Player Matchup

Chang'e
Chang'e
JustLaiKa2
Chang'e
Level 29
God Stats
4W - 3L
1,645 SR
Queue Stats
39W - 28L
1,620 Elo+
Solo
Cthulhu
Cthulhu
LlumaPetral
Cthulhu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 11L
1,843 Elo+
Party 1
Nu Wa
Nu Wa
Pernecie
Nu Wa
Level 55
God Stats
19W - 11L
1,550 SR
Queue Stats
20W - 14L
1,592 Elo+
Party 1
Heimdallr
Heimdallr
XxAlexZamxX
Heimdallr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,639 Elo+
Solo
Ares
Ares
paryl
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 29
1,539 SR
1,639 Elo+

VS

Team Averages
Level 26
1,530 SR
1,525 Elo+
Ymir
Ymir
ArrivederciBoi
Ymir
Level 29
God Stats
3W - 4L
1,865 SR
Queue Stats
24W - 27L
1,439 Elo+
Solo
Chang'e
Chang'e
CroddyPoo
Chang'e
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 99L
1,635 Elo+
Solo
Scylla
Scylla
Redhead511
Scylla
Level 25
God Stats
40W - 47L
1,749 SR
Queue Stats
179W - 195L
1,554 Elo+
Solo
Neith
Neith
Tipounamu
Neith
Level 26
God Stats
7W - 5L
1,273 SR
Queue Stats
105W - 101L
1,631 Elo+
Solo
Tsukuyomi
Tsukuyomi
gutikk
Tsukuyomi
Level 26
God Stats
0W - 1L
1,264 SR
Queue Stats
107W - 161L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JustLaiKa2
Chang'e
16
5 / 1 / 7
10,133
533
9,764
12,655
5,845
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
LlumaPetral
Cthulhu
19
4 / 0 / 2
11,623
612
7,988
12,054
8,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Pernecie
Nu Wa
17
5 / 0 / 6
10,828
570
12,050
5,593
2,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
XxAlexZamxX
Heimdallr
18
9 / 1 / 1
10,985
578
12,172
8,033
5,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
paryl
Ares
16
3 / 1 / 8
10,456
550
4,217
12,203
12,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 1
7,731
407
2,385
15,311
8,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
CroddyPoo
Chang'e
15
0 / 4 / 0
8,535
449
5,554
16,755
10,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Redhead511
Scylla
15
2 / 5 / 0
8,900
468
6,429
8,880
2,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Tipounamu
Neith
13
0 / 2 / 2
8,077
425
3,216
8,401
2,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
gutikk
Tsukuyomi
10
0 / 8 / 1
6,745
355
1,893
13,546
4,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
26
Kills
3
3
Deaths
26
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
Chang'e
CroddyPoo
Chang'e
0
4
0
0
W
Chang'e
JustLaiKa2
Chang'e
5
1
7
8.5
W
Cthulhu
LlumaPetral
Cthulhu
4
0
2
5
W
Nu Wa
Pernecie
Nu Wa
5
0
6
8
L
Scylla
Redhead511
Scylla
2
5
0
0.4
L
Neith
Tipounamu
Neith
0
2
2
0.5
W
Heimdallr
XxAlexZamxX
Heimdallr
9
1
1
9.5
L
Tsukuyomi
gutikk
Tsukuyomi
0
8
1
0.06
W
Ares
paryl
Ares
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,191
Damage
19,477
50,538
Taken
62,893
34,699
Mitigated
28,533
18,533
Healing
17,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,385
319
453
1,915
15,311
8,414
0
4,326
10,758
35,569
0
L
Chang'e
CroddyPoo
Chang'e
5,554
625
970
8,013
16,755
10,750
0
11,367
4,650
55,351
0
W
Chang'e
JustLaiKa2
Chang'e
9,764
491
808
7,603
12,655
5,845
483
3,560
8,949
62,055
0
W
Cthulhu
LlumaPetral
Cthulhu
7,988
1,261
32
5,338
12,054
8,722
1,083
4,554
7,500
74,314
0
W
Nu Wa
Pernecie
Nu Wa
12,050
1,903
0
1,510
5,593
2,061
2,575
1,401
4,074
71,789
0
L
Scylla
Redhead511
Scylla
6,429
150
0
1,225
8,880
2,772
0
6,357
2,142
59,618
0
L
Neith
Tipounamu
Neith
3,216
898
0
2,400
8,401
2,272
0
3,744
4,357
0
49,470
W
Heimdallr
XxAlexZamxX
Heimdallr
12,172
4,761
0
2,492
8,033
5,832
2,457
1,559
6,437
10,146
79,834
L
Tsukuyomi
gutikk
Tsukuyomi
1,893
433
0
2,772
13,546
4,325
0
6,714
6,403
0
29,880
W
Ares
paryl
Ares
4,217
104
0
750
12,203
12,239
278
2,923
9,210
25,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,025
Gold Earned
39,988
580
Minions Killed
460
0
Camps Cleared
0
1,836,847
Distance Traveled
1,797,154
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,731
407
46
2
0
390,589
0
L
Chang'e
8,535
449
120
6
0
323,532
2
W
Chang'e
10,133
533
94
5
0
393,538
8
W
Cthulhu
11,623
612
168
9
0
348,824
1
W
Nu Wa
10,828
570
132
7
0
374,861
4
L
Scylla
8,900
468
128
7
0
325,472
5
L
Neith
8,077
425
113
6
0
385,773
0
W
Heimdallr
10,985
578
148
8
0
363,097
2
L
Tsukuyomi
6,745
355
53
3
0
371,788
4
W
Ares
10,456
550
38
2
0
356,527
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role