Player Matchup

Tyr
Tyr
BlueFalcon71
Tyr
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,482 Elo+
Party 2
Janus
Janus
PoundnCheeks69
Janus
Level 25
God Stats
10W - 10L
1,648 SR
Queue Stats
10W - 13L
1,488 Elo+
Party 2
Hou Yi
Hou Yi
turdferguson994
Hou Yi
Level 105
God Stats
6W - 1L
1,722 SR
Queue Stats
7W - 2L
1,811 Elo+
Party 2
Team Averages
Level 93
1,623 SR
1,594 Elo+

VS

Team Averages
Level 15
1,358 SR
1,122 Elo+
Bellona
Bellona
KRiPTic-SLaYeRz
Bellona
Level 14
God Stats
0W - 4L
1,483 SR
Queue Stats
0W - 4L
1,335 Elo+
Solo
Cupid
Cupid
OO KILLZ
Cupid
Level 16
God Stats
0W - 2L
1,199 SR
Queue Stats
2W - 11L
1,014 Elo+
Party 1
Sol
Sol
kobra917
Sol
Level 14
God Stats
0W - 4L
1,394 SR
Queue Stats
0W - 8L
1,019 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 12
8,840
884
7,258
7,521
7,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
8 / 0 / 9
8,821
882
7,312
2,760
868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 0 / 13
8,962
896
8,865
6,824
2,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 10 / 0
5,771
577
2,753
10,766
6,232
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cupid
OO KILLZ
Cupid
8
0 / 3 / 0
6,283
628
3,083
9,024
3,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 8 / 0
6,482
648
3,630
10,341
4,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
0
21
Kills
0
0
Deaths
21
34
Assists
0
Player
Kills
Deaths
Assists
KDA
W
8
0
12
14
L
0
10
0
0
L
Cupid
OO KILLZ
Cupid
0
3
0
0
W
8
0
9
12.5
L
0
8
0
0
W
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,435
Damage
9,466
17,105
Taken
30,131
10,689
Mitigated
13,717
7,648
Healing
5,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,258
1,293
0
3,315
7,521
7,446
205
1,753
5,768
0
22,514
L
2,753
1,450
0
459
10,766
6,232
0
2,239
8,377
0
8,735
L
Cupid
OO KILLZ
Cupid
3,083
895
730
2,131
9,024
3,371
0
1,989
6,860
0
8,820
W
7,312
417
0
345
2,760
868
960
965
1,795
28,550
0
L
3,630
1,110
0
1,691
10,341
4,114
0
3,084
7,132
20,542
0
W
8,865
4,470
195
3,793
6,824
2,375
756
970
5,854
0
49,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,623
Gold Earned
18,536
145
Minions Killed
58
0
Camps Cleared
0
596,063
Distance Traveled
473,173
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,840
884
28
3
0
217,243
1
L
Bellona
5,771
577
15
2
0
138,784
0
L
Cupid
6,283
628
7
1
0
184,092
3
W
Janus
8,821
882
51
5
0
194,890
0
L
Sol
6,482
648
36
4
0
150,297
0
W
Hou Yi
8,962
896
66
7
0
183,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role