Player Matchup

Hun Batz
Hun Batz
SenkoSan8521
Hun Batz
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
195W - 215L
1,549 Elo+
Party 2
Ares
Ares
SockMoney
Ares
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 90L
1,624 Elo+
Party 2
Heimdallr
Heimdallr
Zombie Dandere
Heimdallr
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,513 Elo+
Party 2
Nu Wa
Nu Wa
Zombie Yandere
Nu Wa
Level 147
God Stats
7W - 6L
1,613 SR
Queue Stats
523W - 461L
1,568 Elo+
Party 2
Osiris
Osiris
pvtm33rkat
Osiris
Level 157
God Stats
5W - 7L
1,413 SR
Queue Stats
433W - 418L
1,608 Elo+
Party 2
Team Averages
Level 111
1,505 SR
1,572 Elo+

VS

Team Averages
Level 85
1,533 SR
1,632 Elo+
Artio
Artio
 
Artio
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
AutumnEmberLeafs
Chronos
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 8L
1,870 Elo+
Party 1
Heimdallr
Heimdallr
JuiceyWater
Heimdallr
Level 124
God Stats
5W - 1L
1,745 SR
Queue Stats
240W - 243L
1,569 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Mrfistor1780
Cu Chulainn
Level 36
God Stats
14W - 6L
1,422 SR
Queue Stats
48W - 37L
1,697 Elo+
Solo
Loki
Loki
swagersou
Loki
Level 83
God Stats
7W - 6L
1,500 SR
Queue Stats
189W - 188L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
SenkoSan8521
Hun Batz
13
3 / 3 / 4
8,000
533
4,149
9,555
3,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
13
6 / 2 / 4
8,321
555
7,591
11,482
6,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
Zombie Dandere
Heimdallr
11
0 / 5 / 0
6,982
465
3,539
9,978
3,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 3 / 4
7,689
513
6,965
6,642
2,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
pvtm33rkat
Osiris
14
1 / 0 / 1
7,705
514
7,364
8,059
8,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
1 / 1 / 7
8,161
544
3,743
9,939
5,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
5 / 0 / 1
9,313
621
6,543
8,751
5,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
JuiceyWater
Heimdallr
13
3 / 5 / 3
7,641
509
7,617
10,873
3,884
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
Mrfistor1780
Cu Chulainn
13
2 / 3 / 0
8,022
535
5,726
11,815
9,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
13
2 / 2 / 3
7,900
527
3,486
9,597
3,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
27
11
Kills
13
13
Deaths
11
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
1
7
4.5
W
5
0
1
5.5
W
Heimdallr
JuiceyWater
Heimdallr
3
5
3
0.9
W
Cu Chulainn
Mrfistor1780
Cu Chulainn
2
3
0
0.67
L
Hun Batz
SenkoSan8521
Hun Batz
3
3
4
1.67
L
Ares
6
2
4
4
L
Heimdallr
Zombie Dandere
Heimdallr
0
5
0
0
L
1
3
4
1
L
Osiris
pvtm33rkat
Osiris
1
0
1
1.5
W
Loki
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,608
Damage
27,115
45,716
Taken
50,975
23,389
Mitigated
27,028
9,270
Healing
20,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
3,743
251
235
4,339
9,939
5,660
108
3,733
6,082
32,003
0
W
6,543
2,725
0
4,473
8,751
5,150
985
1,139
7,569
70,640
0
W
Heimdallr
JuiceyWater
Heimdallr
7,617
2,937
0
3,505
10,873
3,884
0
4,950
5,687
0
52,580
W
Cu Chulainn
Mrfistor1780
Cu Chulainn
5,726
1,042
0
3,965
11,815
9,149
0
3,291
8,478
2,275
40,848
L
Hun Batz
SenkoSan8521
Hun Batz
4,149
1,325
0
2,796
9,555
3,431
432
1,631
7,899
0
44,766
L
Ares
7,591
0
0
2,936
11,482
6,276
0
2,007
9,400
18,863
0
L
Heimdallr
Zombie Dandere
Heimdallr
3,539
1,233
0
390
9,978
3,133
0
6,439
3,539
0
37,081
L
6,965
1,292
0
1,084
6,642
2,018
530
0
6,642
46,720
0
L
Osiris
pvtm33rkat
Osiris
7,364
2,856
0
2,064
8,059
8,531
225
934
6,817
8,399
39,258
W
Loki
3,486
551
0
3,532
9,597
3,185
0
2,517
6,981
0
45,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,697
Gold Earned
41,037
355
Minions Killed
456
0
Camps Cleared
0
1,468,255
Distance Traveled
1,438,097
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,161
544
43
3
0
303,656
9
W
Chronos
9,313
621
134
9
0
287,112
2
W
Heimdallr
7,641
509
92
6
0
247,665
3
W
Cu Chulainn
8,022
535
92
6
0
283,783
0
L
Hun Batz
8,000
533
87
6
0
289,564
3
L
Ares
8,321
555
19
1
0
307,998
8
L
Heimdallr
6,982
465
71
5
0
289,258
0
L
Nu Wa
7,689
513
85
6
0
291,035
4
L
Osiris
7,705
514
93
6
0
290,400
4
W
Loki
7,900
527
95
6
0
315,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role