Player Matchup

Medusa
Medusa
HOTWHELLZ98
Medusa
Level 82
God Stats
1W - 2L
1,715 SR
Queue Stats
4W - 18L
1,318 Elo+
Party 2
Cthulhu
Cthulhu
OddChucky
Cthulhu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,308 Elo+
Party 2
Zeus
Zeus
maverickchutoy
Zeus
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,308 Elo+
Party 2
Team Averages
Level 76
1,572 SR
1,311 Elo+

VS

Team Averages
Level 117
1,457 SR
1,521 Elo+
Sobek
Sobek
Guatermelon
Sobek
Level 109
God Stats
4W - 3L
1,500 SR
Queue Stats
197W - 169L
1,762 Elo+
Solo
Baba Yaga
Baba Yaga
KrackBeeCool
Baba Yaga
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Kruler
Neith
Level 84
God Stats
40W - 43L
1,371 SR
Queue Stats
63W - 84L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
1 / 7 / 1
7,268
661
4,630
9,525
3,514
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
OddChucky
Cthulhu
10
2 / 6 / 1
7,042
640
4,424
11,604
8,686
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

10
1 / 9 / 3
7,191
654
8,052
8,962
3,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 16
9,196
836
4,983
13,384
14,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baba Yaga
KrackBeeCool
Baba Yaga
12
10 / 1 / 10
9,156
832
9,562
7,026
2,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Kruler
Neith
13
8 / 0 / 13
9,366
851
9,821
5,566
2,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
61
4
Kills
22
22
Deaths
4
5
Assists
39
Player
Kills
Deaths
Assists
KDA
W
4
3
16
4
L
Medusa
1
7
1
0.21
W
Baba Yaga
KrackBeeCool
Baba Yaga
10
1
10
15
W
Neith
Kruler
Neith
8
0
13
14.5
L
Cthulhu
OddChucky
Cthulhu
2
6
1
0.42
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,106
Damage
24,366
30,091
Taken
25,976
15,256
Mitigated
19,899
3,389
Healing
10,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,983
308
0
3,747
13,384
14,771
192
5,851
7,533
13,483
0
L
Medusa
4,630
2,515
111
392
9,525
3,514
0
5,620
3,555
0
18,884
W
Baba Yaga
KrackBeeCool
Baba Yaga
9,562
627
0
3,374
7,026
2,971
443
3,172
3,854
31,933
0
W
Neith
Kruler
Neith
9,821
2,900
0
3,674
5,566
2,157
1,407
3,513
2,053
0
36,074
L
Cthulhu
OddChucky
Cthulhu
4,424
195
233
962
11,604
8,686
0
4,612
6,706
13,291
0
L
8,052
740
675
1,016
8,962
3,056
0
3,546
5,238
31,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,501
Gold Earned
27,718
103
Minions Killed
120
0
Camps Cleared
0
505,907
Distance Traveled
612,235
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,196
836
14
1
0
197,531
0
L
Medusa
7,268
661
36
3
0
179,189
0
W
Baba Yaga
9,156
832
33
3
0
213,144
4
W
Neith
9,366
851
73
7
0
201,560
2
L
Cthulhu
7,042
640
16
1
0
186,461
0
L
Zeus
7,191
654
51
5
0
140,257
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role