Player Matchup

Neith
Neith
BRAYN407
Neith
Level 15
God Stats
66W - 41L
1,821 SR
Queue Stats
72W - 47L
1,779 Elo+
Party 1
Nu Wa
Nu Wa
BigBallsBurge
Nu Wa
Level 66
God Stats
15W - 5L
1,728 SR
Queue Stats
228W - 192L
1,584 Elo+
Party 1
Bellona
Bellona
KITN011
Bellona
Level 62
God Stats
28W - 14L
1,601 SR
Queue Stats
39W - 33L
1,579 Elo+
Party 1
Baron Samedi
Baron Samedi
Litney_Houston_
Baron Samedi
Level 75
God Stats
50W - 37L
1,705 SR
Queue Stats
249W - 206L
1,631 Elo+
Party 1
Fenrir
Fenrir
sirpdr
Fenrir
Level 26
God Stats
4W - 2L
1,728 SR
Queue Stats
41W - 27L
1,547 Elo+
Party 1
Team Averages
Level 49
1,717 SR
1,624 Elo+

VS

Team Averages
Level 60
1,563 SR
1,530 Elo+
Hachiman
Hachiman
COffe VII
Hachiman
Level 82
God Stats
4W - 2L
1,500 SR
Queue Stats
47W - 58L
1,558 Elo+
Party 2
Freya
Freya
ITS_MR_PICKLE_2U
Freya
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 117L
1,455 Elo+
Party 3
Bellona
Bellona
King2930
Bellona
Level 47
God Stats
8W - 15L
1,583 SR
Queue Stats
58W - 80L
1,605 Elo+
Party 2
Yemoja
Yemoja
LBURaven32
Yemoja
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,499 Elo+
Party 3
Baron Samedi
Baron Samedi
XxDoubleL17xX
Baron Samedi
Level 87
God Stats
9W - 6L
1,732 SR
Queue Stats
390W - 412L
1,534 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BRAYN407
Neith
9
1 / 0 / 4
5,710
519
3,197
4,131
1,274
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

12
6 / 0 / 3
7,041
640
6,962
3,890
1,273
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
KITN011
Bellona
11
1 / 1 / 2
6,139
558
4,235
6,075
5,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Litney_Houston_
Baron Samedi
9
2 / 3 / 4
5,813
528
5,923
7,968
3,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
sirpdr
Fenrir
10
3 / 1 / 0
5,949
541
1,500
6,689
2,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
COffe VII
Hachiman
8
1 / 3 / 1
4,951
450
5,284
8,132
2,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
2 / 1 / 0
5,690
517
1,104
5,158
2,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
King2930
Bellona
10
1 / 3 / 0
5,836
531
3,239
6,950
7,209
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
LBURaven32
Yemoja
8
0 / 4 / 1
5,073
461
3,159
6,822
2,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
XxDoubleL17xX
Baron Samedi
10
1 / 2 / 1
5,879
534
3,542
4,205
1,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
13
Kills
5
5
Deaths
13
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
BRAYN407
Neith
1
0
4
3
W
6
0
3
7.5
L
Hachiman
COffe VII
Hachiman
1
3
1
0.5
L
2
1
0
2
W
Bellona
KITN011
Bellona
1
1
2
2
L
Bellona
King2930
Bellona
1
3
0
0.33
L
Yemoja
LBURaven32
Yemoja
0
4
1
0.13
W
Baron Samedi
Litney_Houston_
Baron Samedi
2
3
4
1.33
L
Baron Samedi
XxDoubleL17xX
Baron Samedi
1
2
1
0.75
W
Fenrir
sirpdr
Fenrir
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,817
Damage
16,328
28,753
Taken
31,267
13,861
Mitigated
16,128
11,470
Healing
10,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BRAYN407
Neith
3,197
982
0
845
4,131
1,274
622
1,137
2,994
0
22,575
W
6,962
969
0
1,133
3,890
1,273
348
1,950
1,738
41,235
0
L
Hachiman
COffe VII
Hachiman
5,284
1,546
0
2,293
8,132
2,051
0
3,957
4,097
0
22,885
L
1,104
588
340
1,892
5,158
2,508
196
2,005
3,043
25,809
0
W
Bellona
KITN011
Bellona
4,235
1,759
0
2,112
6,075
5,693
1,517
72
6,003
2,832
28,928
L
Bellona
King2930
Bellona
3,239
784
0
1,890
6,950
7,209
0
672
6,230
0
28,451
L
Yemoja
LBURaven32
Yemoja
3,159
501
1,255
1,043
6,822
2,771
0
3,658
3,102
16,768
0
W
Baron Samedi
Litney_Houston_
Baron Samedi
5,923
748
482
3,166
7,968
3,409
0
2,633
5,276
14,612
0
L
Baron Samedi
XxDoubleL17xX
Baron Samedi
3,542
149
60
1,347
4,205
1,589
0
2,369
1,634
26,103
0
W
Fenrir
sirpdr
Fenrir
1,500
197
0
3,732
6,689
2,212
0
1,662
4,937
0
26,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,652
Gold Earned
27,429
277
Minions Killed
255
0
Camps Cleared
0
1,006,698
Distance Traveled
947,620
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,710
519
48
4
0
190,632
0
W
Nu Wa
7,041
640
86
8
0
211,569
0
L
Hachiman
4,951
450
42
4
0
184,842
1
L
Freya
5,690
517
50
5
0
202,810
0
W
Bellona
6,139
558
71
6
0
214,748
2
L
Bellona
5,836
531
74
7
0
179,934
0
L
Yemoja
5,073
461
24
2
0
183,301
0
W
Baron Samedi
5,813
528
13
1
0
197,647
4
L
Baron Samedi
5,879
534
65
6
0
196,733
0
W
Fenrir
5,949
541
59
5
0
192,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role