Player Matchup

Da Ji
Da Ji
Silver I
AHHEGAO_UwU_
Da Ji
Silver I
Level 104
God Stats
116W - 90L
1,554 SR
Queue Stats
261W - 266L
1,183 MMR
Party 3
Janus
Janus
Gold II
Arathorme
Janus
Gold II
Level 154
God Stats
7W - 8L
1,543 SR
Queue Stats
253W - 256L
1,420 MMR
Party 4
Sobek
Sobek
Gold V
Endless6LackVoid
Sobek
Gold V
Level 139
God Stats
6W - 1L
1,500 SR
Queue Stats
88W - 98L
1,381 MMR
Solo
Chaac
Chaac
Silver II
PSMiChELBoTeLhO
Chaac
Silver II
Level 148
God Stats
34W - 28L
1,720 SR
Queue Stats
94W - 95L
1,357 MMR
Party 4
Rama
Rama
Gold III
mariosmeatyslong
Rama
Gold III
Level 67
God Stats
9W - 6L
1,660 SR
Queue Stats
70W - 59L
1,583 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,595 SR
1,385 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 85
1,466 SR
1,385 MMR
Loki
Loki
Silver II
IKawauso
Loki
Silver II
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
144W - 145L
1,376 MMR
Party 2
Izanami
Izanami
Bronze III
MrBalzakenWiener
Izanami
Bronze III
Level 69
God Stats
22W - 26L
1,434 SR
Queue Stats
31W - 44L
1,373 MMR
Solo
Agni
Agni
Bronze III
Ocelot_DanielZX_
Agni
Bronze III
Level 84
God Stats
0W - 1L
1,841 SR
Queue Stats
21W - 39L
1,461 MMR
Party 1
Tyr
Tyr
Bronze III
keviKJ1560
Tyr
Bronze III
Level 60
God Stats
4W - 12L
1,323 SR
Queue Stats
68W - 72L
1,303 MMR
Party 1
Skadi
Skadi
Bronze III
x Emrakul
Skadi
Bronze III
Level 107
God Stats
0W - 2L
1,231 SR
Queue Stats
18W - 23L
1,413 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 7
13,626
619
13,933
16,240
12,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
Arathorme
Janus
19
5 / 3 / 7
12,891
586
10,480
10,776
3,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
6 / 2 / 22
12,922
587
5,777
26,261
37,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 4 / 9
11,873
540
16,929
20,551
24,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
15 / 2 / 16
14,183
645
28,912
13,115
8,284
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
CthulhuAphroditeScyllaDanzaburouNu Wa

VS

Bans
BellonaGaneshaCu ChulainnVamanaYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
6 / 5 / 3
11,649
530
10,081
16,611
6,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 12 / 4
9,961
453
9,502
19,707
6,285
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 7 / 6
9,849
448
8,727
15,697
5,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 8 / 1
10,210
464
6,489
27,179
14,670
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
x Emrakul
Skadi
13
3 / 10 / 3
9,132
415
7,765
15,711
4,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
32
42
Kills
15
15
Deaths
42
61
Assists
17
Player
Kills
Deaths
Assists
KDA
W
11
4
7
3.63
W
Janus
Arathorme
Janus
5
3
7
2.83
W
6
2
22
8.5
L
Loki
6
5
3
1.5
L
2
12
4
0.33
L
2
7
6
0.71
W
5
4
9
2.38
L
2
8
1
0.31
W
15
2
16
11.5
L
Skadi
x Emrakul
Skadi
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,031
Damage
42,564
86,943
Taken
94,905
86,331
Mitigated
36,351
24,668
Healing
18,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,933
4,137
0
1,527
16,240
12,343
4,086
2,191
13,814
6,513
97,612
W
Janus
Arathorme
Janus
10,480
1,060
156
3,406
10,776
3,993
2,864
1,730
8,878
80,759
0
W
5,777
906
869
7,756
26,261
37,064
1,021
2,198
23,875
30,500
0
L
Loki
10,081
3,395
0
3,297
16,611
6,082
185
3,511
12,927
0
64,731
L
9,502
6,266
0
4,040
19,707
6,285
808
4,063
15,547
269
49,325
L
8,727
550
0
2,106
15,697
5,047
157
3,166
12,319
44,966
0
W
16,929
2,247
0
6,095
20,551
24,647
1,078
3,509
16,944
0
64,828
L
6,489
1,012
0
7,823
27,179
14,670
246
2,494
24,059
0
68,395
W
28,912
23,734
0
4,859
13,115
8,284
7,055
1,795
11,202
0
110,586
L
Skadi
x Emrakul
Skadi
7,765
4,293
0
1,003
15,711
4,267
488
3,082
12,482
0
28,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,495
Gold Earned
50,801
553
Minions Killed
491
0
Camps Cleared
0
2,030,952
Distance Traveled
1,748,094
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,626
619
128
6
0
410,576
1
W
Janus
12,891
586
152
7
0
418,631
2
W
Sobek
12,922
587
53
2
0
453,632
1
L
Loki
11,649
530
108
5
0
405,923
6
L
Izanami
9,961
453
95
4
0
321,932
3
L
Agni
9,849
448
91
4
0
345,998
1
W
Chaac
11,873
540
85
4
0
370,638
4
L
Tyr
10,210
464
140
6
0
381,438
0
W
Rama
14,183
645
135
6
0
377,475
2
L
Skadi
9,132
415
57
3
0
292,803
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role