Player Matchup

Yemoja
Yemoja
Brixtynn
Yemoja
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,378 Elo+
Party 2
Ah Puch
Ah Puch
King_G3o5
Ah Puch
Level 18
God Stats
7W - 5L
1,823 SR
Queue Stats
53W - 55L
1,440 Elo+
Solo
Pele
Pele
Perseus3403
Pele
Level 35
God Stats
5W - 3L
1,918 SR
Queue Stats
143W - 157L
1,497 Elo+
Party 2
Danzaburou
Danzaburou
buckwheat9714
Danzaburou
Level 29
God Stats
103W - 103L
1,546 SR
Queue Stats
284W - 315L
1,406 Elo+
Solo
Mercury
Mercury
cadeface
Mercury
Level 17
God Stats
1W - 1L
1,164 SR
Queue Stats
13W - 8L
1,541 Elo+
Solo
Team Averages
Level 22
1,590 SR
1,452 Elo+

VS

Team Averages
Level 18
1,517 SR
1,564 Elo+
Bellona
Bellona
FallenFireChild
Bellona
Level 16
God Stats
3W - 4L
1,445 SR
Queue Stats
8W - 14L
1,334 Elo+
Solo
Olorun
Olorun
FrostyTheDemon
Olorun
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,811 Elo+
Party 1
Cthulhu
Cthulhu
ItzUnicorn5182
Cthulhu
Level 23
God Stats
22W - 25L
1,643 SR
Queue Stats
29W - 31L
1,621 Elo+
Party 1
Geb
Geb
WindwardCobra91
Geb
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,556 Elo+
Solo
Jormungandr
Jormungandr
guag
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Brixtynn
Yemoja
20
1 / 0 / 24
15,166
1,011
15,172
12,706
15,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Puch
King_G3o5
Ah Puch
20
10 / 2 / 20
15,602
1,040
32,451
14,380
6,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
18 / 0 / 13
16,166
1,078
28,784
18,903
8,686
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
buckwheat9714
Danzaburou
20
9 / 1 / 14
15,835
1,056
32,549
16,563
8,142
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
cadeface
Mercury
16
0 / 0 / 1
11,147
743
548
141
38
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

184

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 9 / 1
12,928
862
13,653
29,650
37,584
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
0 / 10 / 1
12,453
830
12,262
25,893
19,374
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
2 / 2 / 0
13,155
877
12,072
20,669
10,829
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
0 / 5 / 1
12,143
810
15,342
22,537
28,693
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
guag
Jormungandr
17
0 / 12 / 1
11,703
780
2,403
19,685
8,361

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
7
38
Kills
3
3
Deaths
38
72
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Brixtynn
Yemoja
1
0
24
13
L
1
9
1
0.17
L
0
10
1
0.05
L
2
2
0
1
W
Ah Puch
King_G3o5
Ah Puch
10
2
20
10
W
18
0
13
24.5
L
0
5
1
0.1
W
Danzaburou
buckwheat9714
Danzaburou
9
1
14
16
W
Mercury
cadeface
Mercury
0
0
1
0.5
L
Jormungandr
guag
Jormungandr
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,504
Damage
55,732
62,693
Taken
118,434
38,702
Mitigated
104,841
17,016
Healing
14,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Brixtynn
Yemoja
15,172
1,066
1,107
2,446
12,706
15,575
0
8,354
4,352
36,475
0
L
13,653
5,278
341
2,055
29,650
37,584
0
9,808
19,842
0
40,918
L
12,262
5,356
1,208
5,676
25,893
19,374
0
10,571
15,322
48,767
0
L
12,072
478
1,151
4,345
20,669
10,829
0
11,338
9,331
40,681
0
W
Ah Puch
King_G3o5
Ah Puch
32,451
2,711
0
1,537
14,380
6,261
0
10,289
4,091
59,599
0
W
28,784
9,027
0
6,400
18,903
8,686
0
13,991
4,912
0
49,685
L
15,342
791
0
168
22,537
28,693
0
8,911
13,626
28,087
0
W
Danzaburou
buckwheat9714
Danzaburou
32,549
16,430
0
5,526
16,563
8,142
0
9,401
7,162
0
66,654
W
Mercury
cadeface
Mercury
548
314
0
0
141
38
0
44
97
0
548
L
Jormungandr
guag
Jormungandr
2,403
344
0
0
19,685
8,361
0
6,995
12,690
9,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,916
Gold Earned
62,382
240
Minions Killed
294
7
Camps Cleared
5
1,153,950
Distance Traveled
1,214,865
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
15,166
1,011
37
2
0
285,859
0
L
Bellona
12,928
862
79
5
1
260,997
0
L
Olorun
12,453
830
84
6
1
205,571
3
L
Cthulhu
13,155
877
97
6
2
232,038
4
W
Ah Puch
15,602
1,040
76
5
3
286,709
0
W
Pele
16,166
1,078
30
2
3
322,912
0
L
Geb
12,143
810
23
2
1
311,990
0
W
Danzaburou
15,835
1,056
97
6
1
225,268
3
W
Mercury
11,147
743
0
0
0
33,202
0
L
Jormungandr
11,703
780
11
1
0
204,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role