Player Matchup

Bacchus
Bacchus
Bannid0
Bacchus
Level 29
God Stats
6W - 3L
1,623 SR
Queue Stats
16W - 17L
1,531 Elo+
Party 1
Izanami
Izanami
JustALearnedMan
Izanami
Level 24
God Stats
4W - 3L
1,838 SR
Queue Stats
69W - 65L
1,502 Elo+
Party 4
Mulan
Mulan
Kankallbus
Mulan
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
NoDuhYoda
Janus
Level 107
God Stats
3W - 3L
1,656 SR
Queue Stats
85W - 81L
1,502 Elo+
Party 4
Tsukuyomi
Tsukuyomi
jitnine
Tsukuyomi
Level 26
God Stats
0W - 5L
1,302 SR
Queue Stats
3W - 7L
1,202 Elo+
Party 4
Team Averages
Level 64
1,584 SR
1,447 Elo+

VS

Team Averages
Level 71
1,505 SR
1,469 Elo+
Hera
Hera
FFNoobGasm
Hera
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 90L
1,650 Elo+
Party 3
Ymir
Ymir
ItsTwiggs
Ymir
Level 43
God Stats
7W - 7L
1,558 SR
Queue Stats
65W - 76L
1,376 Elo+
Party 2
Skadi
Skadi
OttermanEmperor
Skadi
Level 46
God Stats
25W - 22L
1,379 SR
Queue Stats
61W - 79L
1,267 Elo+
Party 2
Kali
Kali
PajamaPastrami
Kali
Level 37
God Stats
27W - 21L
1,590 SR
Queue Stats
102W - 123L
1,553 Elo+
Party 3
Osiris
Osiris
Stefania99
Osiris
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bannid0
Bacchus
2
0 / 0 / 0
4,420
316
438
1,092
302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 2 / 1
6,799
486
4,124
8,074
2,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
10
0 / 6 / 0
6,223
445
5,896
11,341
8,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
NoDuhYoda
Janus
14
3 / 3 / 1
8,119
580
3,711
7,210
2,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
jitnine
Tsukuyomi
11
1 / 5 / 3
6,345
453
2,945
8,755
2,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 1
8,758
626
7,685
6,205
2,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
11
1 / 0 / 3
6,194
442
3,734
5,771
2,742
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 1 / 1
6,856
490
4,139
6,381
2,110
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 1 / 3
7,721
552
2,618
7,376
2,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
Stefania99
Osiris
15
6 / 0 / 1
8,776
627
8,654
9,183
12,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
4
Kills
16
16
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Bannid0
Bacchus
0
0
0
0
W
5
2
1
2.75
W
Ymir
1
0
3
2.5
L
0
2
1
0.25
L
Mulan
0
6
0
0
L
Janus
NoDuhYoda
Janus
3
3
1
1.17
W
2
1
1
2.5
W
2
1
3
3.5
W
Osiris
Stefania99
Osiris
6
0
1
6.5
L
Tsukuyomi
jitnine
Tsukuyomi
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,114
Damage
26,830
36,472
Taken
34,916
16,326
Mitigated
22,339
7,879
Healing
13,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Bannid0
Bacchus
438
98
0
651
1,092
302
0
256
836
1,799
0
W
7,685
2,263
0
1,259
6,205
2,203
178
2,058
4,147
58,396
0
W
Ymir
3,734
312
749
1,957
5,771
2,742
390
1,222
4,549
25,282
0
L
4,124
2,293
0
1,529
8,074
2,570
0
2,225
5,849
0
35,848
L
Mulan
5,896
1,710
0
2,826
11,341
8,772
0
662
10,679
0
31,999
L
Janus
NoDuhYoda
Janus
3,711
363
0
1,300
7,210
2,201
0
4,677
2,305
52,918
0
W
4,139
2,122
0
1,477
6,381
2,110
1,306
359
6,022
0
38,287
W
2,618
1,072
0
4,454
7,376
2,503
0
510
6,866
0
36,540
W
Osiris
Stefania99
Osiris
8,654
2,758
0
3,460
9,183
12,781
0
0
8,785
5,282
48,529
L
Tsukuyomi
jitnine
Tsukuyomi
2,945
858
0
1,573
8,755
2,481
0
3,885
4,722
0
22,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,906
Gold Earned
38,305
304
Minions Killed
428
0
Camps Cleared
0
1,011,465
Distance Traveled
1,277,993
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,420
316
3
0
0
52,650
0
W
Hera
8,758
626
132
9
0
268,025
4
W
Ymir
6,194
442
39
3
0
253,939
3
L
Izanami
6,799
486
89
6
0
229,960
4
L
Mulan
6,223
445
56
4
0
217,369
0
L
Janus
8,119
580
109
8
0
259,095
5
W
Skadi
6,856
490
68
5
0
199,094
7
W
Kali
7,721
552
74
5
0
296,614
5
W
Osiris
8,776
627
115
8
0
260,321
1
L
Tsukuyomi
6,345
453
47
3
0
252,391
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role