Player Matchup

Artemis
Artemis
BAZOOGA
Artemis
Level 47
God Stats
134W - 106L
1,401 SR
Queue Stats
383W - 389L
1,304 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Banana-Dynamite
Tsukuyomi
Level 27
God Stats
22W - 10L
1,618 SR
Queue Stats
100W - 99L
1,490 Elo+
Party 2
Odin
Odin
BarlowSanTrueSan
Odin
Level 18
God Stats
0W - 3L
1,313 SR
Queue Stats
34W - 33L
1,431 Elo+
Party 3
Sobek
Sobek
NILLOC_831
Sobek
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 167L
1,360 Elo+
Party 3
Nu Wa
Nu Wa
lunacalypzo
Nu Wa
Level 56
God Stats
2W - 2L
1,571 SR
Queue Stats
231W - 209L
1,432 Elo+
Party 2
Team Averages
Level 36
1,481 SR
1,403 Elo+

VS

Team Averages
Level 50
1,666 SR
1,494 Elo+
Bakasura
Bakasura
BlaCkCentINeL082
Bakasura
Level 102
God Stats
39W - 20L
1,500 SR
Queue Stats
732W - 713L
1,492 Elo+
Party 1
Nu Wa
Nu Wa
BlooDCentINel080
Nu Wa
Level 59
God Stats
26W - 15L
1,604 SR
Queue Stats
469W - 467L
1,490 Elo+
Party 1
Ullr
Ullr
Kein2552
Ullr
Level 29
God Stats
10W - 6L
1,831 SR
Queue Stats
222W - 232L
1,538 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SaltyBunny92812
Cu Chulainn
Level 38
God Stats
1W - 3L
1,500 SR
Queue Stats
318W - 382L
1,396 Elo+
Solo
Ymir
Ymir
hector_x07
Ymir
Level 23
God Stats
9W - 8L
1,894 SR
Queue Stats
135W - 160L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BAZOOGA
Artemis
13
0 / 7 / 1
8,114
369
3,314
13,612
4,111
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Banana-Dynamite
Tsukuyomi
13
4 / 7 / 1
9,053
412
11,560
17,602
7,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 1 / 0
10,058
457
6,191
13,208
10,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sobek
13
0 / 5 / 0
8,223
374
6,392
20,657
16,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 10 / 1
8,964
407
9,811
14,577
3,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 0 / 1
13,889
631
12,766
13,589
7,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
11 / 3 / 12
12,279
558
25,955
14,858
5,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
17
4 / 1 / 13
10,673
485
15,709
12,061
4,970
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
SaltyBunny92812
Cu Chulainn
16
1 / 1 / 6
9,841
447
4,232
11,816
10,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 2 / 11
10,070
458
4,600
17,590
17,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
73
7
Kills
30
30
Deaths
7
3
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Artemis
BAZOOGA
Artemis
0
7
1
0.07
L
Tsukuyomi
Banana-Dynamite
Tsukuyomi
4
7
1
0.64
L
1
1
0
1
W
13
0
1
13.5
W
11
3
12
5.67
W
Ullr
4
1
13
10.5
L
Sobek
0
5
0
0
W
Cu Chulainn
SaltyBunny92812
Cu Chulainn
1
1
6
4
W
1
2
11
3.25
L
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,268
Damage
63,262
79,656
Taken
69,914
42,547
Mitigated
46,465
10,929
Healing
14,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BAZOOGA
Artemis
3,314
798
429
2,531
13,612
4,111
0
4,313
8,850
0
40,769
L
Tsukuyomi
Banana-Dynamite
Tsukuyomi
11,560
2,428
0
1,085
17,602
7,664
0
6,044
11,318
0
59,509
L
6,191
1,072
0
752
13,208
10,489
130
4,591
8,249
0
54,797
W
12,766
10,104
0
4,986
13,589
7,118
0
2,509
10,837
0
128,330
W
25,955
4,977
62
5,406
14,858
5,952
1,604
4,300
10,137
84,487
0
W
Ullr
15,709
5,422
0
458
12,061
4,970
2,792
3,407
8,457
0
76,220
L
Sobek
6,392
251
0
5,642
20,657
16,494
38
7,879
12,388
35,706
0
W
Cu Chulainn
SaltyBunny92812
Cu Chulainn
4,232
756
0
2,446
11,816
10,438
1,166
1,780
9,547
9,777
29,917
W
4,600
597
0
1,224
17,590
17,987
1,249
3,146
14,256
25,538
0
L
9,811
1,036
0
490
14,577
3,789
200
6,999
6,641
41,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,412
Gold Earned
56,752
437
Minions Killed
565
0
Camps Cleared
0
1,903,458
Distance Traveled
2,135,746
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,114
369
77
4
0
334,474
2
L
Tsukuyomi
9,053
412
88
4
0
386,954
0
L
Odin
10,058
457
141
6
0
427,619
4
W
Bakasura
13,889
631
207
9
0
529,735
0
W
Nu Wa
12,279
558
113
5
0
395,910
2
W
Ullr
10,673
485
124
6
0
393,029
2
L
Sobek
8,223
374
47
2
0
440,051
8
W
Cu Chulainn
9,841
447
71
3
0
386,964
0
W
Ymir
10,070
458
50
2
0
430,108
0
L
Nu Wa
8,964
407
84
4
0
314,360
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role