Player Matchup

Chang'e
Chang'e
BSM-TakiWaki
Chang'e
Level 35
God Stats
9W - 6L
1,642 SR
Queue Stats
71W - 105L
1,447 Elo+
Party 1
Bellona
Bellona
JoacoxElNoobXDXD
Bellona
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 3L
1,657 Elo+
Party 1
Da Ji
Da Ji
VITAMINWLH
Da Ji
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 21L
1,294 Elo+
Solo
Cupid
Cupid
luusted
Cupid
Level 25
God Stats
12W - 15L
1,616 SR
Queue Stats
38W - 65L
1,538 Elo+
Party 1
Thanatos
Thanatos
matiu147m
Thanatos
Level 40
God Stats
14W - 13L
1,512 SR
Queue Stats
44W - 56L
1,424 Elo+
Party 1
Team Averages
Level 27
1,554 SR
1,472 Elo+

VS

Team Averages
Level 13
1,469 SR
1,336 Elo+
Ra
Ra
DouglasGrace
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,061 Elo+
Party 2
Agni
Agni
JunebugA1-
Agni
Level 30
God Stats
26W - 26L
1,819 SR
Queue Stats
282W - 340L
1,337 Elo+
Solo
Hachiman
Hachiman
Ke-go_26
Hachiman
Level 19
God Stats
0W - 3L
1,060 SR
Queue Stats
3W - 10L
1,359 Elo+
Solo
Nemesis
Nemesis
LinkedBoat76059
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
YaMothersGash
Danzaburou
Level 5
God Stats
5W - 5L
1,466 SR
Queue Stats
9W - 11L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BSM-TakiWaki
Chang'e
18
14 / 1 / 7
12,319
616
17,071
15,133
8,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
1 / 1 / 3
10,080
504
4,580
10,250
8,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Da Ji
16
5 / 6 / 2
10,414
521
5,624
14,399
5,739
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cupid
luusted
Cupid
18
9 / 1 / 7
11,629
581
12,124
13,730
8,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
matiu147m
Thanatos
18
8 / 2 / 1
11,472
574
7,606
19,340
8,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
8,122
406
4,927
11,132
3,713
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 12 / 0
9,620
481
14,821
16,444
4,750
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Ke-go_26
Hachiman
12
2 / 6 / 2
8,029
401
3,403
12,806
2,973
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
1 / 9 / 1
6,400
320
2,006
8,060
1,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
YaMothersGash
Danzaburou
15
5 / 7 / 2
10,066
503
12,256
17,484
5,533
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
37
Kills
11
11
Deaths
38
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BSM-TakiWaki
Chang'e
14
1
7
17.5
L
1
4
0
0.25
W
1
1
3
2.5
L
2
12
0
0.17
L
Hachiman
Ke-go_26
Hachiman
2
6
2
0.5
L
1
9
1
0.17
W
Da Ji
5
6
2
1
L
Danzaburou
YaMothersGash
Danzaburou
5
7
2
0.86
W
Cupid
luusted
Cupid
9
1
7
12.5
W
Thanatos
matiu147m
Thanatos
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,005
Damage
37,413
72,852
Taken
65,926
39,043
Mitigated
18,271
38,458
Healing
12,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BSM-TakiWaki
Chang'e
17,071
3,219
410
6,461
15,133
8,191
838
9,262
5,871
62,309
0
L
4,927
821
0
3,156
11,132
3,713
690
363
10,352
42,070
0
W
4,580
459
0
1,368
10,250
8,510
2,373
5,500
4,750
0
42,509
L
14,821
1,662
0
3,638
16,444
4,750
1,504
7,674
8,246
54,332
0
L
Hachiman
Ke-go_26
Hachiman
3,403
2,083
0
2,190
12,806
2,973
0
3,269
9,379
0
28,252
L
2,006
989
0
852
8,060
1,302
24
1,485
6,525
0
9,741
W
Da Ji
5,624
1,849
831
4,292
14,399
5,739
2,354
1,637
12,762
0
55,459
L
Danzaburou
YaMothersGash
Danzaburou
12,256
7,928
0
2,969
17,484
5,533
305
4,343
13,029
0
55,791
W
Cupid
luusted
Cupid
12,124
6,309
80
8,379
13,730
8,487
4,302
1,044
12,686
7,835
55,334
W
Thanatos
matiu147m
Thanatos
7,606
2,174
0
16,637
19,340
8,116
138
2,305
17,035
0
80,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,914
Gold Earned
42,237
530
Minions Killed
324
0
Camps Cleared
0
1,788,041
Distance Traveled
1,365,950
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,319
616
103
5
0
382,945
0
L
Ra
8,122
406
58
3
0
284,765
0
W
Bellona
10,080
504
86
4
0
421,959
0
L
Agni
9,620
481
103
5
0
270,916
0
L
Hachiman
8,029
401
51
3
0
334,415
1
L
Nemesis
6,400
320
14
1
0
192,987
4
W
Da Ji
10,414
521
86
4
0
287,802
2
L
Danzaburou
10,066
503
98
5
0
282,867
2
W
Cupid
11,629
581
101
5
0
325,904
3
W
Thanatos
11,472
574
154
8
0
369,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role