Player Matchup

Athena
Athena
Anstey97
Athena
Level 17
God Stats
7W - 5L
1,640 SR
Queue Stats
7W - 6L
1,555 Elo+
Party 2
Cernunnos
Cernunnos
Calamed
Cernunnos
Level 36
God Stats
1W - 2L
1,249 SR
Queue Stats
87W - 99L
1,491 Elo+
Solo
Scylla
Scylla
Mimqy
Scylla
Level 107
God Stats
2W - 0L
1,914 SR
Queue Stats
7W - 6L
1,555 Elo+
Party 2
Bastet
Bastet
bbqtv
Bastet
Level 128
God Stats
6W - 6L
1,518 SR
Queue Stats
64W - 74L
1,488 Elo+
Party 3
Pele
Pele
snoopnoop
Pele
Level 27
God Stats
5W - 4L
1,714 SR
Queue Stats
109W - 100L
1,573 Elo+
Party 3
Team Averages
Level 63
1,607 SR
1,533 Elo+

VS

Team Averages
Level 64
1,389 SR
1,411 Elo+
Merlin
Merlin
AlexGM81
Merlin
Level 87
God Stats
9W - 10L
1,281 SR
Queue Stats
76W - 92L
1,368 Elo+
Party 1
Ares
Ares
MadaraUzumaki17
Ares
Level 67
God Stats
4W - 3L
1,732 SR
Queue Stats
255W - 301L
1,329 Elo+
Party 1
Tyr
Tyr
SP2341
Tyr
Level 32
God Stats
7W - 20L
932 SR
Queue Stats
64W - 64L
1,419 Elo+
Solo
Tsukuyomi
Tsukuyomi
SrCrown15
Tsukuyomi
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 16L
1,392 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TaqueroMEX123
Ah Muzen Cab
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 163L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Anstey97
Athena
11
0 / 2 / 7
7,240
483
4,940
12,367
7,870
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
Calamed
Cernunnos
13
2 / 5 / 1
7,405
494
8,006
11,076
3,438
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Mimqy
Scylla
15
7 / 2 / 2
8,827
588
12,128
7,927
3,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
bbqtv
Bastet
13
5 / 1 / 0
8,024
535
3,912
8,864
3,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pele
13
1 / 4 / 1
7,921
528
8,028
9,992
5,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AlexGM81
Merlin
15
3 / 0 / 1
8,811
587
6,591
6,670
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
3 / 4 / 1
7,002
467
6,476
13,045
5,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tyr
SP2341
Tyr
14
5 / 2 / 2
8,884
592
6,748
12,807
7,007
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
SrCrown15
Tsukuyomi
13
1 / 5 / 2
7,528
502
5,044
11,354
3,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
TaqueroMEX123
Ah Muzen Cab
12
2 / 4 / 3
7,447
496
8,047
11,467
3,909
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
23
15
Kills
14
14
Deaths
15
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
AlexGM81
Merlin
3
0
1
3.5
W
Athena
Anstey97
Athena
0
2
7
1.75
W
Cernunnos
Calamed
Cernunnos
2
5
1
0.5
L
3
4
1
0.88
W
Scylla
Mimqy
Scylla
7
2
2
4
L
Tyr
SP2341
Tyr
5
2
2
3
L
Tsukuyomi
SrCrown15
Tsukuyomi
1
5
2
0.4
L
Ah Muzen Cab
TaqueroMEX123
Ah Muzen Cab
2
4
3
0.88
W
Bastet
bbqtv
Bastet
5
1
0
5
W
Pele
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,014
Damage
32,906
50,226
Taken
55,343
22,790
Mitigated
22,870
11,973
Healing
17,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AlexGM81
Merlin
6,591
288
0
490
6,670
2,256
0
2,800
3,703
59,289
0
W
Athena
Anstey97
Athena
4,940
2,318
0
1,898
12,367
7,870
42
3,911
8,456
22,840
0
W
Cernunnos
Calamed
Cernunnos
8,006
3,887
0
2,547
11,076
3,438
1,254
2,783
8,293
0
40,197
L
6,476
205
0
3,260
13,045
5,972
0
6,774
6,123
18,156
0
W
Scylla
Mimqy
Scylla
12,128
1,427
0
826
7,927
3,029
0
3,725
4,202
49,715
0
L
Tyr
SP2341
Tyr
6,748
539
0
5,891
12,807
7,007
0
111
12,221
0
37,564
L
Tsukuyomi
SrCrown15
Tsukuyomi
5,044
743
0
3,150
11,354
3,726
0
4,700
6,495
0
49,794
L
Ah Muzen Cab
TaqueroMEX123
Ah Muzen Cab
8,047
4,217
0
4,590
11,467
3,909
368
2,220
9,233
0
47,330
W
Bastet
bbqtv
Bastet
3,912
947
0
3,896
8,864
3,051
0
940
7,924
0
41,321
W
Pele
8,028
2,912
0
2,806
9,992
5,402
448
1,708
8,284
0
44,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,417
Gold Earned
39,672
408
Minions Killed
409
0
Camps Cleared
0
1,479,108
Distance Traveled
1,443,213
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,811
587
127
8
0
291,387
3
W
Athena
7,240
483
40
3
0
315,145
4
W
Cernunnos
7,405
494
85
6
0
254,301
2
L
Ares
7,002
467
15
1
0
278,918
2
W
Scylla
8,827
588
106
7
0
278,348
4
L
Tyr
8,884
592
82
5
0
303,729
2
L
Tsukuyomi
7,528
502
97
6
0
309,804
1
L
Ah Muzen Cab
7,447
496
88
6
0
259,375
1
W
Bastet
8,024
535
95
6
0
345,574
1
W
Pele
7,921
528
82
5
0
285,740
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role