Player Matchup

Ymir
Ymir
Gold V
Gloyf
Ymir
Gold V
Level 115
God Stats
1W - 2L
1,325 SR
Queue Stats
137W - 146L
1,446 MMR
Solo
Bacchus
Bacchus
Gold IV
Mist_F6
Bacchus
Gold IV
Level 140
God Stats
5W - 5L
1,500 SR
Queue Stats
471W - 475L
1,443 MMR
Solo
Bellona
Bellona
Gold V
OmgItsRulo10
Bellona
Gold V
Level 104
God Stats
2W - 0L
1,715 SR
Queue Stats
116W - 120L
1,407 MMR
Party 2
Chernobog
Chernobog
Gold V
WhiteCassell
Chernobog
Gold V
Level 128
God Stats
13W - 13L
1,517 SR
Queue Stats
198W - 206L
1,443 MMR
Solo
Nu Wa
Nu Wa
Gold II
sTTcJolu
Nu Wa
Gold II
Level 127
God Stats
13W - 11L
1,398 SR
Queue Stats
219W - 221L
1,473 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,491 SR
1,443 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 92
1,666 SR
1,443 MMR
Cerberus
Cerberus
Gold V
ENR4GED ALBIN0
Cerberus
Gold V
Level 69
God Stats
20W - 11L
1,715 SR
Queue Stats
65W - 66L
1,440 MMR
Party 1
Bakasura
Bakasura
Silver II
Get Crossed Out
Bakasura
Silver II
Level 111
God Stats
1W - 2L
1,727 SR
Queue Stats
19W - 32L
1,450 MMR
Solo
Medusa
Medusa
Gold V
HAASASAURS
Medusa
Gold V
Level 75
God Stats
12W - 12L
1,432 SR
Queue Stats
111W - 105L
1,440 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold IV
Sepol Agiota
Cu Chulainn
Gold IV
Level 108
God Stats
5W - 3L
1,803 SR
Queue Stats
141W - 147L
1,443 MMR
Solo
Hera
Hera
Gold IV
leobiagioni
Hera
Gold IV
Level 97
God Stats
2W - 4L
1,656 SR
Queue Stats
97W - 98L
1,441 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Gloyf
Ymir
17
5 / 4 / 13
12,503
521
8,222
22,396
21,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bacchus
Mist_F6
Bacchus
19
4 / 2 / 9
13,519
563
6,570
15,381
10,691
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
OmgItsRulo10
Bellona
19
6 / 0 / 10
13,504
563
17,583
18,386
21,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chernobog
WhiteCassell
Chernobog
20
13 / 0 / 6
14,890
620
18,308
12,653
6,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
sTTcJolu
Nu Wa
18
6 / 2 / 18
12,842
535
18,604
11,302
5,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ScyllaKing ArthurNemesisDanzaburouJanus

VS

Bans
CthulhuTsukuyomiApolloCupidKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
1 / 3 / 4
11,185
466
7,299
20,570
15,685
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
17
2 / 4 / 2
11,137
464
5,547
18,984
8,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
HAASASAURS
Medusa
18
2 / 7 / 1
11,923
497
8,690
20,044
8,576
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
Sepol Agiota
Cu Chulainn
16
0 / 9 / 1
10,440
435
10,011
20,875
18,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 11 / 4
11,067
461
10,409
16,975
4,881
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
20
34
Kills
8
8
Deaths
34
56
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
1
3
4
1
L
Bakasura
2
4
2
0.75
W
Ymir
Gloyf
Ymir
5
4
13
2.88
L
Medusa
HAASASAURS
Medusa
2
7
1
0.36
W
Bacchus
Mist_F6
Bacchus
4
2
9
4.25
W
Bellona
OmgItsRulo10
Bellona
6
0
10
11
L
Cu Chulainn
Sepol Agiota
Cu Chulainn
0
9
1
0.06
W
Chernobog
WhiteCassell
Chernobog
13
0
6
16
L
3
11
4
0.45
W
Nu Wa
sTTcJolu
Nu Wa
6
2
18
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,287
Damage
41,956
80,118
Taken
97,448
64,672
Mitigated
55,956
26,671
Healing
21,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
7,299
103
0
3,254
20,570
15,685
300
7,540
12,690
73,393
0
L
Bakasura
5,547
4,147
0
4,886
18,984
8,070
1,314
6,665
12,091
0
60,476
W
Ymir
Gloyf
Ymir
8,222
1,204
0
4,470
22,396
21,560
519
5,767
16,419
38,340
0
L
Medusa
HAASASAURS
Medusa
8,690
3,524
0
6,354
20,044
8,576
315
4,181
15,731
0
89,619
W
Bacchus
Mist_F6
Bacchus
6,570
772
0
4,382
15,381
10,691
914
3,527
11,514
78,259
0
W
Bellona
OmgItsRulo10
Bellona
17,583
5,695
0
7,177
18,386
21,060
3,054
3,570
14,775
5,302
86,370
L
Cu Chulainn
Sepol Agiota
Cu Chulainn
10,011
1,269
0
3,324
20,875
18,744
0
7,161
13,518
4,743
56,266
W
Chernobog
WhiteCassell
Chernobog
18,308
12,505
0
9,794
12,653
6,043
8,569
3,682
8,852
0
104,949
L
10,409
1,713
0
3,563
16,975
4,881
510
7,423
9,187
74,819
0
W
Nu Wa
sTTcJolu
Nu Wa
18,604
3,836
0
848
11,302
5,318
3,688
3,338
7,736
97,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,258
Gold Earned
55,752
632
Minions Killed
637
0
Camps Cleared
0
2,311,976
Distance Traveled
2,006,278
27
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,185
466
130
5
0
361,690
11
L
Bakasura
11,137
464
135
6
0
477,298
0
W
Ymir
12,503
521
41
2
0
430,444
4
L
Medusa
11,923
497
143
6
0
353,470
9
W
Bacchus
13,519
563
129
5
0
489,510
2
W
Bellona
13,504
563
143
6
0
491,225
7
L
Cu Chulainn
10,440
435
111
5
0
384,647
2
W
Chernobog
14,890
620
168
7
0
471,838
11
L
Hera
11,067
461
118
5
0
429,173
5
W
Nu Wa
12,842
535
151
6
0
428,959
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role