Player Matchup

Neith
Neith
Bouff-_-Daddy
Neith
Level 27
God Stats
5W - 2L
1,687 SR
Queue Stats
10W - 10L
1,351 Elo+
Party 2
Aphrodite
Aphrodite
DerFrechLord
Aphrodite
Level 18
God Stats
46W - 34L
1,538 SR
Queue Stats
111W - 97L
1,559 Elo+
Solo
Mercury
Mercury
MaistBitPollen
Mercury
Level 28
God Stats
11W - 18L
1,729 SR
Queue Stats
102W - 123L
1,518 Elo+
Solo
Apollo
Apollo
ParniCZello94
Apollo
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
33W - 20L
1,648 Elo+
Solo
Ymir
Ymir
sbeejer
Ymir
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 13L
1,440 Elo+
Party 2
Team Averages
Level 25
1,591 SR
1,503 Elo+

VS

Team Averages
Level 17
1,570 SR
1,387 Elo+
Odin
Odin
Chocopett
Odin
Level 26
God Stats
3W - 2L
1,851 SR
Queue Stats
110W - 121L
1,429 Elo+
Party 1
Jing Wei
Jing Wei
DeathByEntity
Jing Wei
Level 24
God Stats
6W - 7L
1,757 SR
Queue Stats
101W - 83L
1,575 Elo+
Solo
Tsukuyomi
Tsukuyomi
DwightS08
Tsukuyomi
Level 21
God Stats
19W - 20L
1,453 SR
Queue Stats
36W - 32L
1,411 Elo+
Party 1
Yemoja
Yemoja
P1DDL3ZNP00Z420
Yemoja
Level 7
God Stats
1W - 1L
1,672 SR
Queue Stats
3W - 4L
1,349 Elo+
Solo
Ymir
Ymir
javiserantes
Ymir
Level 6
God Stats
12W - 12L
1,115 SR
Queue Stats
31W - 41L
1,172 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 4
5,926
539
3,970
4,932
1,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
DerFrechLord
Aphrodite
11
1 / 0 / 2
6,095
554
3,467
3,961
2,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
9 / 1 / 3
7,493
681
7,100
4,989
3,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
6 / 0 / 3
7,218
656
7,503
9,074
3,310
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
sbeejer
Ymir
9
0 / 2 / 3
5,565
506
869
6,972
3,139
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
8
0 / 2 / 0
4,802
437
1,293
5,626
1,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jing Wei
DeathByEntity
Jing Wei
10
1 / 2 / 2
5,821
529
7,982
6,806
3,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
DwightS08
Tsukuyomi
9
2 / 1 / 0
5,518
502
2,464
4,642
1,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

7
0 / 7 / 0
4,537
412
1,959
9,034
3,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 4 / 1
4,854
441
1,830
7,159
3,495
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
16
Kills
4
4
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
L
Odin
0
2
0
0
L
Jing Wei
DeathByEntity
Jing Wei
1
2
2
1
W
Aphrodite
DerFrechLord
Aphrodite
1
0
2
2
L
Tsukuyomi
DwightS08
Tsukuyomi
2
1
0
2
W
9
1
3
10.5
L
0
7
0
0
W
6
0
3
7.5
L
1
4
1
0.38
W
Ymir
sbeejer
Ymir
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,909
Damage
15,528
29,928
Taken
33,267
14,149
Mitigated
14,208
15,323
Healing
6,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,970
2,234
0
2,314
4,932
1,765
719
892
4,040
0
27,011
L
Odin
1,293
234
0
1,861
5,626
1,880
81
1,965
3,661
0
15,280
L
Jing Wei
DeathByEntity
Jing Wei
7,982
6,215
0
2,386
6,806
3,739
0
1,242
5,564
5,274
27,906
W
Aphrodite
DerFrechLord
Aphrodite
3,467
464
1,069
3,363
3,961
2,681
456
498
3,463
24,936
0
L
Tsukuyomi
DwightS08
Tsukuyomi
2,464
853
0
2,166
4,642
1,217
0
514
4,128
0
24,923
W
7,100
5,502
0
495
4,989
3,254
0
1,080
3,909
4,969
29,810
L
1,959
1,124
48
24
9,034
3,877
87
310
8,724
13,648
0
W
7,503
5,478
0
6,138
9,074
3,310
672
2,251
6,823
0
46,733
L
1,830
273
0
160
7,159
3,495
52
966
6,193
9,488
0
W
Ymir
sbeejer
Ymir
869
120
0
1,944
6,972
3,139
171
1,297
5,675
13,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,297
Gold Earned
25,532
269
Minions Killed
195
0
Camps Cleared
0
1,011,395
Distance Traveled
1,002,700
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,926
539
44
4
0
179,175
1
L
Odin
4,802
437
43
4
0
200,105
2
L
Jing Wei
5,821
529
58
5
0
186,908
0
W
Aphrodite
6,095
554
55
5
0
190,430
0
L
Tsukuyomi
5,518
502
58
5
0
255,334
1
W
Mercury
7,493
681
60
5
0
256,024
0
L
Yemoja
4,537
412
22
2
0
174,780
0
W
Apollo
7,218
656
74
7
0
204,204
2
L
Ymir
4,854
441
14
1
0
185,573
1
W
Ymir
5,565
506
36
3
0
181,562
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role