Player Matchup

Chronos
Chronos
Chillywilly3393
Chronos
Level 121
God Stats
5W - 5L
1,500 SR
Queue Stats
247W - 242L
1,767 Elo+
Party 1
Chiron
Chiron
ValuableGhost
Chiron
Level 129
God Stats
4W - 1L
1,677 SR
Queue Stats
43W - 59L
1,729 Elo+
Party 1
Sobek
Sobek
xMini Meatx
Sobek
Level 128
God Stats
6W - 5L
1,741 SR
Queue Stats
233W - 194L
1,811 Elo+
Party 1
Team Averages
Level 126
1,639 SR
1,769 Elo+

VS

Team Averages
Level 139
1,641 SR
1,479 Elo+
Danzaburou
Danzaburou
SenorChomps
Danzaburou
Level 156
God Stats
1W - 2L
1,924 SR
Queue Stats
49W - 70L
1,581 Elo+
Party 2
Sobek
Sobek
Voriki0
Sobek
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 27L
1,581 Elo+
Party 2
Tsukuyomi
Tsukuyomi
darkzone2003
Tsukuyomi
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 20L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 7
7,132
713
3,372
5,628
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
7 / 2 / 3
8,546
855
9,249
7,541
2,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
3 / 4 / 7
7,360
736
5,174
9,667
7,572
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SenorChomps
Danzaburou
12
6 / 4 / 2
8,429
843
7,221
8,714
4,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sobek
Voriki0
Sobek
10
1 / 3 / 5
7,169
717
6,008
9,826
7,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
darkzone2003
Tsukuyomi
6
2 / 5 / 3
6,315
632
2,447
4,917
1,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
12
Kills
9
9
Deaths
12
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
3
7
1.83
L
Danzaburou
SenorChomps
Danzaburou
6
4
2
1.75
W
7
2
3
4.25
L
Sobek
Voriki0
Sobek
1
3
5
1.17
L
Tsukuyomi
darkzone2003
Tsukuyomi
2
5
3
0.7
W
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,795
Damage
15,676
22,836
Taken
23,457
12,185
Mitigated
13,871
8,087
Healing
4,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,372
1,840
0
789
5,628
1,930
1,580
1,538
4,090
20,534
0
L
Danzaburou
SenorChomps
Danzaburou
7,221
3,058
0
2,086
8,714
4,601
0
2,460
6,254
1,929
28,383
W
9,249
4,913
908
3,794
7,541
2,683
1,242
2,280
5,261
0
32,567
L
Sobek
Voriki0
Sobek
6,008
207
0
1,502
9,826
7,719
72
3,852
5,974
13,839
0
L
Tsukuyomi
darkzone2003
Tsukuyomi
2,447
597
0
439
4,917
1,551
195
2,264
2,653
0
9,645
W
5,174
221
358
2,238
9,667
7,572
438
2,730
6,937
13,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,038
Gold Earned
21,913
109
Minions Killed
81
0
Camps Cleared
0
508,292
Distance Traveled
422,890
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,132
713
43
4
0
155,624
0
L
Danzaburou
8,429
843
57
6
0
151,551
2
W
Chiron
8,546
855
54
5
0
168,871
0
L
Sobek
7,169
717
14
1
0
181,828
3
L
Tsukuyomi
6,315
632
10
1
0
89,511
0
W
Sobek
7,360
736
12
1
0
183,797
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role