Player Matchup

Danzaburou
Danzaburou
Gold V
Diamond_Teck
Danzaburou
Gold V
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,687 MMR
Party 1
Cabrakan
Cabrakan
Gold V
YmirBuildsWalls
Cabrakan
Gold V
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,687 MMR
Party 1
Thoth
Thoth
Gold V
assassincarsili
Thoth
Gold V
Level 149
God Stats
26W - 17L
1,697 SR
Queue Stats
80W - 67L
1,687 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 94
1,566 SR
1,687 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 153
1,374 SR
1,661 MMR
Kumbhakarna
Kumbhakarna
Gold IV
Ahhkward
Kumbhakarna
Gold IV
Level 154
God Stats
2W - 2L
1,500 SR
Queue Stats
245W - 252L
1,668 MMR
Party 2
Vulcan
Vulcan
Gold III
FilthyRandom
Vulcan
Gold III
Level 153
God Stats
2W - 4L
1,190 SR
Queue Stats
31W - 32L
1,647 MMR
Solo
Cupid
Cupid
Gold IV
RIP Yondu
Cupid
Gold IV
Level 153
God Stats
4W - 10L
1,433 SR
Queue Stats
245W - 252L
1,668 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Diamond_Teck
Danzaburou
14
9 / 5 / 6
10,847
904
11,114
11,888
4,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
13
6 / 0 / 9
9,567
797
9,339
13,260
13,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 3 / 12
8,597
716
9,257
4,944
1,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
PersephoneCthulhuCu ChulainnSobek

VS

Bans
AresAphroditeScyllaChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Ahhkward
Kumbhakarna
11
5 / 6 / 1
9,326
777
5,620
17,866
11,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
12
3 / 5 / 4
8,611
718
11,226
10,552
3,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cupid
RIP Yondu
Cupid
9
0 / 5 / 3
7,237
603
4,193
7,567
3,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
16
Kills
8
8
Deaths
16
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Ahhkward
Kumbhakarna
5
6
1
0.92
W
Danzaburou
Diamond_Teck
Danzaburou
9
5
6
2.4
L
Vulcan
3
5
4
1
L
Cupid
RIP Yondu
Cupid
0
5
3
0.3
W
Cabrakan
6
0
9
10.5
W
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,710
Damage
21,039
30,092
Taken
35,985
19,373
Mitigated
19,226
9,754
Healing
7,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Ahhkward
Kumbhakarna
5,620
934
0
3,272
17,866
11,794
0
7,496
9,783
11,024
0
W
Danzaburou
Diamond_Teck
Danzaburou
11,114
4,787
0
3,657
11,888
4,403
1,384
7,578
4,051
0
44,951
L
Vulcan
11,226
4,668
61
1,938
10,552
3,837
0
6,150
3,897
39,083
0
L
Cupid
RIP Yondu
Cupid
4,193
1,683
787
1,128
7,567
3,595
0
3,629
3,686
3,034
19,284
W
Cabrakan
9,339
1,251
0
4,847
13,260
13,399
229
5,862
7,074
19,258
0
W
9,257
166
0
1,250
4,944
1,571
757
3,068
1,727
36,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,011
Gold Earned
25,174
128
Minions Killed
105
0
Camps Cleared
0
658,240
Distance Traveled
593,349
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,326
777
12
1
0
200,031
1
W
Danzaburou
10,847
904
55
5
0
182,449
2
L
Vulcan
8,611
718
54
5
0
204,270
3
L
Cupid
7,237
603
39
3
0
189,048
1
W
Cabrakan
9,567
797
19
2
0
244,221
3
W
Thoth
8,597
716
54
5
0
231,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role