Player Matchup

Chaac
Chaac
DevilGene4
Chaac
Level 124
God Stats
7W - 6L
1,500 SR
Queue Stats
48W - 64L
1,553 Elo+
Party 2
Hades
Hades
MrAceNova
Hades
Level 126
God Stats
39W - 31L
1,678 SR
Queue Stats
66W - 72L
1,548 Elo+
Party 2
Cthulhu
Cthulhu
Snickerr Gang
Cthulhu
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 18L
1,208 Elo+
Solo
Medusa
Medusa
pewterskull
Medusa
Level 126
God Stats
0W - 1L
1,203 SR
Queue Stats
37W - 41L
1,577 Elo+
Solo
Poseidon
Poseidon
xGUTTA-GUTTAx
Poseidon
Level 120
God Stats
4W - 4L
1,500 SR
Queue Stats
284W - 289L
1,474 Elo+
Party 2
Team Averages
Level 119
1,476 SR
1,472 Elo+

VS

Team Averages
Level 71
1,434 SR
1,491 Elo+
King Arthur
King Arthur
Cringemaster45
King Arthur
Level 100
God Stats
23W - 24L
1,248 SR
Queue Stats
496W - 434L
1,556 Elo+
Party 1
Thanatos
Thanatos
NOBLE6MAN27
Thanatos
Level 83
God Stats
22W - 12L
1,500 SR
Queue Stats
569W - 512L
1,528 Elo+
Party 1
Ymir
Ymir
Piggymcswag
Ymir
Level 56
God Stats
26W - 19L
1,721 SR
Queue Stats
595W - 549L
1,461 Elo+
Party 1
Hades
Hades
XfriesX
Hades
Level 53
God Stats
33W - 22L
1,236 SR
Queue Stats
201W - 195L
1,495 Elo+
Solo
Danzaburou
Danzaburou
o Rare Air
Danzaburou
Level 63
God Stats
4W - 4L
1,465 SR
Queue Stats
331W - 303L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
7
2 / 1 / 1
4,676
520
2,689
4,585
2,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hades
MrAceNova
Hades
10
2 / 1 / 0
5,926
658
3,458
5,057
1,857
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cthulhu
9
1 / 0 / 2
4,977
553
2,318
3,199
1,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
4
1 / 2 / 1
3,894
433
1,285
1,982
856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
xGUTTA-GUTTAx
Poseidon
8
0 / 5 / 1
4,949
550
2,397
4,704
1,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cringemaster45
King Arthur
10
1 / 1 / 0
4,961
551
2,370
4,849
3,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
NOBLE6MAN27
Thanatos
8
1 / 1 / 1
5,053
561
971
4,681
2,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 1 / 1
4,977
553
1,153
4,468
1,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
XfriesX
Hades
11
5 / 2 / 0
6,215
691
5,031
6,790
2,861
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
o Rare Air
Danzaburou
8
1 / 1 / 1
4,767
530
1,575
2,925
1,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
6
Kills
9
9
Deaths
6
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Cringemaster45
King Arthur
1
1
0
1
L
Chaac
2
1
1
2.5
L
Hades
MrAceNova
Hades
2
1
0
2
W
Thanatos
NOBLE6MAN27
Thanatos
1
1
1
1.5
W
1
1
1
1.5
L
Cthulhu
1
0
2
2
W
Hades
XfriesX
Hades
5
2
0
2.5
W
Danzaburou
o Rare Air
Danzaburou
1
1
1
1.5
L
Medusa
1
2
1
0.75
L
Poseidon
xGUTTA-GUTTAx
Poseidon
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,147
Damage
11,100
19,527
Taken
23,713
8,465
Mitigated
12,096
5,481
Healing
11,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Cringemaster45
King Arthur
2,370
463
0
1,475
4,849
3,037
0
2,489
2,360
0
20,126
L
Chaac
2,689
609
0
1,477
4,585
2,699
0
1,412
3,173
2,740
15,064
L
Hades
MrAceNova
Hades
3,458
405
43
2,585
5,057
1,857
0
0
4,836
27,235
0
W
Thanatos
NOBLE6MAN27
Thanatos
971
264
0
3,652
4,681
2,916
0
282
4,384
5,977
21,126
W
1,153
316
0
1,494
4,468
1,792
0
1,491
2,977
14,079
0
L
Cthulhu
2,318
241
99
471
3,199
1,766
0
536
2,663
18,416
0
W
Hades
XfriesX
Hades
5,031
888
0
3,678
6,790
2,861
159
3,038
3,526
30,799
0
W
Danzaburou
o Rare Air
Danzaburou
1,575
138
0
1,080
2,925
1,490
0
833
2,092
3,203
20,145
L
Medusa
1,285
444
0
0
1,982
856
13
590
1,392
1,049
8,372
L
Poseidon
xGUTTA-GUTTAx
Poseidon
2,397
300
0
806
4,704
1,287
0
3,716
988
20,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,422
Gold Earned
25,973
190
Minions Killed
236
0
Camps Cleared
0
743,492
Distance Traveled
885,016
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
4,961
551
31
3
0
176,464
2
L
Chaac
4,676
520
26
3
0
172,405
1
L
Hades
5,926
658
70
8
0
152,479
0
W
Thanatos
5,053
561
61
7
0
184,942
3
W
Ymir
4,977
553
28
3
0
184,482
1
L
Cthulhu
4,977
553
30
3
0
182,531
2
W
Hades
6,215
691
63
7
0
173,564
1
W
Danzaburou
4,767
530
53
6
0
165,564
2
L
Medusa
3,894
433
19
2
0
81,614
0
L
Poseidon
4,949
550
45
5
0
154,463
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role