achilles
Achilles
PinkCongri
Achilles
Level 143
God Stats
1W - 3L
1,500 SR
Queue Stats
168W - 140L
1,567 Elo+
Party 1
Erlang Shen
Erlang Shen
pope123456789
Erlang Shen
Level 101
God Stats
5W - 2L
1,500 SR
Queue Stats
50W - 40L
1,449 Elo+
Solo
Team Averages
Level 117
1,481 SR
1,478 Elo+

VS

Team Averages
Level 93
1,509 SR
1,610 Elo+
Awilix
Awilix
Eon232
Awilix
Level 91
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 82L
1,601 Elo+
Party 3
Bacchus
Bacchus
Giancapr
Bacchus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,708 Elo+
Party 2
Baba Yaga
Baba Yaga
Saara_Gaara
Baba Yaga
Level 113
God Stats
6W - 3L
1,726 SR
Queue Stats
109W - 109L
1,581 Elo+
Party 3
Danzaburou
Danzaburou
jeremypro1
Danzaburou
Level 106
God Stats
66W - 59L
1,669 SR
Queue Stats
289W - 277L
1,591 Elo+
Party 2
Bellona
Bellona
wojcik123
Bellona
Level 95
God Stats
0W - 3L
1,151 SR
Queue Stats
39W - 33L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Keepcalm19
Scylla
16
6 / 3 / 7
10,115
562
9,250
10,009
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Keepest
Skadi
14
2 / 3 / 2
8,529
474
4,727
9,184
2,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

13
2 / 3 / 9
8,743
486
4,009
16,040
10,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
PinkCongri
Achilles
17
13 / 2 / 9
10,663
592
19,456
14,642
6,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Erlang Shen
pope123456789
Erlang Shen
15
1 / 7 / 5
9,063
504
5,100
17,715
9,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Eon232
Awilix
16
10 / 6 / 1
10,542
586
13,189
14,018
5,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Giancapr
Bacchus
12
2 / 2 / 7
8,439
469
7,336
11,403
8,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
Saara_Gaara
Baba Yaga
14
1 / 7 / 2
8,630
479
7,825
13,228
4,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
jeremypro1
Danzaburou
16
2 / 4 / 3
10,026
557
9,756
11,479
4,239
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
wojcik123
Bellona
14
3 / 5 / 4
8,811
490
12,493
11,641
15,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
35
24
Kills
18
18
Deaths
24
32
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Awilix
Eon232
Awilix
10
6
1
1.75
L
Bacchus
Giancapr
Bacchus
2
2
7
2.75
W
Scylla
Keepcalm19
Scylla
6
3
7
3.17
W
Skadi
Keepest
Skadi
2
3
2
1
W
2
3
9
2.17
W
Achilles
PinkCongri
Achilles
13
2
9
8.75
L
Baba Yaga
Saara_Gaara
Baba Yaga
1
7
2
0.29
L
Danzaburou
jeremypro1
Danzaburou
2
4
3
0.88
W
Erlang Shen
pope123456789
Erlang Shen
1
7
5
0.5
L
Bellona
wojcik123
Bellona
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,542
Damage
50,599
67,590
Taken
61,769
31,397
Mitigated
38,478
16,416
Healing
10,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Eon232
Awilix
13,189
5,385
0
4,009
14,018
5,221
1,229
3,555
10,463
0
67,326
L
Bacchus
Giancapr
Bacchus
7,336
1,155
0
637
11,403
8,781
29
2,782
8,621
20,361
0
W
Scylla
Keepcalm19
Scylla
9,250
1,401
0
3,644
10,009
3,373
549
3,517
6,492
52,400
0
W
Skadi
Keepest
Skadi
4,727
1,556
0
2,060
9,184
2,519
476
1,821
7,363
0
42,580
W
4,009
1,443
808
2,044
16,040
10,087
0
4,433
11,607
29,318
0
W
Achilles
PinkCongri
Achilles
19,456
7,219
0
1,419
14,642
6,417
0
3,782
10,860
0
58,213
L
Baba Yaga
Saara_Gaara
Baba Yaga
7,825
486
0
2,145
13,228
4,676
1,215
1,908
11,320
58,177
0
L
Danzaburou
jeremypro1
Danzaburou
9,756
3,529
0
1,828
11,479
4,239
0
2,109
9,370
0
70,915
W
Erlang Shen
pope123456789
Erlang Shen
5,100
2,026
0
6,441
17,715
9,001
1,102
2,856
14,859
0
52,715
L
Bellona
wojcik123
Bellona
12,493
4,095
0
1,518
11,641
15,561
332
2,905
8,736
5,595
40,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,113
Gold Earned
46,448
418
Minions Killed
453
0
Camps Cleared
0
1,673,932
Distance Traveled
1,596,646
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,542
586
111
6
0
374,493
0
L
Bacchus
8,439
469
23
1
0
323,432
9
W
Scylla
10,115
562
94
5
0
309,504
2
W
Skadi
8,529
474
90
5
0
317,441
4
W
Athena
8,743
486
39
2
0
354,199
5
W
Achilles
10,663
592
79
4
0
362,547
1
L
Baba Yaga
8,630
479
89
5
0
281,607
2
L
Danzaburou
10,026
557
140
8
0
299,055
2
W
Erlang Shen
9,063
504
116
6
0
330,241
1
L
Bellona
8,811
490
90
5
0
318,059
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role