Player Matchup

Nemesis
Nemesis
McCoy21-23
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,640 Elo+
Solo
Vulcan
Vulcan
SmitenLickin
Vulcan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 8L
1,853 Elo+
Party 1
Artemis
Artemis
Smitenkitten358
Artemis
Level 14
God Stats
33W - 18L
1,734 SR
Queue Stats
50W - 38L
1,791 Elo+
Party 1
Hel
Hel
aidentouati
Hel
Level 29
God Stats
1W - 1L
1,732 SR
Queue Stats
30W - 33L
1,577 Elo+
Solo
Bellona
Bellona
doc2502
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,785 Elo+
Solo
Team Averages
Level 18
1,593 SR
1,729 Elo+

VS

Team Averages
Level 23
1,472 SR
1,664 Elo+
Aphrodite
Aphrodite
CerebralPaulzy0
Aphrodite
Level 29
God Stats
23W - 14L
1,783 SR
Queue Stats
299W - 311L
1,551 Elo+
Party 3
Ymir
Ymir
MagickWorker
Ymir
Level 18
God Stats
3W - 3L
1,405 SR
Queue Stats
30W - 22L
1,607 Elo+
Party 2
Neith
Neith
SchoolcraftPablo
Neith
Level 25
God Stats
7W - 7L
1,500 SR
Queue Stats
176W - 126L
1,703 Elo+
Party 2
Zeus
Zeus
TylerDuuude
Zeus
Level 25
God Stats
2W - 2L
1,173 SR
Queue Stats
328W - 317L
1,622 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Yuikqr
Cu Chulainn
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
219W - 81L
1,839 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
McCoy21-23
Nemesis
14
0 / 6 / 2
8,802
880
8,760
15,874
6,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vulcan
16
3 / 6 / 0
10,129
1,013
17,268
13,445
5,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 5 / 1
8,635
864
5,900
8,626
3,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
1 / 11 / 2
9,168
917
10,664
20,332
9,031
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
doc2502
Bellona
15
0 / 8 / 1
8,834
883
7,829
21,441
14,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

44

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CerebralPaulzy0
Aphrodite
18
7 / 0 / 21
11,169
1,117
9,500
7,791
4,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
7 / 0 / 26
12,242
1,224
12,495
14,291
13,923
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
12 / 0 / 17
11,908
1,191
17,445
6,580
2,771
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 4 / 12
9,782
978
11,834
9,007
4,676
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
Yuikqr
Cu Chulainn
18
7 / 0 / 25
12,007
1,201
23,792
18,619
21,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
137
4
Kills
36
36
Deaths
4
6
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
CerebralPaulzy0
Aphrodite
7
0
21
17.5
W
7
0
26
20
L
Nemesis
McCoy21-23
Nemesis
0
6
2
0.17
W
12
0
17
20.5
L
Vulcan
3
6
0
0.5
L
0
5
1
0.1
W
3
4
12
2.25
W
Cu Chulainn
Yuikqr
Cu Chulainn
7
0
25
19.5
L
1
11
2
0.18
L
Bellona
doc2502
Bellona
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,421
Damage
75,066
79,718
Taken
56,288
39,680
Mitigated
47,638
10,966
Healing
28,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
CerebralPaulzy0
Aphrodite
9,500
319
17,279
6,739
7,791
4,844
0
4,525
3,149
25,270
0
W
12,495
1,447
0
1,640
14,291
13,923
0
5,572
8,537
17,775
0
L
Nemesis
McCoy21-23
Nemesis
8,760
2,381
0
1,611
15,874
6,804
0
7,879
7,820
0
19,713
W
17,445
6,793
0
951
6,580
2,771
0
3,640
2,846
0
41,915
L
Vulcan
17,268
2,908
410
1,288
13,445
5,920
0
6,397
6,923
45,606
0
L
5,900
1,977
0
303
8,626
3,497
0
4,071
4,530
0
9,307
W
11,834
1,948
342
912
9,007
4,676
0
5,680
3,203
23,920
0
W
Cu Chulainn
Yuikqr
Cu Chulainn
23,792
4,046
0
1,022
18,619
21,424
0
7,716
10,621
5,883
43,018
L
10,664
1,068
988
3,145
20,332
9,031
0
8,418
11,664
35,071
0
L
Bellona
doc2502
Bellona
7,829
2,149
787
2,434
21,441
14,428
0
10,017
11,224
0
19,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,568
Gold Earned
57,108
169
Minions Killed
217
7
Camps Cleared
3
884,574
Distance Traveled
1,010,912
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,169
1,117
48
5
2
219,449
0
W
Ymir
12,242
1,224
11
1
0
210,811
0
L
Nemesis
8,802
880
21
2
4
232,444
1
W
Neith
11,908
1,191
76
8
0
194,128
0
L
Vulcan
10,129
1,013
57
6
3
216,923
0
L
Artemis
8,635
864
8
1
0
88,998
0
W
Zeus
9,782
978
26
3
1
165,306
0
W
Cu Chulainn
12,007
1,201
56
6
0
221,218
0
L
Hel
9,168
917
57
6
0
169,940
0
L
Bellona
8,834
883
26
3
0
176,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role