Player Matchup

Ymir
Ymir
MokaCola1
Ymir
Level 5
God Stats
1W - 1L
1,629 SR
Queue Stats
1W - 1L
1,633 Elo+
Party 2
Neith
Neith
MokaColaLight
Neith
Level 5
God Stats
1W - 1L
1,629 SR
Queue Stats
1W - 1L
1,633 Elo+
Party 2
Ares
Ares
MoraleMezmer
Ares
Level 18
God Stats
7W - 7L
1,500 SR
Queue Stats
108W - 107L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Sw4gV1
Hun Batz
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,724 Elo+
Solo
Izanami
Izanami
cmw500
Izanami
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 9
1,552 SR
1,598 Elo+

VS

Team Averages
Level 27
1,721 SR
1,631 Elo+
Zeus
Zeus
Bilys
Zeus
Level 25
God Stats
1W - 0L
1,983 SR
Queue Stats
11W - 4L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Jayscript
Xbalanque
Level 29
God Stats
27W - 27L
1,566 SR
Queue Stats
179W - 174L
1,535 Elo+
Solo
Fenrir
Fenrir
Jumpah
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
VysceraI
Ullr
Level 28
God Stats
3W - 0L
1,895 SR
Queue Stats
85W - 30L
1,773 Elo+
Party 1
Cthulhu
Cthulhu
memeGANGorDIE
Cthulhu
Level 26
God Stats
12W - 7L
1,662 SR
Queue Stats
58W - 23L
1,848 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 9 / 1
5,812
415
875
10,953
5,116
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

8
0 / 8 / 0
5,293
378
2,766
8,207
2,476
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 5 / 0
6,872
491
5,611
12,193
7,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Sw4gV1
Hun Batz
2
0 / 2 / 0
4,240
303
167
1,592
271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
cmw500
Izanami
13
1 / 4 / 0
7,626
545
3,414
8,106
2,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Bilys
Zeus
12
6 / 1 / 1
7,872
562
6,535
5,143
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Jayscript
Xbalanque
13
4 / 1 / 2
8,389
599
5,636
6,737
2,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Jumpah
Fenrir
16
6 / 1 / 1
9,410
672
5,559
9,750
4,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
14
12 / 0 / 3
9,024
645
9,186
7,995
3,205
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
12
0 / 0 / 7
7,218
516
4,151
6,281
3,359
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
3
Kills
28
28
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zeus
Bilys
Zeus
6
1
1
6.5
W
Xbalanque
Jayscript
Xbalanque
4
1
2
5
W
Fenrir
Jumpah
Fenrir
6
1
1
6.5
L
Ymir
0
9
1
0.06
L
0
8
0
0
L
2
5
0
0.4
L
Hun Batz
Sw4gV1
Hun Batz
0
2
0
0
W
Ullr
12
0
3
13.5
L
Izanami
cmw500
Izanami
1
4
0
0.25
W
Cthulhu
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,833
Damage
31,067
41,051
Taken
35,906
18,305
Mitigated
14,321
3,672
Healing
9,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Bilys
Zeus
6,535
1,815
0
1,419
5,143
1,465
1,604
1,561
3,532
43,408
0
W
Xbalanque
Jayscript
Xbalanque
5,636
2,825
0
2,783
6,737
2,240
2,574
1,647
4,990
0
45,228
W
Fenrir
Jumpah
Fenrir
5,559
2,158
0
526
9,750
4,052
1,006
1,004
8,671
0
66,633
L
Ymir
875
406
0
568
10,953
5,116
198
3,468
7,485
14,045
0
L
2,766
1,815
0
350
8,207
2,476
48
561
7,646
0
19,077
L
5,611
94
0
1,309
12,193
7,711
0
4,011
8,182
30,406
0
L
Hun Batz
Sw4gV1
Hun Batz
167
50
0
0
1,592
271
0
0
1,592
0
1,137
W
Ullr
9,186
3,245
0
3,132
7,995
3,205
736
291
7,679
0
48,394
L
Izanami
cmw500
Izanami
3,414
1,956
0
1,445
8,106
2,731
0
2,646
5,460
0
47,190
W
Cthulhu
4,151
281
746
864
6,281
3,359
128
1,683
4,548
22,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,843
Gold Earned
41,913
215
Minions Killed
432
0
Camps Cleared
0
934,644
Distance Traveled
1,282,798
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,872
562
81
6
0
167,287
0
W
Xbalanque
8,389
599
86
6
0
259,993
2
W
Fenrir
9,410
672
121
9
0
297,214
3
L
Ymir
5,812
415
19
1
0
233,125
0
L
Neith
5,293
378
36
3
0
183,864
0
L
Ares
6,872
491
55
4
0
233,951
0
L
Hun Batz
4,240
303
1
0
0
51,525
0
W
Ullr
9,024
645
89
6
0
279,913
1
L
Izanami
7,626
545
104
7
0
232,179
1
W
Cthulhu
7,218
516
55
4
0
278,391
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role