Player Matchup

Ymir
Ymir
DieselDruid
Ymir
Level 24
God Stats
62W - 35L
1,580 SR
Queue Stats
82W - 64L
1,637 Elo+
Party 2
Guan Yu
Guan Yu
OwenXmwb
Guan Yu
Level 26
God Stats
26W - 13L
1,759 SR
Queue Stats
68W - 62L
1,567 Elo+
Party 2
Discordia
Discordia
Tinlighting7500
Discordia
Level 15
God Stats
3W - 1L
1,754 SR
Queue Stats
4W - 1L
1,879 Elo+
Solo
Chiron
Chiron
UltimateSig6
Chiron
Level 17
God Stats
2W - 2L
1,476 SR
Queue Stats
62W - 43L
1,527 Elo+
Party 2
Camazotz
Camazotz
cashmeousside
Camazotz
Level 81
God Stats
4W - 5L
1,500 SR
Queue Stats
244W - 236L
1,444 Elo+
Party 2
Team Averages
Level 33
1,614 SR
1,611 Elo+

VS

Team Averages
Level 23
1,491 SR
1,482 Elo+
Fenrir
Fenrir
DcGamer109
Fenrir
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 43L
1,413 Elo+
Solo
Sol
Sol
DerekGames2302
Sol
Level 26
God Stats
17W - 13L
1,601 SR
Queue Stats
295W - 284L
1,416 Elo+
Solo
Hachiman
Hachiman
RussianBag_
Hachiman
Level 35
God Stats
1W - 3L
1,427 SR
Queue Stats
11W - 17L
1,574 Elo+
Party 1
Sun Wukong
Sun Wukong
atila_2004
Sun Wukong
Level 19
God Stats
2W - 2L
1,607 SR
Queue Stats
5W - 6L
1,563 Elo+
Party 1
Fafnir
Fafnir
ragelazer
Fafnir
Level 18
God Stats
0W - 2L
1,318 SR
Queue Stats
5W - 9L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 11
10,453
475
9,507
18,702
16,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Guan Yu
OwenXmwb
Guan Yu
15
1 / 7 / 5
9,809
446
8,165
16,732
14,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
Tinlighting7500
Discordia
17
4 / 5 / 8
11,310
514
12,937
13,338
4,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
19
4 / 2 / 8
11,147
507
10,162
9,466
3,539
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Camazotz
cashmeousside
Camazotz
20
12 / 1 / 6
13,131
597
18,862
22,955
10,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DcGamer109
Fenrir
15
3 / 7 / 1
9,486
431
6,151
17,518
7,516
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
9 / 3 / 2
11,527
524
20,811
15,037
5,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
RussianBag_
Hachiman
15
3 / 6 / 3
9,137
415
11,568
17,096
5,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
atila_2004
Sun Wukong
16
3 / 5 / 2
10,398
473
8,406
20,415
11,270
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fafnir
ragelazer
Fafnir
14
0 / 4 / 1
9,292
422
3,583
14,615
12,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
27
24
Kills
18
19
Deaths
25
38
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DcGamer109
Fenrir
3
7
1
0.5
L
9
3
2
3.33
W
3
4
11
2.13
W
Guan Yu
OwenXmwb
Guan Yu
1
7
5
0.5
L
Hachiman
RussianBag_
Hachiman
3
6
3
0.75
W
Discordia
Tinlighting7500
Discordia
4
5
8
1.6
W
Chiron
4
2
8
4
L
Sun Wukong
atila_2004
Sun Wukong
3
5
2
0.8
W
Camazotz
cashmeousside
Camazotz
12
1
6
15
L
Fafnir
ragelazer
Fafnir
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,633
Damage
50,519
81,193
Taken
84,681
49,628
Mitigated
42,273
34,684
Healing
21,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DcGamer109
Fenrir
6,151
2,224
0
3,795
17,518
7,516
0
2,744
14,749
0
61,964
L
20,811
4,529
156
5,232
15,037
5,819
1,395
8,301
6,711
67,082
0
W
9,507
878
1,304
3,403
18,702
16,370
267
6,821
11,714
39,614
0
W
Guan Yu
OwenXmwb
Guan Yu
8,165
129
355
3,654
16,732
14,053
482
3,229
13,400
0
51,096
L
Hachiman
RussianBag_
Hachiman
11,568
6,266
708
4,449
17,096
5,594
534
3,855
13,241
0
50,726
W
Discordia
Tinlighting7500
Discordia
12,937
360
282
3,908
13,338
4,968
1,482
9,087
3,549
65,138
0
W
Chiron
10,162
2,824
1,440
2,799
9,466
3,539
657
1,551
7,869
0
68,815
L
Sun Wukong
atila_2004
Sun Wukong
8,406
1,113
0
5,141
20,415
11,270
515
3,600
16,390
0
65,703
W
Camazotz
cashmeousside
Camazotz
18,862
8,459
0
17,539
22,955
10,698
0
5,701
16,943
0
99,616
L
Fafnir
ragelazer
Fafnir
3,583
1,022
0
1,719
14,615
12,074
144
3,944
10,671
34,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,850
Gold Earned
49,840
532
Minions Killed
449
0
Camps Cleared
0
2,098,734
Distance Traveled
1,885,984
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,486
431
108
5
0
379,388
0
L
Sol
11,527
524
118
5
0
377,714
3
W
Ymir
10,453
475
42
2
0
409,959
6
W
Guan Yu
9,809
446
103
5
0
415,566
8
L
Hachiman
9,137
415
75
3
0
343,830
3
W
Discordia
11,310
514
104
5
0
395,868
2
W
Chiron
11,147
507
134
6
0
419,129
7
L
Sun Wukong
10,398
473
94
4
0
425,293
3
W
Camazotz
13,131
597
149
7
0
458,212
3
L
Fafnir
9,292
422
54
2
0
359,759
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role