Player Matchup

Janus
Janus
Benipega25OP
Janus
Level 87
God Stats
1W - 9L
1,772 SR
Queue Stats
66W - 62L
1,477 Elo+
Party 1
Neith
Neith
CamilinSolis
Neith
Level 24
God Stats
1W - 0L
1,285 SR
Queue Stats
11W - 12L
1,405 Elo+
Solo
Fafnir
Fafnir
Pantheon987
Fafnir
Level 6
God Stats
6W - 0L
1,718 SR
Queue Stats
8W - 9L
1,375 Elo+
Solo
Susano
Susano
StarHopeGod
Susano
Level 15
God Stats
3W - 1L
1,704 SR
Queue Stats
83W - 67L
1,479 Elo+
Party 1
Cernunnos
Cernunnos
sbtnbas
Cernunnos
Level 20
God Stats
3W - 1L
1,947 SR
Queue Stats
42W - 29L
1,397 Elo+
Party 1
Team Averages
Level 30
1,685 SR
1,427 Elo+

VS

Team Averages
Level 18
1,451 SR
1,439 Elo+
Achilles
Achilles
Boris-Berjcha
Achilles
Level 26
God Stats
10W - 11L
1,497 SR
Queue Stats
74W - 73L
1,491 Elo+
Solo
Neith
Neith
Roshakson
Neith
Level 8
God Stats
0W - 2L
1,274 SR
Queue Stats
7W - 10L
1,413 Elo+
Party 2
Anubis
Anubis
catrii-mik_az79
Anubis
Level 28
God Stats
1W - 1L
1,710 SR
Queue Stats
18W - 13L
1,592 Elo+
Solo
Geb
Geb
poseidon200
Geb
Level 27
God Stats
0W - 1L
1,274 SR
Queue Stats
6W - 7L
1,413 Elo+
Party 2
Odin
Odin
zTALL-_-
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 10
12,299
586
16,305
12,442
4,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
21 / 1 / 6
13,898
662
29,317
15,390
6,288
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
15
4 / 2 / 12
11,536
549
5,002
16,234
20,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
17
11 / 3 / 10
12,043
573
9,517
18,021
7,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
sbtnbas
Cernunnos
14
7 / 7 / 10
10,710
510
16,155
15,036
5,639
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Boris-Berjcha
Achilles
9
2 / 8 / 2
7,541
359
4,726
11,526
3,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Roshakson
Neith
12
1 / 12 / 5
8,080
385
9,004
16,148
3,718
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

18
7 / 6 / 5
11,642
554
16,860
19,009
8,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 11 / 9
8,385
399
7,149
23,894
7,639
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Odin
15
3 / 14 / 5
10,014
477
6,183
20,725
14,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
40
51
Kills
14
15
Deaths
51
48
Assists
26
Player
Kills
Deaths
Assists
KDA
W
8
2
10
6.5
L
Achilles
Boris-Berjcha
Achilles
2
8
2
0.38
W
21
1
6
24
W
Fafnir
4
2
12
5
L
Neith
Roshakson
Neith
1
12
5
0.29
W
Susano
11
3
10
5.33
L
7
6
5
1.58
L
1
11
9
0.5
W
Cernunnos
sbtnbas
Cernunnos
7
7
10
1.71
L
Odin
3
14
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,296
Damage
43,922
77,123
Taken
91,302
44,668
Mitigated
37,651
18,957
Healing
15,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,305
794
0
1,926
12,442
4,266
1,090
2,657
9,710
90,095
0
L
Achilles
Boris-Berjcha
Achilles
4,726
915
0
2,029
11,526
3,701
0
2,854
8,562
0
22,104
W
29,317
16,156
0
6,607
15,390
6,288
9,688
6,100
9,090
0
99,431
W
Fafnir
5,002
1,499
0
3,169
16,234
20,998
864
6,991
9,193
20,450
0
L
Neith
Roshakson
Neith
9,004
3,526
123
756
16,148
3,718
0
2,540
13,556
0
26,209
W
Susano
9,517
2,636
0
4,458
18,021
7,477
852
1,734
16,287
0
72,166
L
16,860
1,543
0
9,972
19,009
8,482
0
4,047
14,669
67,774
0
L
7,149
942
615
1,758
23,894
7,639
0
5,990
17,808
32,802
0
W
Cernunnos
sbtnbas
Cernunnos
16,155
7,572
0
2,797
15,036
5,639
1,446
6,527
8,434
0
54,996
L
Odin
6,183
3,261
0
288
20,725
14,111
261
5,183
15,400
0
22,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,486
Gold Earned
45,662
476
Minions Killed
284
0
Camps Cleared
0
1,849,741
Distance Traveled
1,565,451
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,299
586
135
6
0
444,513
0
L
Achilles
7,541
359
44
2
0
227,905
0
W
Neith
13,898
662
146
7
0
338,836
0
W
Fafnir
11,536
549
30
1
0
362,010
2
L
Neith
8,080
385
45
2
0
357,831
3
W
Susano
12,043
573
87
4
0
401,098
0
L
Anubis
11,642
554
123
6
0
308,466
1
L
Geb
8,385
399
29
1
0
364,156
4
W
Cernunnos
10,710
510
78
4
0
303,284
2
L
Odin
10,014
477
43
2
0
307,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role