Player Matchup

Ares
Ares
Aquilas_Light
Ares
Level 25
God Stats
3W - 1L
1,542 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Jukeboxx
Danzaburou
Level 109
God Stats
3W - 1L
1,489 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 1
Discordia
Discordia
wazo84
Discordia
Level 32
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Party 1
Team Averages
Level 55
1,510 SR
1,500 Elo+

VS

Team Averages
Level 39
1,645 SR
1,547 Elo+
Sun Wukong
Sun Wukong
AC WolF v7
Sun Wukong
Level 23
God Stats
0W - 1L
1,776 SR
Queue Stats
5W - 7L
1,549 Elo+
Party 2
Jormungandr
Jormungandr
Too Impressive
Jormungandr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,601 Elo+
Party 2
Zeus
Zeus
nordichunk
Zeus
Level 69
God Stats
2W - 1L
1,660 SR
Queue Stats
16W - 17L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 7
7,531
753
4,389
6,878
4,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Jukeboxx
Danzaburou
11
6 / 1 / 2
8,230
823
7,423
5,298
2,106
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
wazo84
Discordia
10
3 / 1 / 5
7,269
727
4,789
3,841
1,150
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AC WolF v7
Sun Wukong
8
1 / 1 / 1
6,365
637
3,466
8,644
4,356
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Too Impressive
Jormungandr
9
0 / 4 / 2
6,029
603
3,048
6,447
3,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
1 / 5 / 1
6,097
610
4,349
5,937
1,881
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
10
Kills
2
2
Deaths
10
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AC WolF v7
Sun Wukong
1
1
1
1.5
W
1
0
7
4.5
W
Danzaburou
Jukeboxx
Danzaburou
6
1
2
7
L
Jormungandr
Too Impressive
Jormungandr
0
4
2
0.25
L
1
5
1
0.3
W
Discordia
wazo84
Discordia
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,601
Damage
10,863
16,017
Taken
21,028
7,961
Mitigated
10,132
4,355
Healing
2,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AC WolF v7
Sun Wukong
3,466
1,092
0
1,169
8,644
4,356
0
4,188
4,456
0
14,920
W
4,389
255
930
1,257
6,878
4,705
127
3,014
3,586
8,499
0
W
Danzaburou
Jukeboxx
Danzaburou
7,423
2,464
0
1,767
5,298
2,106
909
2,203
2,961
0
25,366
L
Jormungandr
Too Impressive
Jormungandr
3,048
461
0
602
6,447
3,895
0
3,426
3,021
12,950
0
L
4,349
571
0
610
5,937
1,881
0
1,616
4,321
17,277
0
W
Discordia
wazo84
Discordia
4,789
249
0
401
3,841
1,150
23
1,702
2,029
31,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,030
Gold Earned
18,491
109
Minions Killed
71
0
Camps Cleared
0
508,068
Distance Traveled
419,954
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,365
637
19
2
0
159,220
3
W
Ares
7,531
753
9
1
0
181,475
3
W
Danzaburou
8,230
823
44
4
0
174,097
0
L
Jormungandr
6,029
603
21
2
0
127,965
0
L
Zeus
6,097
610
31
3
0
132,769
0
W
Discordia
7,269
727
56
6
0
152,496
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role