Player Matchup

Bacchus
Bacchus
AriellaMoon
Bacchus
Level 49
God Stats
28W - 28L
1,470 SR
Queue Stats
53W - 53L
1,397 Elo+
Party 2
Sylvanus
Sylvanus
Clankey
Sylvanus
Level 59
God Stats
5W - 4L
1,715 SR
Queue Stats
31W - 34L
1,640 Elo+
Party 2
Thanatos
Thanatos
Colosssos333
Thanatos
Level 108
God Stats
27W - 13L
1,746 SR
Queue Stats
85W - 70L
1,629 Elo+
Party 2
Eset
Eset
ImNamelesss
Eset
Level 105
God Stats
31W - 16L
1,817 SR
Queue Stats
64W - 43L
1,680 Elo+
Party 2
Hercules
Hercules
ale123py
Hercules
Level 88
God Stats
16W - 6L
1,744 SR
Queue Stats
267W - 259L
1,577 Elo+
Solo
Team Averages
Level 82
1,698 SR
1,585 Elo+

VS

Team Averages
Level 48
1,543 SR
1,464 Elo+
Kukulkan
Kukulkan
OLDozymandias
Kukulkan
Level 23
God Stats
7W - 10L
1,398 SR
Queue Stats
52W - 62L
1,379 Elo+
Party 1
Mercury
Mercury
VNCZZZIUSS
Mercury
Level 83
God Stats
27W - 22L
1,502 SR
Queue Stats
116W - 105L
1,528 Elo+
Party 1
Chaac
Chaac
jugo-efectivo8
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 23L
1,629 Elo+
Party 3
Ganesha
Ganesha
pepekiris
Ganesha
Level 79
God Stats
2W - 1L
1,815 SR
Queue Stats
28W - 28L
1,484 Elo+
Party 3
Heimdallr
Heimdallr
tromax16
Heimdallr
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
12W - 13L
1,301 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AriellaMoon
Bacchus
14
3 / 4 / 11
9,408
470
5,517
16,409
16,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
Clankey
Sylvanus
15
5 / 3 / 8
9,853
493
10,791
11,734
7,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
Colosssos333
Thanatos
18
14 / 3 / 5
11,863
593
15,296
16,629
7,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
9 / 6 / 7
10,766
538
14,665
13,718
4,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
ale123py
Hercules
17
0 / 0 / 10
10,579
529
16,091
23,226
24,234
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
OLDozymandias
Kukulkan
14
3 / 8 / 2
8,833
442
8,728
10,274
3,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
VNCZZZIUSS
Mercury
15
10 / 8 / 1
10,257
513
8,752
17,054
6,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
0 / 3 / 6
9,008
450
16,379
25,239
22,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
pepekiris
Ganesha
13
0 / 6 / 12
8,695
435
9,122
15,828
14,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
tromax16
Heimdallr
14
2 / 7 / 2
8,648
432
7,387
12,623
4,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
38
31
Kills
15
16
Deaths
32
41
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AriellaMoon
Bacchus
3
4
11
2.13
W
Sylvanus
Clankey
Sylvanus
5
3
8
3
W
Thanatos
Colosssos333
Thanatos
14
3
5
5.5
W
9
6
7
2.08
L
Kukulkan
OLDozymandias
Kukulkan
3
8
2
0.5
L
Mercury
VNCZZZIUSS
Mercury
10
8
1
1.31
W
Hercules
ale123py
Hercules
0
0
10
5
L
0
3
6
1
L
Ganesha
pepekiris
Ganesha
0
6
12
1
L
Heimdallr
tromax16
Heimdallr
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,360
Damage
50,368
81,716
Taken
81,018
60,678
Mitigated
51,251
38,740
Healing
22,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AriellaMoon
Bacchus
5,517
231
0
1,585
16,409
16,577
599
3,901
12,460
19,451
0
W
Sylvanus
Clankey
Sylvanus
10,791
3,944
1,861
3,776
11,734
7,526
1,182
3,649
8,063
53,353
0
W
Thanatos
Colosssos333
Thanatos
15,296
4,710
0
16,632
16,629
7,439
1,587
1,547
14,982
0
72,893
W
14,665
372
304
2,604
13,718
4,902
661
5,995
7,698
61,986
0
L
Kukulkan
OLDozymandias
Kukulkan
8,728
900
0
720
10,274
3,740
0
5,137
4,841
47,691
0
L
Mercury
VNCZZZIUSS
Mercury
8,752
5,281
0
3,928
17,054
6,537
0
7,560
9,196
0
54,894
W
Hercules
ale123py
Hercules
16,091
6,002
0
11,978
23,226
24,234
973
2,758
19,643
0
69,990
L
16,379
3,982
0
14,319
25,239
22,318
0
4,353
20,882
0
61,826
L
Ganesha
pepekiris
Ganesha
9,122
397
0
1,518
15,828
14,167
0
6,661
8,947
26,116
0
L
Heimdallr
tromax16
Heimdallr
7,387
3,495
0
2,365
12,623
4,489
768
6,370
6,179
0
49,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,469
Gold Earned
45,441
457
Minions Killed
383
0
Camps Cleared
0
1,958,087
Distance Traveled
1,815,063
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,408
470
23
1
0
423,208
0
W
Sylvanus
9,853
493
89
4
0
325,923
1
W
Thanatos
11,863
593
106
5
0
411,079
0
W
Eset
10,766
538
99
5
0
386,456
4
L
Kukulkan
8,833
442
69
3
0
326,758
5
L
Mercury
10,257
513
94
5
0
408,634
3
W
Hercules
10,579
529
140
7
0
411,421
1
L
Chaac
9,008
450
109
5
0
381,793
3
L
Ganesha
8,695
435
3
0
0
390,116
5
L
Heimdallr
8,648
432
108
5
0
307,762
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role