Player Matchup

King Arthur
King Arthur
Krollasurus
King Arthur
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
209W - 188L
1,665 Elo+
Party 1
Xing Tian
Xing Tian
L3G1TBEASTJR
Xing Tian
Level 28
God Stats
5W - 7L
1,139 SR
Queue Stats
166W - 142L
1,670 Elo+
Party 1
Eset
Eset
Wicjoo
Eset
Level 16
God Stats
3W - 5L
1,395 SR
Queue Stats
17W - 20L
1,540 Elo+
Solo
Ne Zha
Ne Zha
ayjayjay11
Ne Zha
Level 18
God Stats
5W - 6L
1,872 SR
Queue Stats
205W - 180L
1,685 Elo+
Party 1
Neith
Neith
klaushd23
Neith
Level 25
God Stats
4W - 4L
1,500 SR
Queue Stats
74W - 94L
1,589 Elo+
Solo
Team Averages
Level 23
1,481 SR
1,630 Elo+

VS

Team Averages
Level 44
1,547 SR
1,484 Elo+
Apollo
Apollo
LordTheWanted
Apollo
Level 145
God Stats
1W - 2L
1,342 SR
Queue Stats
21W - 21L
1,467 Elo+
Party 2
Eset
Eset
Zenomm
Eset
Level 17
God Stats
3W - 0L
1,840 SR
Queue Stats
45W - 23L
1,738 Elo+
Solo
Geb
Geb
freigot730
Geb
Level 18
God Stats
4W - 4L
1,552 SR
Queue Stats
10W - 15L
1,297 Elo+
Party 2
Ra
Ra
xxxlzebeklxxx
Ra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,448 Elo+
Party 2
Neith
Neith
zebekonlira
Neith
Level 25
God Stats
3W - 4L
1,500 SR
Queue Stats
74W - 88L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Krollasurus
King Arthur
17
2 / 8 / 5
11,330
515
11,153
26,282
21,790
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xing Tian
L3G1TBEASTJR
Xing Tian
14
1 / 5 / 3
10,022
456
7,268
20,374
20,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Eset
Wicjoo
Eset
14
1 / 11 / 5
9,787
445
10,548
16,542
6,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
ayjayjay11
Ne Zha
17
6 / 8 / 0
11,678
531
8,125
16,822
6,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
klaushd23
Neith
17
5 / 7 / 0
11,512
523
12,711
13,992
8,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 15
13,662
621
20,615
15,579
7,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
Zenomm
Eset
20
20 / 3 / 10
16,216
737
27,995
20,350
12,277
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 3 / 15
10,131
461
3,893
14,565
14,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
4 / 4 / 13
11,807
537
8,528
12,585
7,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 2 / 10
11,190
509
8,354
15,053
7,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
102
15
Kills
39
39
Deaths
15
13
Assists
63
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Krollasurus
King Arthur
2
8
5
0.56
L
Xing Tian
L3G1TBEASTJR
Xing Tian
1
5
3
0.5
W
12
3
15
6.5
L
Eset
Wicjoo
Eset
1
11
5
0.32
W
Eset
Zenomm
Eset
20
3
10
8.33
L
Ne Zha
ayjayjay11
Ne Zha
6
8
0
0.75
W
0
3
15
2.5
L
Neith
klaushd23
Neith
5
7
0
0.71
W
4
4
13
2.63
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,805
Damage
69,385
94,012
Taken
78,132
63,405
Mitigated
49,717
15,361
Healing
31,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Krollasurus
King Arthur
11,153
1,360
0
3,123
26,282
21,790
742
9,314
16,968
0
69,940
L
Xing Tian
L3G1TBEASTJR
Xing Tian
7,268
398
0
3,017
20,374
20,545
506
9,330
11,044
38,720
0
W
20,615
12,121
0
4,940
15,579
7,948
2,670
2,671
12,908
0
107,533
L
Eset
Wicjoo
Eset
10,548
406
24
3,346
16,542
6,110
275
9,228
7,314
46,950
0
W
Eset
Zenomm
Eset
27,995
5,099
917
8,138
20,350
12,277
774
6,502
13,848
134,559
0
L
Ne Zha
ayjayjay11
Ne Zha
8,125
1,732
0
3,952
16,822
6,665
2,014
6,463
10,359
0
52,689
W
3,893
236
0
2,221
14,565
14,824
536
3,950
10,615
24,994
0
L
Neith
klaushd23
Neith
12,711
5,522
0
1,899
13,992
8,295
882
6,081
7,911
7,644
70,430
W
8,528
447
5,057
5,368
12,585
7,530
331
2,764
9,821
74,596
0
W
8,354
2,671
0
4,565
15,053
7,138
1,254
5,917
9,136
0
67,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,329
Gold Earned
63,006
495
Minions Killed
609
0
Camps Cleared
0
1,839,876
Distance Traveled
2,042,109
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,330
515
142
6
0
342,004
1
L
Xing Tian
10,022
456
44
2
0
407,930
5
W
Apollo
13,662
621
154
7
0
461,011
6
L
Eset
9,787
445
85
4
0
357,549
2
W
Eset
16,216
737
193
9
0
394,179
3
L
Ne Zha
11,678
531
90
4
0
378,404
0
W
Geb
10,131
461
34
2
0
392,522
5
L
Neith
11,512
523
134
6
0
353,989
3
W
Ra
11,807
537
136
6
0
392,228
4
W
Neith
11,190
509
92
4
0
402,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role