Player Matchup

Thor
Thor
EarBASH123
Thor
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
304W - 275L
1,723 Elo+
Party 1
Scylla
Scylla
RC_Mictlan
Scylla
Level 30
God Stats
22W - 16L
1,676 SR
Queue Stats
404W - 424L
1,542 Elo+
Solo
Apollo
Apollo
Trusley01
Apollo
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,489 Elo+
Solo
Fenrir
Fenrir
VerySmug
Fenrir
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
213W - 188L
1,723 Elo+
Party 1
Chaac
Chaac
VonBond-
Chaac
Level 109
God Stats
10W - 3L
1,740 SR
Queue Stats
282W - 245L
1,627 Elo+
Party 1
Team Averages
Level 37
1,583 SR
1,621 Elo+

VS

Team Averages
Level 25
1,373 SR
1,445 Elo+
Tsukuyomi
Tsukuyomi
KILLER_MONKEY190
Tsukuyomi
Level 29
God Stats
2W - 4L
1,363 SR
Queue Stats
2W - 6L
1,267 Elo+
Party 2
Bacchus
Bacchus
NarrowSafe65
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 45L
1,446 Elo+
Solo
Thanatos
Thanatos
OfficerGoober
Thanatos
Level 28
God Stats
0W - 2L
1,274 SR
Queue Stats
0W - 2L
1,329 Elo+
Solo
Heimdallr
Heimdallr
hookem890
Heimdallr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Athena
Athena
perrito-abi1
Athena
Level 13
God Stats
1W - 7L
1,229 SR
Queue Stats
50W - 69L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 10 / 22
12,295
946
6,722
18,460
7,655
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Scylla
RC_Mictlan
Scylla
20
8 / 6 / 25
14,488
1,114
24,246
13,452
5,174
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
Trusley01
Apollo
18
1 / 9 / 12
11,690
899
8,207
21,732
6,997
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
VerySmug
Fenrir
20
22 / 6 / 13
18,162
1,397
39,767
23,196
11,435
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
VonBond-
Chaac
20
10 / 0 / 21
15,382
1,183
26,124
18,021
26,197
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

48

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
20
4 / 11 / 17
13,208
1,016
20,083
26,798
10,690
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
NarrowSafe65
Bacchus
18
3 / 9 / 9
11,838
911
15,035
22,366
12,040
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
OfficerGoober
Thanatos
20
15 / 7 / 10
14,446
1,111
25,449
25,044
11,970
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
hookem890
Heimdallr
20
7 / 7 / 15
13,682
1,052
14,752
21,889
13,373
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Athena
20
2 / 7 / 19
12,514
963
11,482
20,346
19,647
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
101
41
Kills
31
31
Deaths
41
93
Assists
70
Player
Kills
Deaths
Assists
KDA
W
0
10
22
1.1
L
Tsukuyomi
4
11
17
1.14
L
Bacchus
NarrowSafe65
Bacchus
3
9
9
0.83
L
Thanatos
OfficerGoober
Thanatos
15
7
10
2.86
W
Scylla
RC_Mictlan
Scylla
8
6
25
3.42
W
Apollo
Trusley01
Apollo
1
9
12
0.78
W
Fenrir
VerySmug
Fenrir
22
6
13
4.75
W
Chaac
VonBond-
Chaac
10
0
21
20.5
L
Heimdallr
hookem890
Heimdallr
7
7
15
2.07
L
Athena
2
7
19
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,066
Damage
86,801
94,861
Taken
116,443
57,458
Mitigated
67,720
12,633
Healing
21,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,722
1,178
0
0
18,460
7,655
0
6,002
12,455
0
14,356
L
Tsukuyomi
20,083
4,582
438
5,141
26,798
10,690
0
5,363
21,317
0
53,331
L
Bacchus
NarrowSafe65
Bacchus
15,035
1,975
0
0
22,366
12,040
0
6,020
16,112
35,759
0
L
Thanatos
OfficerGoober
Thanatos
25,449
12,637
0
11,080
25,044
11,970
0
3,802
21,092
0
40,988
W
Scylla
RC_Mictlan
Scylla
24,246
2,675
715
938
13,452
5,174
0
4,526
8,926
42,154
0
W
Apollo
Trusley01
Apollo
8,207
3,698
0
548
21,732
6,997
0
3,383
18,349
0
22,769
W
Fenrir
VerySmug
Fenrir
39,767
17,414
0
3,153
23,196
11,435
0
6,574
16,613
0
67,047
W
Chaac
VonBond-
Chaac
26,124
5,866
0
7,279
18,021
26,197
0
6,032
11,989
0
54,124
L
Heimdallr
hookem890
Heimdallr
14,752
7,333
833
3,637
21,889
13,373
0
3,743
17,996
0
29,398
L
Athena
11,482
1,811
0
0
20,346
19,647
0
5,318
14,828
29,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,017
Gold Earned
65,688
217
Minions Killed
205
5
Camps Cleared
9
1,225,556
Distance Traveled
1,141,939
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,295
946
12
1
0
214,670
0
L
Tsukuyomi
13,208
1,016
56
4
4
245,226
0
L
Bacchus
11,838
911
46
4
0
222,374
0
L
Thanatos
14,446
1,111
23
2
4
246,951
0
W
Scylla
14,488
1,114
43
3
1
204,784
1
W
Apollo
11,690
899
30
2
2
216,951
0
W
Fenrir
18,162
1,397
63
5
2
280,715
0
W
Chaac
15,382
1,183
69
5
0
308,436
0
L
Heimdallr
13,682
1,052
40
3
1
175,338
1
L
Athena
12,514
963
40
3
0
252,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role