Player Matchup

Sun Wukong
Sun Wukong
Silver V
King Doood
Sun Wukong
Silver V
Level 78
God Stats
4W - 0L
1,500 SR
Queue Stats
223W - 235L
1,228 MMR
Party 2
Sylvanus
Sylvanus
Silver II
NovaPrime2099
Sylvanus
Silver II
Level 59
God Stats
5W - 8L
1,500 SR
Queue Stats
210W - 199L
1,253 MMR
Solo
Skadi
Skadi
Bronze III
Thehenrys
Skadi
Bronze III
Level 65
God Stats
41W - 57L
1,428 SR
Queue Stats
644W - 657L
1,274 MMR
Party 2
Loki
Loki
Silver III
oOUSTANAKOo
Loki
Silver III
Level 129
God Stats
5W - 3L
1,500 SR
Queue Stats
112W - 99L
1,225 MMR
Party 3
Ra
Ra
Silver V
saitama_punch_11
Ra
Silver V
Level 88
God Stats
4W - 3L
1,189 SR
Queue Stats
205W - 196L
1,272 MMR
Party 3
Team Averages
Silver V
Silver V
Average Tier
Level 84
1,423 SR
1,250 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,568 SR
1,252 MMR
Ares
Ares
Silver I
FurKan1510
Ares
Silver I
Level 113
God Stats
89W - 88L
1,519 SR
Queue Stats
379W - 399L
1,250 MMR
Solo
Jormungandr
Jormungandr
Silver I
Memphiscide
Jormungandr
Silver I
Level 107
God Stats
51W - 51L
1,559 SR
Queue Stats
460W - 470L
1,245 MMR
Solo
Pele
Pele
Silver III
Moyaa7196
Pele
Silver III
Level 101
God Stats
5W - 5L
1,760 SR
Queue Stats
58W - 65L
1,137 MMR
Party 1
He Bo
He Bo
Silver II
bR CuBaNiTo bS
He Bo
Silver II
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 40L
1,381 MMR
Party 1
Xbalanque
Xbalanque
Bronze IV
phrreakk
Xbalanque
Bronze IV
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 21L
1,246 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
King Doood
Sun Wukong
10
1 / 1 / 0
5,839
584
3,323
6,046
3,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sylvanus
NovaPrime2099
Sylvanus
9
1 / 0 / 5
5,919
592
2,954
5,171
3,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Skadi
Thehenrys
Skadi
9
4 / 1 / 2
5,932
593
3,989
4,147
1,168
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 0 / 1
5,863
586
1,405
4,318
1,233
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
3 / 1 / 2
6,545
655
4,164
5,089
1,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
YmirSetDanzaburouCthulhuTsukuyomi

VS

Bans
NemesisArachneHeraBellonaNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
3,915
392
397
2,515
872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
Memphiscide
Jormungandr
9
1 / 1 / 2
5,290
529
3,325
5,168
3,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pele
9
1 / 3 / 2
5,421
542
2,671
7,072
2,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 3 / 0
4,742
474
2,074
4,654
1,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xbalanque
phrreakk
Xbalanque
9
1 / 3 / 1
5,168
517
3,509
5,886
1,551
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
10
Kills
3
3
Deaths
12
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Sun Wukong
King Doood
Sun Wukong
1
1
0
1
L
Jormungandr
Memphiscide
Jormungandr
1
1
2
2
L
Pele
1
3
2
0.67
W
Sylvanus
NovaPrime2099
Sylvanus
1
0
5
3.5
W
Skadi
Thehenrys
Skadi
4
1
2
5
L
0
3
0
0
W
1
0
1
1.5
L
Xbalanque
phrreakk
Xbalanque
1
3
1
0.5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,835
Damage
11,976
24,771
Taken
25,295
11,054
Mitigated
8,819
9,930
Healing
7,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
397
0
0
474
2,515
872
0
496
2,019
5,078
0
W
Sun Wukong
King Doood
Sun Wukong
3,323
402
0
3,012
6,046
3,834
928
1,857
3,913
0
27,458
L
Jormungandr
Memphiscide
Jormungandr
3,325
619
0
1,663
5,168
3,143
0
390
4,335
18,385
0
L
Pele
2,671
592
0
3,164
7,072
2,046
0
1,810
5,148
0
27,008
W
Sylvanus
NovaPrime2099
Sylvanus
2,954
1,277
649
2,849
5,171
3,023
419
568
4,559
20,380
0
W
Skadi
Thehenrys
Skadi
3,989
2,223
0
1,207
4,147
1,168
405
1,035
3,063
0
21,319
L
2,074
0
0
515
4,654
1,207
0
2,331
2,223
21,490
0
W
1,405
67
0
0
4,318
1,233
0
107
4,195
0
35,241
L
Xbalanque
phrreakk
Xbalanque
3,509
1,127
0
1,558
5,886
1,551
0
1,825
4,061
0
23,207
W
4,164
43
46
2,167
5,089
1,796
0
1,687
3,245
37,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,098
Gold Earned
24,536
278
Minions Killed
208
0
Camps Cleared
0
952,014
Distance Traveled
816,553
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
3,915
392
8
1
0
79,923
2
W
Sun Wukong
5,839
584
51
5
0
167,171
0
L
Jormungandr
5,290
529
43
4
0
177,974
1
L
Pele
5,421
542
56
6
0
216,576
2
W
Sylvanus
5,919
592
22
2
0
166,561
1
W
Skadi
5,932
593
41
4
0
179,469
1
L
He Bo
4,742
474
51
5
0
171,695
4
W
Loki
5,863
586
81
8
0
226,589
1
L
Xbalanque
5,168
517
50
5
0
170,385
5
W
Ra
6,545
655
83
8
0
212,224
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role