Player Matchup

Cupid
Cupid
Mr-MacCallum
Cupid
Level 61
God Stats
5W - 17L
1,422 SR
Queue Stats
61W - 198L
1,158 Elo+
Party 3
Neith
Neith
Pheonixplays6776
Neith
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,277 Elo+
Party 2
Ymir
Ymir
Pipenmenace
Ymir
Level 4
God Stats
0W - 2L
1,243 SR
Queue Stats
0W - 4L
1,157 Elo+
Party 3
Sol
Sol
ScarletWitch938
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,277 Elo+
Party 2
Cthulhu
Cthulhu
redneckdevil86
Cthulhu
Level 40
God Stats
19W - 40L
1,220 SR
Queue Stats
93W - 285L
1,186 Elo+
Party 3
Team Averages
Level 39
1,377 SR
1,211 Elo+

VS

Team Averages
Level 58
1,432 SR
1,408 Elo+
Hades
Hades
 
Hades
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
ZeRo1699
Sol
Level 29
God Stats
14W - 16L
1,399 SR
Queue Stats
59W - 77L
1,376 Elo+
Party 1
Yemoja
Yemoja
fourStar__
Yemoja
Level 28
God Stats
3W - 2L
1,262 SR
Queue Stats
19W - 15L
1,341 Elo+
Party 1
Awilix
Awilix
jayknight0man
Awilix
Level 59
God Stats
6W - 8L
1,500 SR
Queue Stats
72W - 85L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 0
7,845
413
11,256
20,452
7,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 3 / 0
6,359
335
3,141
5,620
1,639
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
0 / 8 / 0
6,823
359
2,936
16,604
9,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 6 / 0
6,288
331
2,687
10,093
3,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
1 / 5 / 1
7,775
409
8,795
16,598
14,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
18
11 / 0 / 2
12,595
663
18,215
11,497
6,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
 
King Arthur
17
6 / 1 / 2
11,419
601
10,300
14,606
9,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
4 / 0 / 6
9,488
499
10,614
12,315
4,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
fourStar__
Yemoja
14
3 / 0 / 7
10,034
528
6,424
7,400
5,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
4 / 1 / 11
9,728
512
7,727
14,706
5,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
56
2
Kills
28
28
Deaths
2
1
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
11
0
2
12
W
King Arthur
 
King Arthur
6
1
2
7
L
1
6
0
0.17
L
0
3
0
0
L
0
8
0
0
L
0
6
0
0
W
4
0
6
7
W
Yemoja
fourStar__
Yemoja
3
0
7
6.5
W
4
1
11
9.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,815
Damage
53,280
69,367
Taken
60,524
35,835
Mitigated
31,060
12,439
Healing
30,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
18,215
3,802
231
9,049
11,497
6,222
2,649
3,340
8,132
84,791
0
W
King Arthur
 
King Arthur
10,300
1,303
0
2,300
14,606
9,854
3,810
1,371
12,947
0
66,439
L
11,256
4,899
344
6,279
20,452
7,255
420
7,919
12,383
0
50,234
L
3,141
1,050
222
1,325
5,620
1,639
487
0
5,620
0
21,477
L
2,936
1,134
0
787
16,604
9,291
0
9,830
6,774
16,080
0
L
2,687
887
0
2,223
10,093
3,191
56
7,965
2,128
20,338
0
W
10,614
3,900
0
8,417
12,315
4,321
5,768
2,917
9,148
51,717
0
W
Yemoja
fourStar__
Yemoja
6,424
2,165
1,698
3,056
7,400
5,066
1,284
3,134
4,066
25,469
0
W
7,727
4,575
0
5,433
14,706
5,597
1,163
2,907
11,624
0
35,708
L
8,795
1,095
0
1,259
16,598
14,459
0
9,539
7,059
31,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,090
Gold Earned
53,264
224
Minions Killed
469
0
Camps Cleared
0
1,344,474
Distance Traveled
1,709,082
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,595
663
148
8
0
364,223
4
W
King Arthur
11,419
601
137
7
0
345,134
0
L
Cupid
7,845
413
77
4
0
298,671
2
L
Neith
6,359
335
46
2
0
202,849
0
L
Ymir
6,823
359
19
1
0
316,676
2
L
Sol
6,288
331
36
2
0
173,272
2
W
Sol
9,488
499
101
5
0
310,338
1
W
Yemoja
10,034
528
31
2
0
301,485
5
W
Awilix
9,728
512
52
3
0
387,902
0
L
Cthulhu
7,775
409
46
2
0
353,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role