Player Matchup

Raijin
Raijin
MurlokMayhem
Raijin
Level 65
God Stats
0W - 1L
1,508 SR
Queue Stats
6W - 8L
1,676 Elo+
Party 2
Pele
Pele
VendsAgony
Pele
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,517 Elo+
Party 2
Horus
Horus
ZappyChair
Horus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,800 Elo+
Party 2
Aphrodite
Aphrodite
electricchair
Aphrodite
Level 19
God Stats
1W - 1L
1,955 SR
Queue Stats
6W - 3L
1,800 Elo+
Party 2
Team Averages
Level 43
1,616 SR
1,698 Elo+

VS

Team Averages
Level 115
1,650 SR
1,674 Elo+
He Bo
He Bo
Cruxxiam
He Bo
Level 148
God Stats
6W - 1L
1,500 SR
Queue Stats
258W - 162L
1,579 Elo+
Party 1
Apollo
Apollo
DonnyPhinto
Apollo
Level 160
God Stats
7W - 3L
1,500 SR
Queue Stats
287W - 190L
1,579 Elo+
Party 1
Artio
Artio
Ningetsu
Artio
Level 127
God Stats
34W - 13L
1,706 SR
Queue Stats
170W - 112L
1,948 Elo+
Party 1
Guan Yu
Guan Yu
SovietChocobo
Guan Yu
Level 26
God Stats
2W - 0L
1,893 SR
Queue Stats
11W - 7L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
19
5 / 7 / 5
12,867
757
13,737
16,364
6,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
7 / 8 / 7
13,885
817
19,833
19,479
10,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Horus
18
4 / 4 / 9
12,877
757
11,844
21,270
16,081
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
electricchair
Aphrodite
19
4 / 7 / 10
13,109
771
16,614
21,004
15,007
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Cruxxiam
He Bo
20
10 / 7 / 5
14,679
863
22,153
14,937
4,812
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
20
11 / 6 / 8
15,015
883
23,688
20,631
8,253
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artio
Ningetsu
Artio
20
4 / 5 / 12
14,208
836
10,159
22,910
24,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Guan Yu
18
1 / 2 / 9
12,375
728
7,601
23,679
17,776
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
60
20
Kills
26
26
Deaths
20
31
Assists
34
Player
Kills
Deaths
Assists
KDA
W
He Bo
Cruxxiam
He Bo
10
7
5
1.79
W
Apollo
11
6
8
2.5
L
Raijin
5
7
5
1.07
W
Artio
Ningetsu
Artio
4
5
12
2
W
Guan Yu
1
2
9
2.75
L
7
8
7
1.31
L
Horus
4
4
9
2.13
L
Aphrodite
electricchair
Aphrodite
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,028
Damage
63,601
78,117
Taken
82,157
48,490
Mitigated
55,641
24,832
Healing
25,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Cruxxiam
He Bo
22,153
549
0
1,279
14,937
4,812
1,779
4,961
9,664
60,707
0
W
Apollo
23,688
14,774
0
6,936
20,631
8,253
2,831
8,969
11,662
0
72,413
L
Raijin
13,737
1,201
0
420
16,364
6,733
815
6,406
9,958
59,209
0
W
Artio
Ningetsu
Artio
10,159
1,017
2,175
7,554
22,910
24,800
281
7,835
15,075
34,441
0
W
Guan Yu
7,601
744
1,802
6,099
23,679
17,776
387
9,315
14,364
9
33,375
L
19,833
5,696
0
468
19,479
10,669
2,961
8,546
10,933
1,321
53,606
L
Horus
11,844
5,149
2,027
3,456
21,270
16,081
1,602
7,851
13,419
0
30,720
L
Aphrodite
electricchair
Aphrodite
16,614
992
8,886
9,575
21,004
15,007
1,137
9,915
11,089
49,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,738
Gold Earned
56,277
286
Minions Killed
262
11
Camps Cleared
10
1,171,513
Distance Traveled
1,207,092
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
14,679
863
85
5
6
272,297
1
W
Apollo
15,015
883
88
5
3
268,127
2
L
Raijin
12,867
757
93
5
2
250,887
3
W
Artio
14,208
836
48
3
1
319,405
3
W
Guan Yu
12,375
728
41
2
0
347,263
2
L
Pele
13,885
817
70
4
7
300,505
1
L
Horus
12,877
757
47
3
1
337,536
2
L
Aphrodite
13,109
771
76
4
1
282,585
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role