Player Matchup

Erlang Shen
Erlang Shen
IndigoTea2183
Erlang Shen
Level 28
God Stats
2W - 1L
1,329 SR
Queue Stats
19W - 9L
1,558 Elo+
Party 1
Ra
Ra
JeepinGinger534
Ra
Level 36
God Stats
31W - 27L
1,589 SR
Queue Stats
184W - 159L
1,508 Elo+
Party 1
Janus
Janus
TheBushTurtle69
Janus
Level 111
God Stats
7W - 6L
1,908 SR
Queue Stats
181W - 192L
1,530 Elo+
Party 1
Team Averages
Level 58
1,609 SR
1,532 Elo+

VS

Team Averages
Level 18
1,426 SR
1,292 Elo+
Ra
Ra
Robertazo0987
Ra
Level 6
God Stats
0W - 1L
1,295 SR
Queue Stats
4W - 10L
884 Elo+
Solo
Achilles
Achilles
SiberianSlayer0
Achilles
Level 24
God Stats
4W - 9L
1,484 SR
Queue Stats
36W - 43L
1,435 Elo+
Party 2
Rama
Rama
Straited vl
Rama
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 123L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
IndigoTea2183
Erlang Shen
11
5 / 2 / 5
8,153
741
3,085
9,774
5,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 0 / 9
7,747
704
5,804
4,728
1,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
7 / 0 / 6
8,496
772
11,308
4,714
1,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
6,488
590
3,051
7,387
2,698
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Breastplate

Breastplate

+20
Physical Protection

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Achilles
10
2 / 3 / 0
7,180
653
6,256
11,075
8,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 6 / 1
6,493
590
3,868
7,834
3,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
14
Kills
2
2
Deaths
14
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
IndigoTea2183
Erlang Shen
5
2
5
3.75
W
2
0
9
6.5
L
0
5
1
0.1
L
Achilles
2
3
0
0.67
L
0
6
1
0.08
W
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,197
Damage
13,175
19,216
Taken
26,296
8,063
Mitigated
14,502
8,026
Healing
3,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
IndigoTea2183
Erlang Shen
3,085
1,146
377
3,977
9,774
5,087
66
1,906
7,695
0
14,285
W
5,804
86
820
1,577
4,728
1,593
72
715
3,888
33,368
0
L
3,051
368
614
990
7,387
2,698
0
4,662
2,233
13,686
0
L
Achilles
6,256
1,063
222
1,313
11,075
8,246
24
6,029
4,478
0
13,550
L
3,868
2,527
0
0
7,834
3,558
0
5,028
2,409
2,856
21,645
W
11,308
473
720
555
4,714
1,383
555
960
3,579
30,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,396
Gold Earned
20,161
116
Minions Killed
78
0
Camps Cleared
0
602,320
Distance Traveled
536,540
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,153
741
33
3
0
203,572
0
W
Ra
7,747
704
46
4
0
207,765
3
L
Ra
6,488
590
24
2
0
173,920
0
L
Achilles
7,180
653
14
1
0
184,955
1
L
Rama
6,493
590
40
4
0
177,665
2
W
Janus
8,496
772
37
3
0
190,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role