Player Matchup

Fenrir
Fenrir
ExudoSax
Fenrir
Level 30
God Stats
46W - 45L
1,538 SR
Queue Stats
608W - 714L
1,482 Elo+
Solo
Anhur
Anhur
Fechadoo
Anhur
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 34L
1,711 Elo+
Solo
Agni
Agni
GK1LLER
Agni
Level 27
God Stats
1W - 4L
1,453 SR
Queue Stats
134W - 149L
1,369 Elo+
Solo
Kumbhakarna
Kumbhakarna
Kayo729
Kumbhakarna
Level 24
God Stats
2W - 3L
1,514 SR
Queue Stats
41W - 44L
1,473 Elo+
Solo
Jormungandr
Jormungandr
kamikaz-mak
Jormungandr
Level 25
God Stats
0W - 2L
1,302 SR
Queue Stats
16W - 12L
1,770 Elo+
Solo
Team Averages
Level 22
1,461 SR
1,561 Elo+

VS

Team Averages
Level 17
1,515 SR
1,448 Elo+
Da Ji
Da Ji
Hyokuro
Da Ji
Level 19
God Stats
8W - 5L
1,571 SR
Queue Stats
11W - 11L
1,396 Elo+
Party 1
Kukulkan
Kukulkan
Markitosss72
Kukulkan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,473 Elo+
Solo
Ullr
Ullr
NickSilvs69
Ullr
Level 28
God Stats
15W - 7L
1,626 SR
Queue Stats
87W - 81L
1,520 Elo+
Solo
Cu Chulainn
Cu Chulainn
RobledoPuch
Cu Chulainn
Level 9
God Stats
6W - 8L
1,376 SR
Queue Stats
11W - 15L
1,424 Elo+
Solo
Aphrodite
Aphrodite
vikhasavice
Aphrodite
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ExudoSax
Fenrir
15
2 / 6 / 1
8,901
445
4,395
15,251
6,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Fechadoo
Anhur
13
3 / 5 / 1
8,443
422
3,841
10,644
3,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Agni
GK1LLER
Agni
14
2 / 6 / 3
8,829
441
8,731
11,334
3,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
Kayo729
Kumbhakarna
11
2 / 7 / 2
7,799
390
4,390
17,121
12,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jormungandr
kamikaz-mak
Jormungandr
14
5 / 5 / 5
9,551
478
12,832
17,233
15,706
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Hyokuro
Da Ji
16
10 / 2 / 8
10,963
548
7,799
13,190
5,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
Markitosss72
Kukulkan
16
5 / 3 / 10
10,138
507
14,865
10,292
3,304
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
10 / 3 / 10
11,103
555
17,939
18,104
6,652
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
RobledoPuch
Cu Chulainn
17
3 / 2 / 8
10,633
532
6,290
10,163
7,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
vikhasavice
Aphrodite
13
1 / 5 / 9
9,063
453
4,907
8,701
3,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
74
14
Kills
29
29
Deaths
15
12
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ExudoSax
Fenrir
2
6
1
0.42
L
Anhur
Fechadoo
Anhur
3
5
1
0.7
L
Agni
GK1LLER
Agni
2
6
3
0.58
W
Da Ji
Hyokuro
Da Ji
10
2
8
7
L
Kumbhakarna
Kayo729
Kumbhakarna
2
7
2
0.43
W
Kukulkan
Markitosss72
Kukulkan
5
3
10
3.33
W
10
3
10
5
W
Cu Chulainn
RobledoPuch
Cu Chulainn
3
2
8
3.5
L
Jormungandr
kamikaz-mak
Jormungandr
5
5
5
1.5
W
Aphrodite
vikhasavice
Aphrodite
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,189
Damage
51,800
71,583
Taken
60,450
41,879
Mitigated
27,099
11,678
Healing
22,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ExudoSax
Fenrir
4,395
727
0
1,415
15,251
6,937
1,062
1,830
13,296
0
57,045
L
Anhur
Fechadoo
Anhur
3,841
1,707
0
3,258
10,644
3,492
1,060
3,771
6,723
0
35,865
L
Agni
GK1LLER
Agni
8,731
831
0
491
11,334
3,456
884
2,782
8,527
47,435
0
W
Da Ji
Hyokuro
Da Ji
7,799
2,439
0
4,242
13,190
5,344
984
3,576
9,413
0
53,298
L
Kumbhakarna
Kayo729
Kumbhakarna
4,390
476
0
410
17,121
12,288
1,018
6,389
10,682
13,438
0
W
Kukulkan
Markitosss72
Kukulkan
14,865
1,267
0
1,574
10,292
3,304
246
5,060
4,784
61,124
0
W
17,939
9,987
0
7,222
18,104
6,652
2,062
8,178
9,528
0
89,763
W
Cu Chulainn
RobledoPuch
Cu Chulainn
6,290
600
0
4,211
10,163
7,973
1,097
1,921
8,176
3,931
53,119
L
Jormungandr
kamikaz-mak
Jormungandr
12,832
2,528
0
6,104
17,233
15,706
0
5,580
11,603
52,258
0
W
Aphrodite
vikhasavice
Aphrodite
4,907
1,664
2,560
2,920
8,701
3,826
775
5,827
2,596
18,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,523
Gold Earned
51,900
322
Minions Killed
457
0
Camps Cleared
0
1,851,459
Distance Traveled
1,906,247
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,901
445
97
5
0
413,967
0
L
Anhur
8,443
422
64
3
0
342,877
1
L
Agni
8,829
441
89
4
0
363,674
0
W
Da Ji
10,963
548
105
5
0
378,721
1
L
Kumbhakarna
7,799
390
13
1
0
372,828
2
W
Kukulkan
10,138
507
98
5
0
381,411
0
W
Ullr
11,103
555
112
6
0
360,860
3
W
Cu Chulainn
10,633
532
115
6
0
429,055
0
L
Jormungandr
9,551
478
59
3
0
358,113
2
W
Aphrodite
9,063
453
27
1
0
356,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role