Player Matchup

Zeus
Zeus
MaxBuster99
Zeus
Level 17
God Stats
1W - 0L
1,415 SR
Queue Stats
136W - 144L
1,470 Elo+
Solo
Ymir
Ymir
SilverBunnies34
Ymir
Level 28
God Stats
56W - 79L
1,206 SR
Queue Stats
680W - 849L
1,497 Elo+
Party 1
Chang'e
Chang'e
StormfireGhost
Chang'e
Level 23
God Stats
5W - 5L
1,500 SR
Queue Stats
109W - 128L
1,559 Elo+
Party 1
Thanatos
Thanatos
jagermainalday
Thanatos
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Neith
Neith
xINSIDlOUS
Neith
Level 39
God Stats
6W - 8L
1,532 SR
Queue Stats
657W - 745L
1,491 Elo+
Party 1
Team Averages
Level 23
1,431 SR
1,503 Elo+

VS

Team Averages
Level 25
1,483 SR
1,469 Elo+
Camazotz
Camazotz
BETTERTHENYOU39
Camazotz
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,214 Elo+
Solo
Cthulhu
Cthulhu
BvbbIy
Cthulhu
Level 4
God Stats
0W - 2L
1,309 SR
Queue Stats
4W - 8L
1,298 Elo+
Party 2
Raijin
Raijin
Loading hijack0
Raijin
Level 82
God Stats
0W - 3L
1,500 SR
Queue Stats
134W - 115L
1,675 Elo+
Party 2
Erlang Shen
Erlang Shen
X C r a c k a X
Erlang Shen
Level 28
God Stats
28W - 27L
1,516 SR
Queue Stats
276W - 244L
1,562 Elo+
Solo
Neith
Neith
zWaco
Neith
Level 6
God Stats
30W - 25L
1,590 SR
Queue Stats
30W - 26L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
5,890
535
4,408
2,084
494
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 2
5,191
472
1,740
6,458
2,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
3 / 0 / 3
5,741
522
1,909
2,966
787
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
12
9 / 1 / 1
6,929
630
7,210
9,740
6,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
9
0 / 1 / 3
5,041
458
5,842
5,913
1,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
6
0 / 8 / 0
4,569
415
719
6,827
1,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
BvbbIy
Cthulhu
8
0 / 2 / 2
5,667
515
3,280
6,107
4,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 1 / 0
5,734
521
3,037
4,312
1,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
X C r a c k a X
Erlang Shen
10
2 / 2 / 0
6,151
559
3,706
7,679
4,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
zWaco
Neith
9
1 / 2 / 0
5,384
489
4,080
5,755
1,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
14
Kills
4
4
Deaths
15
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Camazotz
0
8
0
0
L
Cthulhu
BvbbIy
Cthulhu
0
2
2
0.5
L
1
1
0
1
W
2
1
0
2
W
0
1
2
1
W
3
0
3
4.5
L
Erlang Shen
X C r a c k a X
Erlang Shen
2
2
0
1
W
Thanatos
9
1
1
9.5
W
Neith
0
1
3
1.5
L
Neith
zWaco
Neith
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,109
Damage
14,822
27,161
Taken
30,680
12,233
Mitigated
13,284
15,603
Healing
8,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
719
401
0
376
6,827
1,795
0
1,769
5,058
0
6,078
L
Cthulhu
BvbbIy
Cthulhu
3,280
70
0
1,862
6,107
4,279
0
658
5,449
13,963
0
L
3,037
173
0
964
4,312
1,261
510
228
4,084
29,515
0
W
4,408
1,682
0
506
2,084
494
0
111
1,973
20,410
0
W
1,740
90
0
948
6,458
2,827
0
1,658
4,750
10,797
0
W
1,909
786
0
1,568
2,966
787
0
743
2,035
16,985
0
L
Erlang Shen
X C r a c k a X
Erlang Shen
3,706
1,819
0
2,694
7,679
4,257
0
4,461
3,218
4,484
23,626
W
Thanatos
7,210
1,958
0
8,915
9,740
6,344
0
1,841
7,829
8,145
34,196
W
Neith
5,842
2,233
393
3,273
5,913
1,781
41
2,054
3,815
0
27,659
L
Neith
zWaco
Neith
4,080
2,446
0
2,216
5,755
1,692
460
1,160
4,595
0
26,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,792
Gold Earned
27,505
232
Minions Killed
193
0
Camps Cleared
0
993,249
Distance Traveled
1,025,906
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
4,569
415
16
1
0
228,843
1
L
Cthulhu
5,667
515
13
1
0
223,313
0
L
Raijin
5,734
521
49
4
0
171,711
5
W
Zeus
5,890
535
47
4
0
200,767
2
W
Ymir
5,191
472
20
2
0
209,158
3
W
Chang'e
5,741
522
42
4
0
180,825
0
L
Erlang Shen
6,151
559
61
6
0
218,096
2
W
Thanatos
6,929
630
77
7
0
223,507
0
W
Neith
5,041
458
46
4
0
178,992
3
L
Neith
5,384
489
54
5
0
183,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role