Player Matchup

Chernobog
Chernobog
AndersonPlock
Chernobog
Level 96
God Stats
4W - 8L
1,823 SR
Queue Stats
166W - 170L
1,518 Elo+
Party 2
Thanatos
Thanatos
LordElTHor
Thanatos
Level 49
God Stats
2W - 3L
1,805 SR
Queue Stats
75W - 70L
1,537 Elo+
Party 2
Cthulhu
Cthulhu
MCcrackudo
Cthulhu
Level 88
God Stats
0W - 2L
1,292 SR
Queue Stats
17W - 19L
1,294 Elo+
Solo
Medusa
Medusa
Miguuxo
Medusa
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,412 Elo+
Solo
Xing Tian
Xing Tian
lNew
Xing Tian
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
173W - 214L
1,480 Elo+
Solo
Team Averages
Level 68
1,584 SR
1,448 Elo+

VS

Team Averages
Level 109
1,500 SR
1,589 Elo+
Nu Wa
Nu Wa
ApenasCssio
Nu Wa
Level 6
God Stats
4W - 0L
1,500 SR
Queue Stats
46W - 28L
1,655 Elo+
Party 1
Medusa
Medusa
ElÑaÑo
Medusa
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
294W - 180L
1,647 Elo+
Party 1
Erlang Shen
Erlang Shen
MaWickd_
Erlang Shen
Level 93
God Stats
4W - 0L
1,500 SR
Queue Stats
81W - 66L
1,641 Elo+
Party 1
Loki
Loki
TheWavve
Loki
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
zPolaris
Terra
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AndersonPlock
Chernobog
7
1 / 2 / 0
4,079
680
1,135
4,403
1,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
LordElTHor
Thanatos
6
0 / 1 / 0
3,766
628
527
3,267
1,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
MCcrackudo
Cthulhu
6
0 / 3 / 0
3,549
592
1,167
4,103
1,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
Miguuxo
Medusa
6
0 / 2 / 0
3,481
580
1,625
3,641
764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Xing Tian
lNew
Xing Tian
2
0 / 0 / 0
2,906
484
96
587
321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 2
4,255
709
3,062
2,033
436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
ElÑaÑo
Medusa
8
6 / 0 / 1
5,074
846
5,459
2,820
1,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Erlang Shen
MaWickd_
Erlang Shen
8
0 / 0 / 0
4,395
733
315
2,405
756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Loki
7
1 / 0 / 2
4,216
703
1,149
2,915
608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
zPolaris
Terra
7
0 / 0 / 3
4,250
708
335
2,639
976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
1
Kills
8
8
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chernobog
AndersonPlock
Chernobog
1
2
0
0.5
W
1
1
2
2
W
Medusa
ElÑaÑo
Medusa
6
0
1
6.5
L
Thanatos
LordElTHor
Thanatos
0
1
0
0
L
Cthulhu
MCcrackudo
Cthulhu
0
3
0
0
W
Erlang Shen
MaWickd_
Erlang Shen
0
0
0
0
L
Medusa
Miguuxo
Medusa
0
2
0
0
W
Loki
1
0
2
2
L
Xing Tian
lNew
Xing Tian
0
0
0
0
W
Terra
zPolaris
Terra
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,550
Damage
10,320
16,001
Taken
12,812
5,469
Mitigated
4,130
5,501
Healing
5,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
AndersonPlock
Chernobog
1,135
794
0
1,483
4,403
1,182
0
1,878
2,413
0
19,309
W
3,062
1,195
0
777
2,033
436
0
0
2,033
17,905
0
W
Medusa
ElÑaÑo
Medusa
5,459
3,157
0
500
2,820
1,354
0
821
1,999
3,157
17,748
L
Thanatos
LordElTHor
Thanatos
527
174
0
2,149
3,267
1,801
0
607
2,618
3,961
11,992
L
Cthulhu
MCcrackudo
Cthulhu
1,167
340
0
283
4,103
1,401
0
475
3,612
8,331
0
W
Erlang Shen
MaWickd_
Erlang Shen
315
201
0
1,627
2,405
756
0
96
2,309
0
21,539
L
Medusa
Miguuxo
Medusa
1,625
788
0
1,365
3,641
764
0
575
3,042
0
12,923
W
Loki
1,149
324
0
1,206
2,915
608
0
25
2,890
0
18,345
L
Xing Tian
lNew
Xing Tian
96
0
0
221
587
321
0
196
373
629
0
W
Terra
zPolaris
Terra
335
66
524
1,284
2,639
976
0
350
2,289
7,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,781
Gold Earned
22,190
132
Minions Killed
194
0
Camps Cleared
0
509,262
Distance Traveled
642,919
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
4,079
680
38
6
0
119,457
0
W
Nu Wa
4,255
709
34
6
0
120,883
2
W
Medusa
5,074
846
46
8
0
108,204
2
L
Thanatos
3,766
628
47
8
0
129,196
2
L
Cthulhu
3,549
592
21
4
0
124,736
2
W
Erlang Shen
4,395
733
60
10
0
128,407
1
L
Medusa
3,481
580
25
4
0
106,628
1
W
Loki
4,216
703
41
7
0
150,981
3
L
Xing Tian
2,906
484
1
0
0
29,245
0
W
Terra
4,250
708
13
2
0
134,444
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role