Player Matchup

Ymir
Ymir
Arabian pro
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,394 Elo+
Party 3
Olorun
Olorun
McCringl3
Olorun
Level 26
God Stats
12W - 9L
1,546 SR
Queue Stats
129W - 110L
1,449 Elo+
Solo
Vamana
Vamana
Oh Cartz
Vamana
Level 26
God Stats
7W - 13L
1,332 SR
Queue Stats
12W - 18L
1,369 Elo+
Party 3
Zeus
Zeus
Sauvaine
Zeus
Level 43
God Stats
5W - 7L
1,515 SR
Queue Stats
27W - 33L
1,379 Elo+
Party 3
Bastet
Bastet
boss-06_vkl
Bastet
Level 17
God Stats
3W - 7L
1,325 SR
Queue Stats
8W - 18L
1,289 Elo+
Solo
Team Averages
Level 23
1,444 SR
1,376 Elo+

VS

Team Averages
Level 25
1,559 SR
1,432 Elo+
The Morrigan
The Morrigan
Psykick79
The Morrigan
Level 41
God Stats
4W - 6L
1,589 SR
Queue Stats
102W - 152L
1,436 Elo+
Party 1
Artio
Artio
Reigth
Artio
Level 12
God Stats
10W - 9L
1,741 SR
Queue Stats
90W - 128L
1,370 Elo+
Party 1
Erlang Shen
Erlang Shen
guidocompragemas
Erlang Shen
Level 22
God Stats
7W - 3L
1,526 SR
Queue Stats
70W - 52L
1,563 Elo+
Party 2
Chaac
Chaac
juanoXD204
Chaac
Level 28
God Stats
12W - 16L
1,199 SR
Queue Stats
268W - 276L
1,204 Elo+
Party 2
Medusa
Medusa
sebaguerrero2004
Medusa
Level 24
God Stats
17W - 8L
1,742 SR
Queue Stats
36W - 19L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 12 / 1
5,476
342
1,237
13,606
4,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
McCringl3
Olorun
12
1 / 8 / 0
7,135
446
7,380
14,141
3,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
Oh Cartz
Vamana
11
0 / 6 / 0
6,998
437
4,366
11,907
6,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
13
4 / 8 / 1
8,540
534
9,318
10,323
2,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
11
0 / 6 / 2
6,791
424
4,158
9,989
2,763
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Psykick79
The Morrigan
14
10 / 3 / 4
9,317
582
9,164
7,443
2,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Reigth
Artio
12
2 / 0 / 10
8,213
513
2,308
10,175
5,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Erlang Shen
guidocompragemas
Erlang Shen
14
10 / 2 / 5
9,189
574
10,806
10,515
6,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
15
9 / 0 / 3
9,281
580
12,806
9,579
7,132
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
9 / 0 / 7
9,381
586
11,488
9,109
3,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
69
5
Kills
40
40
Deaths
5
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
12
1
0.04
L
Olorun
McCringl3
Olorun
1
8
0
0.13
L
Vamana
Oh Cartz
Vamana
0
6
0
0
W
The Morrigan
Psykick79
The Morrigan
10
3
4
4
W
Artio
Reigth
Artio
2
0
10
7
L
Zeus
4
8
1
0.56
L
Bastet
0
6
2
0.17
W
Erlang Shen
guidocompragemas
Erlang Shen
10
2
5
6.25
W
Chaac
9
0
3
10.5
W
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,459
Damage
46,572
59,966
Taken
46,821
20,194
Mitigated
25,141
9,900
Healing
15,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,237
923
0
207
13,606
4,359
155
1,781
11,789
8,776
0
L
Olorun
McCringl3
Olorun
7,380
2,540
185
4,595
14,141
3,907
484
2,857
11,208
39,278
0
L
Vamana
Oh Cartz
Vamana
4,366
2,284
0
2,753
11,907
6,526
585
4
11,903
0
36,707
W
The Morrigan
Psykick79
The Morrigan
9,164
1,519
0
2,004
7,443
2,725
793
4,276
2,795
37,155
3,363
W
Artio
Reigth
Artio
2,308
284
713
3,089
10,175
5,632
867
3,353
6,822
20,175
0
L
Zeus
9,318
2,095
0
1,410
10,323
2,639
523
3,573
6,449
32,854
0
L
Bastet
4,158
956
0
750
9,989
2,763
0
1,625
8,192
0
31,352
W
Erlang Shen
guidocompragemas
Erlang Shen
10,806
4,928
0
912
10,515
6,294
147
5,274
5,113
7,085
44,755
W
Chaac
12,806
2,744
0
3,080
9,579
7,132
0
1,464
7,687
0
52,050
W
11,488
6,898
135
5,097
9,109
3,358
1,799
3,004
6,061
0
62,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,940
Gold Earned
45,381
262
Minions Killed
401
0
Camps Cleared
0
1,436,274
Distance Traveled
1,494,949
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,476
342
17
1
0
212,857
0
L
Olorun
7,135
446
63
4
0
288,263
1
L
Vamana
6,998
437
62
4
0
324,033
2
W
The Morrigan
9,317
582
94
6
0
272,915
2
W
Artio
8,213
513
35
2
0
294,930
3
L
Zeus
8,540
534
60
4
0
275,800
3
L
Bastet
6,791
424
60
4
0
335,321
0
W
Erlang Shen
9,189
574
96
6
0
318,851
3
W
Chaac
9,281
580
85
5
0
322,147
0
W
Medusa
9,381
586
91
6
0
286,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role