Player Matchup

Cerberus
Cerberus
Cannibal Llamas
Cerberus
Level 124
God Stats
13W - 7L
1,767 SR
Queue Stats
366W - 326L
1,565 Elo+
Party 2
Erlang Shen
Erlang Shen
SlickJoey328250
Erlang Shen
Level 119
God Stats
5W - 5L
1,715 SR
Queue Stats
180W - 151L
1,629 Elo+
Party 2
Scylla
Scylla
UncausedPooka69
Scylla
Level 56
God Stats
4W - 6L
1,735 SR
Queue Stats
62W - 59L
1,730 Elo+
Party 2
Hou Yi
Hou Yi
Walker l 2 l
Hou Yi
Level 121
God Stats
4W - 2L
1,500 SR
Queue Stats
278W - 254L
1,552 Elo+
Party 2
Fenrir
Fenrir
Yankeefan47
Fenrir
Level 87
God Stats
4W - 5L
1,336 SR
Queue Stats
33W - 27L
1,502 Elo+
Party 2
Team Averages
Level 101
1,611 SR
1,595 Elo+

VS

Team Averages
Level 144
1,536 SR
1,617 Elo+
Bacchus
Bacchus
OG-DarkAssassin7
Bacchus
Level 134
God Stats
1W - 2L
1,500 SR
Queue Stats
261W - 260L
1,580 Elo+
Party 1
Medusa
Medusa
XBadxssX
Medusa
Level 129
God Stats
0W - 3L
1,267 SR
Queue Stats
534W - 520L
1,610 Elo+
Solo
Mulan
Mulan
dragon_person21
Mulan
Level 159
God Stats
2W - 4L
1,500 SR
Queue Stats
427W - 376L
1,594 Elo+
Party 1
Susano
Susano
kstargaming22
Susano
Level 160
God Stats
8W - 4L
1,913 SR
Queue Stats
494W - 480L
1,602 Elo+
Party 1
Agni
Agni
rhinohill1999
Agni
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 147L
1,702 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
2 / 5 / 0
10,341
544
3,037
12,497
9,855
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Erlang Shen
SlickJoey328250
Erlang Shen
17
3 / 2 / 7
9,803
516
5,569
13,991
7,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
9 / 0 / 6
10,811
569
10,567
7,464
2,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
17
4 / 1 / 4
10,048
529
7,723
9,525
3,970
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
16
2 / 0 / 15
9,961
524
12,205
13,508
11,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
7,200
379
4,711
13,623
7,720
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
XBadxssX
Medusa
16
1 / 3 / 0
9,609
506
7,125
12,966
4,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
6 / 3 / 0
10,597
558
14,476
14,323
15,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
0 / 4 / 0
7,805
411
4,448
12,190
4,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 5 / 0
8,236
433
4,486
9,824
3,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
20
Kills
8
8
Deaths
20
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
2
5
0
0.4
L
0
5
2
0.2
W
Erlang Shen
SlickJoey328250
Erlang Shen
3
2
7
3.25
W
9
0
6
12
W
Hou Yi
4
1
4
6
L
Medusa
XBadxssX
Medusa
1
3
0
0.33
W
Fenrir
2
0
15
9.5
L
6
3
0
2
L
0
4
0
0
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,101
Damage
35,246
56,985
Taken
62,926
35,714
Mitigated
34,610
13,753
Healing
18,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
3,037
298
0
3,025
12,497
9,855
288
802
11,295
65,798
0
L
4,711
546
384
1,005
13,623
7,720
0
2,182
11,360
23,548
0
W
Erlang Shen
SlickJoey328250
Erlang Shen
5,569
3,265
0
1,695
13,991
7,496
0
1,922
11,994
0
90,674
W
10,567
1,889
0
514
7,464
2,888
0
1,309
6,155
90,938
0
W
Hou Yi
7,723
3,991
0
3,031
9,525
3,970
588
1,275
8,225
0
66,679
L
Medusa
XBadxssX
Medusa
7,125
2,810
0
6,031
12,966
4,711
0
2,596
10,264
0
74,950
W
Fenrir
12,205
2,711
0
5,488
13,508
11,505
0
3,889
9,544
0
24,782
L
14,476
2,544
0
5,065
14,323
15,030
0
3,120
11,165
0
72,656
L
4,448
705
0
3,574
12,190
4,098
0
1,729
10,347
0
49,397
L
4,486
148
0
2,032
9,824
3,051
161
3,508
6,186
54,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,964
Gold Earned
43,447
659
Minions Killed
546
0
Camps Cleared
0
1,852,504
Distance Traveled
1,774,015
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,341
544
201
11
0
337,857
0
L
Bacchus
7,200
379
38
2
0
368,868
10
W
Erlang Shen
9,803
516
128
7
0
411,150
6
W
Scylla
10,811
569
178
9
0
361,294
8
W
Hou Yi
10,048
529
134
7
0
343,126
5
L
Medusa
9,609
506
149
8
0
310,506
0
W
Fenrir
9,961
524
18
1
0
399,077
0
L
Mulan
10,597
558
158
8
0
360,591
4
L
Susano
7,805
411
83
4
0
379,144
3
L
Agni
8,236
433
118
6
0
354,906
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role