Player Matchup

Scylla
Scylla
AlJaq
Scylla
Level 67
God Stats
10W - 5L
1,724 SR
Queue Stats
137W - 151L
1,434 Elo+
Party 2
Cerberus
Cerberus
EricJ231
Cerberus
Level 23
God Stats
26W - 33L
1,556 SR
Queue Stats
202W - 229L
1,570 Elo+
Party 2
Sun Wukong
Sun Wukong
Nollige
Sun Wukong
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 67L
1,656 Elo+
Party 2
Erlang Shen
Erlang Shen
Ryanj3
Erlang Shen
Level 26
God Stats
7W - 4L
1,822 SR
Queue Stats
401W - 468L
1,548 Elo+
Party 2
Danzaburou
Danzaburou
crear1cuenta
Danzaburou
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
75W - 60L
1,555 Elo+
Solo
Team Averages
Level 31
1,620 SR
1,553 Elo+

VS

Team Averages
Level 25
1,557 SR
1,552 Elo+
Cthulhu
Cthulhu
GorillaSchmeatt
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 17L
1,700 Elo+
Solo
Thor
Thor
JhostinRZT
Thor
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,579 Elo+
Solo
Anubis
Anubis
OWENWHO
Anubis
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 14L
1,431 Elo+
Party 1
Ymir
Ymir
Unkn0wnlegi0n
Ymir
Level 16
God Stats
6W - 5L
1,786 SR
Queue Stats
233W - 187L
1,706 Elo+
Solo
Ullr
Ullr
itsturkk_
Ullr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AlJaq
Scylla
17
8 / 5 / 7
11,736
533
14,075
13,119
4,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
EricJ231
Cerberus
16
2 / 2 / 15
10,301
468
7,141
13,877
10,080
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Nollige
Sun Wukong
17
1 / 3 / 3
10,828
492
3,757
11,303
8,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Erlang Shen
Ryanj3
Erlang Shen
20
4 / 4 / 2
12,472
567
5,102
13,275
10,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
crear1cuenta
Danzaburou
20
11 / 3 / 6
14,506
659
24,841
20,124
8,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 5
9,483
431
8,291
20,107
11,190
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
3 / 7 / 4
10,939
497
11,253
18,202
7,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
OWENWHO
Anubis
17
4 / 6 / 3
10,325
469
7,293
13,112
5,224
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
9 / 4 / 0
12,363
562
14,313
15,636
13,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ullr
9
0 / 3 / 0
7,335
333
1,596
6,806
1,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
29
26
Kills
17
17
Deaths
26
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
AlJaq
Scylla
8
5
7
2.3
W
Cerberus
EricJ231
Cerberus
2
2
15
4.75
L
1
6
5
0.58
L
3
7
4
0.71
W
Sun Wukong
Nollige
Sun Wukong
1
3
3
0.83
L
Anubis
OWENWHO
Anubis
4
6
3
0.92
W
Erlang Shen
Ryanj3
Erlang Shen
4
4
2
1.25
L
9
4
0
2.25
W
Danzaburou
crear1cuenta
Danzaburou
11
3
6
4.67
L
Ullr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,916
Damage
42,746
71,698
Taken
73,863
41,461
Mitigated
40,062
22,619
Healing
16,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AlJaq
Scylla
14,075
959
390
2,672
13,119
4,393
380
6,673
6,446
62,252
0
W
Cerberus
EricJ231
Cerberus
7,141
238
988
4,526
13,877
10,080
609
5,785
8,092
29,166
0
L
8,291
280
628
1,487
20,107
11,190
0
8,208
11,650
46,961
0
L
11,253
2,704
0
4,720
18,202
7,902
0
3,052
15,000
0
78,021
W
Sun Wukong
Nollige
Sun Wukong
3,757
1,185
0
3,469
11,303
8,059
1,797
4,519
6,784
0
60,731
L
Anubis
OWENWHO
Anubis
7,293
242
0
4,477
13,112
5,224
88
4,314
8,545
63,463
0
W
Erlang Shen
Ryanj3
Erlang Shen
5,102
2,534
0
688
13,275
10,707
513
3,255
10,020
13,641
97,099
L
14,313
3,531
0
2,651
15,636
13,874
347
4,731
10,659
69,878
0
W
Danzaburou
crear1cuenta
Danzaburou
24,841
14,142
0
9,886
20,124
8,222
2,389
9,665
10,459
0
104,317
L
Ullr
1,596
469
0
2,519
6,806
1,872
246
669
6,137
0
20,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,843
Gold Earned
50,445
615
Minions Killed
483
0
Camps Cleared
0
1,895,118
Distance Traveled
1,527,421
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,736
533
107
5
0
360,176
5
W
Cerberus
10,301
468
67
3
0
359,482
3
L
Cthulhu
9,483
431
66
3
0
369,774
5
L
Thor
10,939
497
126
6
0
355,262
1
W
Sun Wukong
10,828
492
112
5
0
385,054
0
L
Anubis
10,325
469
118
5
0
309,262
2
W
Erlang Shen
12,472
567
172
8
0
420,219
2
L
Ymir
12,363
562
124
6
0
344,736
3
W
Danzaburou
14,506
659
157
7
0
370,187
2
L
Ullr
7,335
333
49
2
0
148,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role