Player Matchup

Medusa
Medusa
ElMontes
Medusa
Level 25
God Stats
44W - 37L
1,623 SR
Queue Stats
129W - 105L
1,676 Elo+
Party 1
Hercules
Hercules
Ma7rix
Hercules
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Порося
Merlin
Level 67
God Stats
20W - 19L
1,192 SR
Queue Stats
431W - 418L
1,524 Elo+
Solo
Team Averages
Level 66
1,438 SR
1,567 Elo+

VS

Team Averages
Level 85
1,500 SR
1,431 Elo+
Anhur
Anhur
Blossipo
Anhur
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 147L
1,518 Elo+
Solo
Bellona
Bellona
Siksage
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,276 Elo+
Solo
The Morrigan
The Morrigan
iViCk
The Morrigan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ElMontes
Medusa
11
3 / 4 / 11
8,994
642
4,954
12,610
3,583
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Ma7rix
Hercules
13
6 / 3 / 13
10,712
765
7,431
12,780
9,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
15
10 / 1 / 7
11,107
793
9,748
7,353
2,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Blossipo
Anhur
12
1 / 7 / 6
8,656
618
6,447
12,281
3,985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Siksage
Bellona
10
1 / 10 / 5
8,560
611
3,493
12,152
8,160
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
iViCk
The Morrigan
14
6 / 3 / 2
10,191
728
14,216
6,107
2,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
19
Kills
8
8
Deaths
20
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anhur
Blossipo
Anhur
1
7
6
0.57
W
Medusa
ElMontes
Medusa
3
4
11
2.13
W
Hercules
Ma7rix
Hercules
6
3
13
4.17
L
Bellona
Siksage
Bellona
1
10
5
0.35
L
The Morrigan
iViCk
The Morrigan
6
3
2
2.33
W
Merlin
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,133
Damage
24,156
32,743
Taken
30,540
15,649
Mitigated
14,195
7,611
Healing
2,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Blossipo
Anhur
6,447
2,060
0
990
12,281
3,985
416
3,485
8,796
0
30,353
W
Medusa
ElMontes
Medusa
4,954
2,918
0
2,542
12,610
3,583
955
4,650
7,654
0
27,336
W
Hercules
Ma7rix
Hercules
7,431
1,712
0
3,699
12,780
9,885
420
3,563
8,927
0
27,798
L
Bellona
Siksage
Bellona
3,493
274
0
0
12,152
8,160
386
4,006
8,146
2,805
7,076
L
The Morrigan
iViCk
The Morrigan
14,216
2,059
0
1,928
6,107
2,050
1,019
2,083
3,786
46,685
4,972
W
Merlin
9,748
469
0
1,370
7,353
2,181
145
2,215
4,990
49,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,813
Gold Earned
27,407
164
Minions Killed
144
0
Camps Cleared
0
725,122
Distance Traveled
624,771
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,656
618
52
4
0
213,034
0
W
Medusa
8,994
642
41
3
0
222,381
0
W
Hercules
10,712
765
35
3
0
263,667
0
L
Bellona
8,560
611
4
0
0
178,792
1
L
The Morrigan
10,191
728
88
6
0
232,945
4
W
Merlin
11,107
793
88
6
0
239,074
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role