Player Matchup

Hel
Hel
BURGLEAL
Hel
Level 154
God Stats
6W - 3L
1,505 SR
Queue Stats
178W - 184L
1,362 Elo+
Solo
Medusa
Medusa
CocolaloPW
Medusa
Level 139
God Stats
54W - 34L
1,646 SR
Queue Stats
311W - 316L
1,527 Elo+
Solo
Bellona
Bellona
Guilherpower
Bellona
Level 83
God Stats
10W - 13L
1,448 SR
Queue Stats
138W - 140L
1,481 Elo+
Party 1
Thanatos
Thanatos
LeaHijodelDiablo
Thanatos
Level 49
God Stats
12W - 12L
1,430 SR
Queue Stats
186W - 175L
1,518 Elo+
Solo
Hera
Hera
PikadeCoelho
Hera
Level 86
God Stats
5W - 2L
1,272 SR
Queue Stats
193W - 212L
1,480 Elo+
Party 1
Team Averages
Level 102
1,460 SR
1,474 Elo+

VS

Team Averages
Level 81
1,424 SR
1,388 Elo+
Freya
Freya
AyaXx1
Freya
Level 109
God Stats
14W - 14L
1,458 SR
Queue Stats
268W - 253L
1,503 Elo+
Solo
Bakasura
Bakasura
Geri7a
Bakasura
Level 41
God Stats
4W - 6L
1,479 SR
Queue Stats
39W - 71L
1,342 Elo+
Party 2
Zeus
Zeus
Ytalo_JF
Zeus
Level 124
God Stats
2W - 2L
1,693 SR
Queue Stats
633W - 679L
1,459 Elo+
Solo
Chaac
Chaac
leodente97
Chaac
Level 55
God Stats
8W - 11L
1,277 SR
Queue Stats
8W - 12L
1,267 Elo+
Party 2
Chang'e
Chang'e
luscaxcx
Chang'e
Level 77
God Stats
31W - 44L
1,215 SR
Queue Stats
128W - 165L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 3
6,361
636
5,731
6,921
2,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
CocolaloPW
Medusa
10
2 / 1 / 3
5,785
579
4,677
6,909
2,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Guilherpower
Bellona
10
0 / 1 / 0
5,552
555
4,051
6,425
5,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 0 / 1
5,565
557
2,710
4,782
3,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

11
3 / 0 / 1
6,263
626
3,963
3,374
1,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
AyaXx1
Freya
8
1 / 4 / 0
4,650
465
3,068
6,649
2,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
Geri7a
Bakasura
9
0 / 2 / 1
5,206
521
1,504
6,238
3,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zeus
9
0 / 2 / 1
4,934
493
4,360
4,511
1,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
10
1 / 0 / 0
5,619
562
4,245
6,431
5,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
luscaxcx
Chang'e
10
0 / 3 / 0
5,355
536
2,341
7,820
2,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
11
Kills
2
3
Deaths
11
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Freya
AyaXx1
Freya
1
4
0
0.25
W
5
1
3
6.5
W
Medusa
CocolaloPW
Medusa
2
1
3
3.5
L
Bakasura
Geri7a
Bakasura
0
2
1
0.25
W
Bellona
Guilherpower
Bellona
0
1
0
0
W
1
0
1
1.5
W
3
0
1
3.5
L
Zeus
0
2
1
0.25
L
Chaac
1
0
0
1
L
Chang'e
luscaxcx
Chang'e
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,132
Damage
15,518
28,411
Taken
31,649
15,020
Mitigated
15,484
17,217
Healing
11,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
AyaXx1
Freya
3,068
1,083
0
1,822
6,649
2,918
0
2,148
4,257
16,804
0
W
5,731
280
2,788
4,714
6,921
2,860
0
4,319
2,562
27,585
0
W
Medusa
CocolaloPW
Medusa
4,677
2,229
0
2,365
6,909
2,531
0
4,429
2,480
0
26,223
L
Bakasura
Geri7a
Bakasura
1,504
1,081
303
1,717
6,238
3,588
0
1,464
4,719
5,792
18,240
W
Bellona
Guilherpower
Bellona
4,051
1,294
0
2,291
6,425
5,442
0
35
6,088
0
27,574
W
2,710
817
0
4,332
4,782
3,153
0
346
4,389
6,259
24,198
W
3,963
992
0
727
3,374
1,034
699
807
2,567
35,770
0
L
Zeus
4,360
164
0
735
4,511
1,108
0
772
3,659
27,087
0
L
Chaac
4,245
963
0
3,076
6,431
5,308
0
58
6,051
0
28,460
L
Chang'e
luscaxcx
Chang'e
2,341
46
254
3,634
7,820
2,562
0
4,856
2,857
34,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,526
Gold Earned
25,764
299
Minions Killed
251
0
Camps Cleared
0
1,030,308
Distance Traveled
984,378
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
4,650
465
25
3
0
183,514
0
W
Hel
6,361
636
54
5
0
216,785
1
W
Medusa
5,785
579
45
5
0
186,340
0
L
Bakasura
5,206
521
55
6
0
217,566
1
W
Bellona
5,552
555
53
5
0
199,305
2
W
Thanatos
5,565
557
67
7
0
221,418
4
W
Hera
6,263
626
80
8
0
206,460
3
L
Zeus
4,934
493
47
5
0
178,244
4
L
Chaac
5,619
562
70
7
0
215,916
3
L
Chang'e
5,355
536
54
5
0
189,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role